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Xash3DArchive/launch/utils.c

352 lines
8.8 KiB
C

//=======================================================================
// Copyright XashXT Group 2007 ©
// utils.c - global system utils
//=======================================================================
#include "launch.h"
#include "mathlib.h"
#include "const.h"
#pragma warning( disable:4730 ) // "mixing _m64 and floating point expressions may result in incorrect code"
#define SIN_TABLE_SIZE 256
static long idum = 0;
static uint iFastSqrtTable[0x10000];
static float fSinCosTable[SIN_TABLE_SIZE];
#define MAX_RANDOM_RANGE 0x7FFFFFFFUL
#define IA 16807
#define IM 2147483647
#define IQ 127773
#define IR 2836
#define NTAB 32
#define NDIV (1+(IM-1)/NTAB)
#define AM (1.0/IM)
#define EPS 1.2e-7
#define RNMX (1.0 - EPS)
#define FP_BITS( fp ) (*(dword *) &(fp))
#define FTOIBIAS 12582912.f
void SeedRandomNumberGenerator( long lSeed )
{
if( lSeed ) idum = lSeed;
else idum = -time( NULL );
if( 1000 < idum ) idum = -idum;
else if( -1000 < idum ) idum -= 22261048;
}
long lran1( void )
{
int j;
long k;
static long iy = 0;
static long iv[NTAB];
if( idum <= 0 || !iy )
{
if(-(idum) < 1) idum=1;
else idum = -(idum);
for( j = NTAB + 7; j >= 0; j-- )
{
k = (idum) / IQ;
idum = IA * (idum - k * IQ) - IR * k;
if( idum < 0 ) idum += IM;
if( j < NTAB ) iv[j] = idum;
}
iy = iv[0];
}
k = (idum)/IQ;
idum = IA * (idum - k * IQ) - IR * k;
if( idum < 0 ) idum += IM;
j = iy / NDIV;
iy = iv[j];
iv[j] = idum;
return iy;
}
// fran1 -- return a random floating-point number on the interval [0,1)
float fran1( void )
{
float temp = (float)AM * lran1();
if( temp > RNMX ) return (float)RNMX;
else return temp;
}
float Com_RandomFloat( float flLow, float flHigh )
{
float fl;
if( idum == 0 ) SeedRandomNumberGenerator(0);
fl = fran1(); // float in [0, 1)
return (fl * (flHigh - flLow)) + flLow; // float in [low, high)
}
long Com_RandomLong( long lLow, long lHigh )
{
dword maxAcceptable;
dword n, x = lHigh-lLow + 1;
if( idum == 0 ) SeedRandomNumberGenerator(0);
if( x <= 0 || MAX_RANDOM_RANGE < x-1 )
return lLow;
// The following maps a uniform distribution on the interval [0, MAX_RANDOM_RANGE]
// to a smaller, client-specified range of [0,x-1] in a way that doesn't bias
// the uniform distribution unfavorably. Even for a worst case x, the loop is
// guaranteed to be taken no more than half the time, so for that worst case x,
// the average number of times through the loop is 2. For cases where x is
// much smaller than MAX_RANDOM_RANGE, the average number of times through the
// loop is very close to 1.
maxAcceptable = MAX_RANDOM_RANGE - ((MAX_RANDOM_RANGE+1) % x );
do
{
n = lran1();
} while( n > maxAcceptable );
return lLow + (n % x);
}
// build the square root table
void Com_BuildSqrtTable( void )
{
union { long l; float f; } dat;
uint i;
// build the fast square root table
for( i = 0; i <= 0x7FFF; i++ )
{
// build a float with the bit pattern i as mantissa
// and an exponent of 0, stored as 127
dat.l = (i<<8) | (0x7F<<23);
dat.f = (float) sqrt(dat.f);
// take the square root then strip the first 7 bits of
// the mantissa into the table
iFastSqrtTable[i + 0x8000] = (dat.l & 0x7FFFFF);
// repeat the process, this time with an exponent of 1,
// stored as 128
dat.l = (i<<8) | (0x80<<23);
dat.f = (float) sqrt(dat.f);
iFastSqrtTable[i] = (dat.l & 0x7FFFFF);
}
}
void Com_BuildSinCosTable( void )
{
uint i;
for( i = 0; i < SIN_TABLE_SIZE; i++ )
fSinCosTable[i] = sin( i * M_PI2 / SIN_TABLE_SIZE );
}
void SinCos( float radians, float *sine, float *cosine )
{
_asm
{
fld dword ptr [radians]
fsincos
mov edx, dword ptr [cosine]
mov eax, dword ptr [sine]
fstp dword ptr [edx]
fstp dword ptr [eax]
}
}
float com_sqrt( float x )
{
// check for square root of 0
if( FP_BITS( x ) == 0 ) return 0.0f;
FP_BITS(x) = iFastSqrtTable[(FP_BITS(x)>>8)&0xFFFF]|((((FP_BITS(x)-0x3F800000)>>1)+0x3F800000)&0x7F800000);
return x;
}
float amd_sqrt( float x )
{
float root = 0.f;
_asm
{
_emit 0x0f
_emit 0x0e
movd mm0, x
_emit 0x0f
_emit 0x0f
_emit ((0xc1 & 0x3f)<<3)|0xc0
_emit 0x97
punpckldq mm0, mm0
_emit 0x0f
_emit 0x0f
_emit ((0xc0 & 0x3f)<<3)|0xc1
_emit 0xb4
movd root, mm0
_emit 0x0f
