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Xash3DArchive/engine/prvm/vm_cmds.c

3156 lines
66 KiB
C

// AK
// Basically every vm builtin cmd should be in here.
// All 3 builtin and extension lists can be found here
// cause large (I think they will) parts are from pr_cmds the same copyright like in pr_cmds
// also applies here
#include "engine.h"
#include "vm_cmds.h"
#include "sound.h"
#include "screen.h"
#include "keys.h"
//============================================================================
// Common
// temp string handling
// LordHavoc: added this to semi-fix the problem of using many ftos calls in a print
static char vm_string_temp[VM_STRINGTEMP_BUFFERS][VM_STRINGTEMP_LENGTH];
static int vm_string_tempindex = 0;
extern renderer_exp_t *re;
// TODO: (move vm_files and vm_fssearchlist to prvm_prog_t struct)
// TODO: move vm_files and vm_fssearchlist back [9/13/2006 Black]
char *VM_GetTempString(void)
{
char *s;
s = vm_string_temp[vm_string_tempindex];
vm_string_tempindex = (vm_string_tempindex + 1) % VM_STRINGTEMP_BUFFERS;
return s;
}
void VM_CheckEmptyString (const char *s)
{
if (s[0] <= ' ')
PRVM_ERROR ("%s: Bad string", PRVM_NAME);
}
//============================================================================
//BUILT-IN FUNCTIONS
void VM_VarString(int first, char *out, int outlength)
{
int i;
const char *s;
char *outend;
outend = out + outlength - 1;
for (i = first;i < prog->argc && out < outend;i++)
{
s = PRVM_G_STRING((OFS_PARM0+i*3));
while (out < outend && *s)
*out++ = *s++;
}
*out++ = 0;
}
/*
=================
VM_checkextension
returns true if the extension is supported by the server
checkextension(extensionname)
=================
*/
// kind of helper function
static bool checkextension(const char *name)
{
int len;
char *e, *start;
len = (int)strlen(name);
for (e = prog->extensionstring;*e;e++)
{
while (*e == ' ')
e++;
if (!*e)
break;
start = e;
while (*e && *e != ' ')
e++;
if ((e - start) == len && !strncasecmp(start, name, len))
return true;
}
return false;
}
void VM_checkextension (void)
{
VM_SAFEPARMCOUNT(1,VM_checkextension);
PRVM_G_FLOAT(OFS_RETURN) = checkextension(PRVM_G_STRING(OFS_PARM0));
}
/*
=================
VM_error
This is a TERMINAL error, which will kill off the entire prog.
Dumps self.
error(value)
=================
*/
void VM_error (void)
{
prvm_edict_t *ed;
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(0, string, sizeof(string));
Msg("======%s ERROR in %s:\n%s\n", PRVM_NAME, PRVM_GetString(prog->xfunction->s_name), string);
if(prog->self)
{
ed = PRVM_G_EDICT(prog->self->ofs);
PRVM_ED_Print(ed);
}
PRVM_ERROR ("%s: Program error in function %s:\n%s\nTip: read above for entity information\n", PRVM_NAME, PRVM_GetString(prog->xfunction->s_name), string);
}
/*
=================
VM_objerror
Dumps out self, then an error message. The program is aborted and self is
removed, but the level can continue.