_emit 0x0e
}
return root;
}
float sse_sqrt( float x )
{
float root = 0.f;
_asm
{
sqrtss xmm0, x
movss root, xmm0
}
return root;
}
#define MAX_STRINGTABLE_SYSTEMS 8 // separately stringsystems
typedef struct stringtable_s
{
string name; // system name (for debug purposes)
char *data; // buffer with strings
size_t datasize; // current buffsize
size_t maxdatasize; // dynamically resized
int *table; // indexes at begining string
size_t numstrings; // current strings count
size_t maxstrings; // current system limit
} stringtable_t;
stringtable_t *dstring[MAX_STRINGTABLE_SYSTEMS];
bool StringTable_CheckHandle( int handle )
{
if( handle < 0 || handle > MAX_STRINGTABLE_SYSTEMS )
{
MsgDev( D_ERROR, "StringTable_CheckHandle: invalid system handle %d\n", handle );
return false;
}
if( !dstring[handle] )
{
MsgDev( D_ERROR, "StringTable_CheckHandle: system with handle %d inactive\n", handle );
return false;
}
return true;
}
bool StringTable_CheckString( int handle, string_t str )
{
if(!StringTable_CheckHandle( handle ))
return false;
if( str < 0 || str > dstring[handle]->numstrings )
{
MsgDev( D_ERROR, "StringTable_CheckString: invalid string index %i\n", str );
return false;
}
return true;
}
int StringTable_CreateNewSystem( const char *name, size_t max_strings )
{
int i;
// fisrt, find free stringtable system
for( i = 0; i < MAX_STRINGTABLE_SYSTEMS; i++ )
{
if( !dstring[i] )
{
// found free slot
dstring[i] = Mem_Alloc( Sys.stringpool, sizeof( stringtable_t ));
com.strncpy( dstring[i]->name, name, MAX_STRING );
dstring[i]->maxstrings = max_strings;
return i;
}
}
MsgDev( D_ERROR, "StringTable_CreateNewSystem: no free string systems\n" );
return -1;
}
void StringTable_DeleteSystem( int handle )
{
if(!StringTable_CheckHandle( handle ))
return;
// now free stringtable
Mem_Free( dstring[handle]->data ); // free strings
Mem_Free( dstring[handle]->table); // free indices
Mem_Free( dstring[handle] ); // free himself
Mem_Set( &dstring[handle], 0, sizeof( stringtable_t ));
}
const char *StringTable_GetString( int handle, string_t index )
{
if(!StringTable_CheckString( handle, index )) return "";
return &dstring[handle]->data[dstring[handle]->table[index]];
}
string_t StringTable_SetString( int handle, const char *string )
{
int i, len, table_size, data_size;
if(!StringTable_CheckHandle( handle ))
return -1;
for( i = 0; i < dstring[handle]->numstrings; i++ )
{
if(!com.stricmp( string, StringTable_GetString( handle, i )))
return i; // already existing
}
// register new string
len = com.strlen( string );
table_size = sizeof(string_t) * (dstring[handle]->numstrings + 1);
data_size = dstring[handle]->datasize + len + 1;
if( table_size >= dstring[handle]->maxstrings )
{
MsgDev( D_ERROR, "StringTable_SetString: string table %s limit exeeded\n", dstring[handle]->name );
return -1;
}
dstring[handle]->table = Mem_Realloc( Sys.stringpool, dstring[handle]->table, table_size );
dstring[handle]->data = Mem_Realloc( Sys.stringpool, dstring[handle]->data, data_size );
com.strcpy( &dstring[handle]->data[dstring[handle]->datasize], string );
dstring[handle]->table[dstring[handle]->numstrings] = dstring[handle]->datasize;
dstring[handle]->datasize += len + 1; // null terminator
dstring[handle]->numstrings++;
return dstring[handle]->numstrings - 1; // current index
}
bool StringTable_SaveSystem( int h, wfile_t *wad )
{
int table_size;
if(!StringTable_CheckHandle( h ))
return false;
if(!W_SaveLump( wad, "stringdata", dstring[h]->data, dstring[h]->datasize, TYPE_STRDATA, CMP_ZLIB ))
return false;
table_size = dstring[h]->numstrings * sizeof( string_t );
if(!W_SaveLump( wad, "stringtable", dstring[h]->table, table_size, TYPE_STRDATA, CMP_ZLIB ))
return false;
StringTable_DeleteSystem( h ); // strings dumped, now we can free it
return true;
}
int StringTable_LoadSystem( wfile_t *wad, const char *name )
{
int h = StringTable_CreateNewSystem( name, 0x10000 ); // 65535 unique strings
int datasize, numstrings;
dstring[h]->data = W_LoadLump( wad, "stringdata", &datasize, TYPE_STRDATA );
dstring[h]->table = (int *)W_LoadLump( wad, "stringtable", &numstrings, TYPE_STRDATA );
dstring[h]->datasize = datasize;
dstring[h]->numstrings = numstrings / sizeof(int);
return h;
}