objerror(value)
=================
*/
void VM_objerror (void)
{
prvm_edict_t *ed;
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(0, string, sizeof(string));
Msg("======OBJECT ERROR======\n", PRVM_NAME, PRVM_GetString(prog->xfunction->s_name), string);
if(prog->self)
{
ed = PRVM_G_EDICT (prog->self->ofs);
PRVM_ED_Print(ed);
PRVM_ED_Free (ed);
}
else
// objerror has to display the object fields -> else call
PRVM_ERROR ("VM_objecterror: self not defined !");
Msg("%s OBJECT ERROR in %s:\n%s\nTip: read above for entity information\n", PRVM_NAME, PRVM_GetString(prog->xfunction->s_name), string);
}
/*
=================
VM_print (actually used only by client and menu)
print to console
print(string)
=================
*/
void VM_print (void)
{
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(0, string, sizeof(string));
Con_Print(string);
}
/*
=================
VM_bprint
broadcast print to everyone on server
bprint(...[string])
=================
*/
void VM_bprint (void)
{
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(0, string, sizeof(string));
if(sv.state != ss_game)
{
Con_Print( string );
//VM_Warning("VM_bprint: game is not server(%s) !\n", PRVM_NAME);
return;
}
SV_BroadcastPrintf(PRINT_HIGH, string);
}
/*
=================
VM_sprint (menu & client but only if server.active == true)
single print to a specific client
sprint(float clientnum,...[string])
=================
*/
void VM_sprint( void )
{
int num;
char string[VM_STRINGTEMP_LENGTH];
//find client for this entity
num = (int)PRVM_G_FLOAT(OFS_PARM0);
if (sv.state != ss_game || num < 0 || num >= host.maxclients || !svs.clients[num].state != cs_spawned)
{
VM_Warning("VM_sprint: %s: invalid client or server is not active !\n", PRVM_NAME);
return;
}
VM_VarString(1, string, sizeof(string));
SV_ClientPrintf (svs.clients+(num - 1), PRINT_HIGH, "%s", string );
}
/*
=================
VM_centerprint
single print to the screen
centerprint(clientent, value)
=================
*/
void VM_centerprint (void)
{
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(0, string, sizeof(string));
SCR_CenterPrint(string);
}
/*
=================
VM_normalize
vector normalize(vector)
=================
*/
void VM_normalize (void)
{
float *value1;
vec3_t newvalue;
double f;
VM_SAFEPARMCOUNT(1,VM_normalize);
value1 = PRVM_G_VECTOR(OFS_PARM0);
f = DotProduct(value1, value1);
if (f)
{
f = 1.0 / sqrt(f);
VectorScale(value1, f, newvalue);
}
else VectorClear(newvalue);
VectorCopy (newvalue, PRVM_G_VECTOR(OFS_RETURN));
}
/*
=================
VM_vlen
scalar vlen(vector)
=================
*/
void VM_vlen (void)
{
VM_SAFEPARMCOUNT(1,VM_vlen);
PRVM_G_FLOAT(OFS_RETURN) = VectorLength(PRVM_G_VECTOR(OFS_PARM0));
}
/*
=================
VM_vectoyaw
float vectoyaw(vector)
=================
*/
void VM_vectoyaw (void)
{
float *value1;
float yaw;
VM_SAFEPARMCOUNT(1,VM_vectoyaw);
value1 = PRVM_G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
yaw = 0;
else
{
yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
}
PRVM_G_FLOAT(OFS_RETURN) = yaw;
}
/*
=================
VM_vectoangles
vector vectoangles(vector)
=================
*/
void VM_vectoangles (void)
{
float *value1;
float forward;
float yaw, pitch;
VM_SAFEPARMCOUNT(1,VM_vectoangles);
value1 = PRVM_G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
{
yaw = 0;
if (value1[2] > 0)
pitch = 90;
else
pitch = 270;
}
else
{
// LordHavoc: optimized a bit
if (value1[0])
{
yaw = (atan2(value1[1], value1[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
}
else if (value1[1] > 0)
yaw = 90;
else
yaw = 270;
forward = sqrt(value1[0]*value1[0] + value1[1]*value1[1]);
pitch = (atan2(value1[2], forward) * 180 / M_PI);
if (pitch < 0)
pitch += 360;
}
PRVM_G_FLOAT(OFS_RETURN+0) = pitch;
PRVM_G_FLOAT(OFS_RETURN+1) = yaw;
PRVM_G_FLOAT(OFS_RETURN+2) = 0;
}
/*
=================
VM_random
Returns a number from 0<= num < 1
float random()
=================
*/
void VM_random (void)
{
VM_SAFEPARMCOUNT(0,VM_random);
PRVM_G_FLOAT(OFS_RETURN) = RANDOM_LONG(0, 1);
}
/*
=================
PF_sound
Each entity can have eight independant sound sources, like voice,
weapon, feet, etc.
Channel 0 is an auto-allocate channel, the others override anything
already running on that entity/channel pair.
An attenuation of 0 will play full volume everywhere in the level.
Larger attenuations will drop off.
=================
*/
/*
void PF_sound (void)
{
char *sample;
int channel;
prvm_edict_t *entity;
int volume;
float attenuation;
entity = PRVM_G_EDICT(OFS_PARM0);
channel = PRVM_G_FLOAT(OFS_PARM1);
sample = PRVM_G_STRING(OFS_PARM2);
volume = PRVM_G_FLOAT(OFS_PARM3) * 255;
attenuation = PRVM_G_FLOAT(OFS_PARM4);
if (volume < 0 || volume > 255)
Host_Error ("SV_StartSound: volume = %i", volume);
if (attenuation < 0 || attenuation > 4)
Host_Error ("SV_StartSound: attenuation = %f", attenuation);
if (channel < 0 || channel > 7)
Host_Error ("SV_StartSound: channel = %i", channel);
SV_StartSound (entity, channel, sample, volume, attenuation);
}
*/
/*
=========
VM_localsound
localsound(string sample)
=========
*/
void VM_localsound(void)
{
const char *s;
VM_SAFEPARMCOUNT(1, VM_localsound);
s = PRVM_G_STRING(OFS_PARM0);
if(!S_StartLocalSound(s))
{
PRVM_G_FLOAT(OFS_RETURN) = -4;
VM_Warning("VM_localsound: Failed to play %s for %s !\n", s, PRVM_NAME);
return;
}
PRVM_G_FLOAT(OFS_RETURN) = 1;
}
/*
=================
VM_break
break()
=================
*/
void VM_break (void)
{
PRVM_ERROR ("%s: break statement", PRVM_NAME);
}
//============================================================================
/*
=================
VM_localcmd
Sends text over to the client's execution buffer
[localcmd (string, ...) or]
cmd (string, ...)
=================
*/
void VM_localcmd (void)
{
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(0, string, sizeof(string));
Cbuf_AddText(string);
}
/*
=================
VM_cvar
float cvar (string)
=================
*/
void VM_cvar (void)
{
VM_SAFEPARMCOUNT(1,VM_cvar);
PRVM_G_FLOAT(OFS_RETURN) = Cvar_VariableValue(PRVM_G_STRING(OFS_PARM0));
}
/*
=================
VM_cvar_string
const string VM_cvar_string (string)
=================
*/
void VM_cvar_string(void)
{
char *out;
const char *name;
const char *cvar_string;
VM_SAFEPARMCOUNT(1,VM_cvar_string);
name = PRVM_G_STRING(OFS_PARM0);
if(!name)
PRVM_ERROR("VM_cvar_string: %s: null string", PRVM_NAME);
VM_CheckEmptyString(name);
out = VM_GetTempString();
cvar_string = Cvar_VariableString(name);
strlcpy(out, cvar_string, VM_STRINGTEMP_LENGTH);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(out);
}
/*
=================
VM_cvar_set
void cvar_set (string,string)
=================
*/
void VM_cvar_set (void)
{
VM_SAFEPARMCOUNT(2,VM_cvar_set);
Cvar_Set(PRVM_G_STRING(OFS_PARM0), PRVM_G_STRING(OFS_PARM1));
}
/*
=========
VM_dprint
dprint(...[string])
=========
*/
void VM_dprint (void)
{
char string[VM_STRINGTEMP_LENGTH];
if (host.debug)
{
VM_VarString(0, string, sizeof(string));
Msg("%s", string);
}
}
/*
=========
VM_ftos
string ftos(float)
=========
*/
void VM_ftos (void)
{
float v;
char *s;
VM_SAFEPARMCOUNT(1, VM_ftos);
v = PRVM_G_FLOAT(OFS_PARM0);
s = VM_GetTempString();
if ((float)((int)v) == v)
sprintf(s, "%i", (int)v);
else
sprintf(s, "%f", v);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(s);
}
/*
=========
VM_fabs
float fabs(float)
=========
*/
void VM_fabs (void)
{
float v;
VM_SAFEPARMCOUNT(1,VM_fabs);
v = PRVM_G_FLOAT(OFS_PARM0);
PRVM_G_FLOAT(OFS_RETURN) = fabs(v);
}
/*
=========
VM_vtos
string vtos(vector)
=========
*/
void VM_vtos (void)
{
char *s;
VM_SAFEPARMCOUNT(1,VM_vtos);
s = VM_GetTempString();
sprintf (s, "'%5.1f %5.1f %5.1f'", PRVM_G_VECTOR(OFS_PARM0)[0], PRVM_G_VECTOR(OFS_PARM0)[1], PRVM_G_VECTOR(OFS_PARM0)[2]);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(s);
}
/*
=========
VM_etos
string etos(entity)
=========
*/
void VM_etos (void)
{
char *s;
VM_SAFEPARMCOUNT(1, VM_etos);
s = VM_GetTempString();
sprintf (s, "entity %i", PRVM_G_EDICTNUM(OFS_PARM0));
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(s);
}
/*
=========
VM_stof
float stof(...[string])
=========
*/
void VM_stof(void)
{
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(0, string, sizeof(string));
PRVM_G_FLOAT(OFS_RETURN) = atof(string);
}
/*
========================
VM_itof
float itof(intt ent)
========================
*/
void VM_itof(void)
{
VM_SAFEPARMCOUNT(1, VM_itof);
PRVM_G_FLOAT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
}
/*
========================
VM_ftoe
entity ftoe(float num)
========================
*/
void VM_ftoe(void)
{
int ent;
VM_SAFEPARMCOUNT(1, VM_ftoe);
ent = (int)PRVM_G_FLOAT(OFS_PARM0);
if (ent < 0 || ent >= MAX_EDICTS || PRVM_PROG_TO_EDICT(ent)->priv.ed->free)
ent = 0; // return world instead of a free or invalid entity
PRVM_G_INT(OFS_RETURN) = ent;
}
/*
=========
VM_spawn
entity spawn()
=========
*/
void VM_spawn (void)
{
prvm_edict_t *ed;
prog->xfunction->builtinsprofile += 20;
ed = PRVM_ED_Alloc();
VM_RETURN_EDICT(ed);
}
/*
=========
VM_remove
remove(entity e)
=========
*/
void VM_remove (void)
{
prvm_edict_t *ed;
prog->xfunction->builtinsprofile += 20;
VM_SAFEPARMCOUNT(1, VM_remove);
ed = PRVM_G_EDICT(OFS_PARM0);
if( PRVM_NUM_FOR_EDICT(ed) <= prog->reserved_edicts )
{
if (host.developer >= D_INFO)
VM_Warning( "VM_remove: tried to remove the null entity or a reserved entity!\n" );
}
else if( ed->priv.ed->free )
{
if (host.developer >= D_INFO)
VM_Warning( "VM_remove: tried to remove an already freed entity!\n" );
}
else
PRVM_ED_Free (ed);
// if (ed == prog->edicts)
// PRVM_ERROR ("remove: tried to remove world");
// if (PRVM_NUM_FOR_EDICT(ed) <= sv.maxclients)
// Host_Error("remove: tried to remove a client");
}
/*
=========
VM_find
entity find(entity start, .string field, string match)
=========
*/
void VM_find (void)
{
int e;
int f;
const char *s, *t;
prvm_edict_t *ed;
VM_SAFEPARMCOUNT(3,VM_find);
e = PRVM_G_EDICTNUM(OFS_PARM0);
f = PRVM_G_INT(OFS_PARM1);
s = PRVM_G_STRING(OFS_PARM2);
// LordHavoc: apparently BloodMage does a find(world, weaponmodel, "") and
// expects it to find all the monsters, so we must be careful to support
// searching for ""
if (!s)
s = "";
for (e++ ; e < prog->num_edicts ; e++)
{
prog->xfunction->builtinsprofile++;
ed = PRVM_EDICT_NUM(e);
if (ed->priv.ed->free)
continue;
t = PRVM_E_STRING(ed,f);
if (!t)
t = "";
if (!strcmp(t,s))
{
VM_RETURN_EDICT(ed);
return;
}
}
VM_RETURN_EDICT(prog->edicts);
}
/*
=========
VM_findfloat
entity findfloat(entity start, .float field, float match)
entity findentity(entity start, .entity field, entity match)
=========
*/
// LordHavoc: added this for searching float, int, and entity reference fields
void VM_findfloat (void)
{
int e;
int f;
float s;
prvm_edict_t *ed;
VM_SAFEPARMCOUNT(3,VM_findfloat);
e = PRVM_G_EDICTNUM(OFS_PARM0);
f = PRVM_G_INT(OFS_PARM1);
s = PRVM_G_FLOAT(OFS_PARM2);
for (e++ ; e < prog->num_edicts ; e++)
{
prog->xfunction->builtinsprofile++;
ed = PRVM_EDICT_NUM(e);
if (ed->priv.ed->free)
continue;
if (PRVM_E_FLOAT(ed,f) == s)
{
VM_RETURN_EDICT(ed);
return;
}
}
VM_RETURN_EDICT(prog->edicts);
}
/*
=========
VM_findchain
entity findchain(.string field, string match)
=========
*/
// chained search for strings in entity fields
// entity(.string field, string match) findchain = #402;
void VM_findchain (void)
{
int i;
int f;
int chain_of;
const char *s, *t;
prvm_edict_t *ent, *chain;
VM_SAFEPARMCOUNT(2,VM_findchain);
// is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
if(!prog->flag & PRVM_FE_CHAIN)
PRVM_ERROR("VM_findchain: %s doesnt have a chain field !", PRVM_NAME);
chain_of = PRVM_ED_FindField("chain")->ofs;
chain = prog->edicts;
f = PRVM_G_INT(OFS_PARM0);
s = PRVM_G_STRING(OFS_PARM1);
// LordHavoc: apparently BloodMage does a find(world, weaponmodel, "") and
// expects it to find all the monsters, so we must be careful to support
// searching for ""
if (!s)
s = "";
ent = PRVM_NEXT_EDICT(prog->edicts);
for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
{
prog->xfunction->builtinsprofile++;
if (ent->priv.ed->free)
continue;
t = PRVM_E_STRING(ent,f);
if (!t)
t = "";
if (strcmp(t,s))
continue;
PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
chain = ent;
}
VM_RETURN_EDICT(chain);
}
/*
=========
VM_findchainfloat
entity findchainfloat(.string field, float match)
entity findchainentity(.string field, entity match)
=========
*/
// LordHavoc: chained search for float, int, and entity reference fields
// entity(.string field, float match) findchainfloat = #403;
void VM_findchainfloat (void)
{
int i;
int f;
int chain_of;
float s;
prvm_edict_t *ent, *chain;
VM_SAFEPARMCOUNT(2, VM_findchainfloat);
if(!prog->flag & PRVM_FE_CHAIN)
PRVM_ERROR("VM_findchainfloat: %s doesnt have a chain field !", PRVM_NAME);
chain_of = PRVM_ED_FindField("chain")->ofs;
chain = (prvm_edict_t *)prog->edicts;
f = PRVM_G_INT(OFS_PARM0);
s = PRVM_G_FLOAT(OFS_PARM1);
ent = PRVM_NEXT_EDICT(prog->edicts);
for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
{
prog->xfunction->builtinsprofile++;
if (ent->priv.ed->free)
continue;
if (PRVM_E_FLOAT(ent,f) != s)
continue;
PRVM_E_INT(ent,chain_of) = PRVM_EDICT_TO_PROG(chain);
chain = ent;
}
VM_RETURN_EDICT(chain);
}
/*
========================
VM_findflags
entity findflags(entity start, .float field, float match)
========================
*/
// LordHavoc: search for flags in float fields
void VM_findflags (void)
{
int e;
int f;
int s;
prvm_edict_t *ed;
VM_SAFEPARMCOUNT(3, VM_findflags);
e = PRVM_G_EDICTNUM(OFS_PARM0);
f = PRVM_G_INT(OFS_PARM1);
s = (int)PRVM_G_FLOAT(OFS_PARM2);
for (e++ ; e < prog->num_edicts ; e++)
{
prog->xfunction->builtinsprofile++;
ed = PRVM_EDICT_NUM(e);
if (ed->priv.ed->free)
continue;
if (!PRVM_E_FLOAT(ed,f))
continue;
if ((int)PRVM_E_FLOAT(ed,f) & s)
{
VM_RETURN_EDICT(ed);
return;
}
}
VM_RETURN_EDICT(prog->edicts);
}
/*
========================
VM_findchainflags
entity findchainflags(.float field, float match)
========================
*/
// LordHavoc: chained search for flags in float fields
void VM_findchainflags (void)
{
int i;
int f;
int s;
int chain_of;
prvm_edict_t *ent, *chain;
VM_SAFEPARMCOUNT(2, VM_findchainflags);
if(!prog->flag & PRVM_FE_CHAIN)
PRVM_ERROR("VM_findchainflags: %s doesnt have a chain field !", PRVM_NAME);
chain_of = PRVM_ED_FindField("chain")->ofs;
chain = (prvm_edict_t *)prog->edicts;
f = PRVM_G_INT(OFS_PARM0);
s = (int)PRVM_G_FLOAT(OFS_PARM1);
ent = PRVM_NEXT_EDICT(prog->edicts);
for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
{
prog->xfunction->builtinsprofile++;
if (ent->priv.ed->free)
continue;
if (!PRVM_E_FLOAT(ent,f))
continue;
if (!((int)PRVM_E_FLOAT(ent,f) & s))
continue;
PRVM_E_INT(ent,chain_of) = PRVM_EDICT_TO_PROG(chain);
chain = ent;
}
VM_RETURN_EDICT(chain);
}
/*
=========
VM_coredump
coredump()
=========
*/
void VM_coredump (void)
{
VM_SAFEPARMCOUNT(0,VM_coredump);
Cbuf_AddText("prvm_edicts ");
Cbuf_AddText(PRVM_NAME);
Cbuf_AddText("\n");
}
/*
=========
VM_stackdump
stackdump()
=========
*/
void PRVM_StackTrace(void);
void VM_stackdump (void)
{
VM_SAFEPARMCOUNT(0, VM_stackdump);
PRVM_StackTrace();
}
/*
=========
VM_crash
crash()
=========
*/
void VM_crash(void)
{
VM_SAFEPARMCOUNT(0, VM_crash);
PRVM_ERROR("Crash called by %s",PRVM_NAME);
}
/*
=========
VM_traceon
traceon()
=========
*/
void VM_traceon (void)
{
VM_SAFEPARMCOUNT(0,VM_traceon);
prog->trace = true;
}
/*
=========
VM_traceoff
traceoff()
=========
*/
void VM_traceoff (void)
{
VM_SAFEPARMCOUNT(0,VM_traceoff);
prog->trace = false;
}
/*
=========
VM_eprint
eprint(entity e)
=========
*/
void VM_eprint (void)
{
VM_SAFEPARMCOUNT(1,VM_eprint);
PRVM_ED_PrintNum (PRVM_G_EDICTNUM(OFS_PARM0));
}
/*
=========
VM_rint
float rint(float)
=========
*/
void VM_rint (void)
{
float f;
VM_SAFEPARMCOUNT(1,VM_rint);
f = PRVM_G_FLOAT(OFS_PARM0);
if (f > 0)
PRVM_G_FLOAT(OFS_RETURN) = floor(f + 0.5);
else
PRVM_G_FLOAT(OFS_RETURN) = ceil(f - 0.5);
}
/*
=========
VM_floor
float floor(float)
=========
*/
void VM_floor (void)
{
VM_SAFEPARMCOUNT(1,VM_floor);
PRVM_G_FLOAT(OFS_RETURN) = floor(PRVM_G_FLOAT(OFS_PARM0));
}
/*
=========
VM_ceil
float ceil(float)
=========
*/
void VM_ceil (void)
{
VM_SAFEPARMCOUNT(1,VM_ceil);
PRVM_G_FLOAT(OFS_RETURN) = ceil(PRVM_G_FLOAT(OFS_PARM0));
}
/*
=============
VM_nextent
entity nextent(entity)
=============
*/
void VM_nextent (void)
{
int i;
prvm_edict_t *ent;
i = PRVM_G_EDICTNUM(OFS_PARM0);
while (1)
{
prog->xfunction->builtinsprofile++;
i++;
if (i == prog->num_edicts)
{
VM_RETURN_EDICT(prog->edicts);
return;
}
ent = PRVM_EDICT_NUM(i);
if (!ent->priv.ed->free)
{
VM_RETURN_EDICT(ent);
return;
}
}
}
//=============================================================================
/*
==============
VM_changelevel
server and menu
changelevel(string map)
==============
*/
void VM_changelevel (void)
{
const char *s;
VM_SAFEPARMCOUNT(1, VM_changelevel);
if(sv.state != ss_game)
{
VM_Warning("VM_changelevel: game is not server (%s)\n", PRVM_NAME);
return;
}
s = PRVM_G_STRING(OFS_PARM0);
Cbuf_AddText (va("changelevel %s\n",s));
}
/*
=========
VM_sin
float sin(float)
=========
*/
void VM_sin (void)
{
VM_SAFEPARMCOUNT(1,VM_sin);
PRVM_G_FLOAT(OFS_RETURN) = sin(PRVM_G_FLOAT(OFS_PARM0));
}
/*
=========
VM_cos
float cos(float)
=========
*/
void VM_cos (void)
{
VM_SAFEPARMCOUNT(1,VM_cos);
PRVM_G_FLOAT(OFS_RETURN) = cos(PRVM_G_FLOAT(OFS_PARM0));
}
/*
=========
VM_sqrt
float sqrt(float)
=========
*/
void VM_sqrt (void)
{
VM_SAFEPARMCOUNT(1,VM_sqrt);
PRVM_G_FLOAT(OFS_RETURN) = sqrt(PRVM_G_FLOAT(OFS_PARM0));
}
/*
=================
VM_randomvec
Returns a vector of length < 1 and > 0
vector randomvec()
=================
*/
void VM_randomvec (void)
{
vec3_t temp;
//float length;
VM_SAFEPARMCOUNT(0, VM_randomvec);
//// WTF ??
do
{
temp[0] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
temp[1] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
temp[2] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
}
while (DotProduct(temp, temp) >= 1);
VectorCopy (temp, PRVM_G_VECTOR(OFS_RETURN));
/*
temp[0] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
temp[1] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
temp[2] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
// length returned always > 0
length = (rand()&32766 + 1) * (1.0 / 32767.0) / VectorLength(temp);
VectorScale(temp,length, temp);*/
//VectorCopy(temp, PRVM_G_VECTOR(OFS_RETURN));
}
//=============================================================================
/*
=========
VM_registercvar
float registercvar (string name, string value, float flags)
=========
*/
void VM_registercvar (void)
{
const char *name, *value;
int flags;
VM_SAFEPARMCOUNT(3,VM_registercvar);
name = PRVM_G_STRING(OFS_PARM0);
value = PRVM_G_STRING(OFS_PARM1);
flags = (int)PRVM_G_FLOAT(OFS_PARM2);
PRVM_G_FLOAT(OFS_RETURN) = 0;
if(flags > CVAR_MAXFLAGSVAL)
return;
// first check to see if it has already been defined
if (Cvar_FindVar (name))
return;
// check for overlap with a command
if (Cmd_Exists (name))
{
VM_Warning("VM_registercvar: %s is a command\n", name);
return;
}
Cvar_Get(name, value, flags);
PRVM_G_FLOAT(OFS_RETURN) = 1; // success
}
/*
=================
VM_min
returns the minimum of two supplied floats
float min(float a, float b, ...[float])
=================
*/
void VM_min (void)
{
// LordHavoc: 3+ argument enhancement suggested by FrikaC
if (prog->argc == 2)
PRVM_G_FLOAT(OFS_RETURN) = min(PRVM_G_FLOAT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1));
else if (prog->argc >= 3)
{
int i;
float f = PRVM_G_FLOAT(OFS_PARM0);
for (i = 1;i < prog->argc;i++)
if (PRVM_G_FLOAT((OFS_PARM0+i*3)) < f)
f = PRVM_G_FLOAT((OFS_PARM0+i*3));
PRVM_G_FLOAT(OFS_RETURN) = f;
}
else
PRVM_ERROR("VM_min: %s must supply at least 2 floats", PRVM_NAME);
}
/*
=================
VM_max
returns the maximum of two supplied floats
float max(float a, float b, ...[float])
=================
*/
void VM_max (void)
{
// LordHavoc: 3+ argument enhancement suggested by FrikaC
if (prog->argc == 2)
PRVM_G_FLOAT(OFS_RETURN) = max(PRVM_G_FLOAT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1));
else if (prog->argc >= 3)
{
int i;
float f = PRVM_G_FLOAT(OFS_PARM0);
for (i = 1;i < prog->argc;i++)
if (PRVM_G_FLOAT((OFS_PARM0+i*3)) > f)
f = PRVM_G_FLOAT((OFS_PARM0+i*3));
PRVM_G_FLOAT(OFS_RETURN) = f;
}
else
PRVM_ERROR("VM_max: %s must supply at least 2 floats", PRVM_NAME);
}
/*
=================
VM_bound
returns number bounded by supplied range
float bound(float min, float value, float max)
=================
*/
void VM_bound (void)
{
VM_SAFEPARMCOUNT(3,VM_bound);
PRVM_G_FLOAT(OFS_RETURN) = bound(PRVM_G_FLOAT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1), PRVM_G_FLOAT(OFS_PARM2));
}
/*
=================
VM_pow
returns a raised to power b
float pow(float a, float b)
=================
*/
void VM_pow (void)
{
VM_SAFEPARMCOUNT(2,VM_pow);
PRVM_G_FLOAT(OFS_RETURN) = pow(PRVM_G_FLOAT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1));
}
/*
=================
VM_copyentity
copies data from one entity to another
copyentity(entity src, entity dst)
=================
*/
void VM_copyentity (void)
{
prvm_edict_t *in, *out;
VM_SAFEPARMCOUNT(2,VM_copyentity);
in = PRVM_G_EDICT(OFS_PARM0);
out = PRVM_G_EDICT(OFS_PARM1);
memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
}
void VM_Files_Init(void)
{
int i;
for (i = 0;i < PRVM_MAX_OPENFILES;i++)
prog->openfiles[i] = NULL;
}
void VM_Files_CloseAll(void)
{
int i;
for (i = 0;i < PRVM_MAX_OPENFILES;i++)
{
if (prog->openfiles[i])
FS_Close(prog->openfiles[i]);
prog->openfiles[i] = NULL;
}
}
file_t *VM_GetFileHandle( int index )
{
if (index < 0 || index >= PRVM_MAX_OPENFILES)
{
Msg("VM_GetFileHandle: invalid file handle %i used in %s\n", index, PRVM_NAME);
return NULL;
}
if (prog->openfiles[index] == NULL)
{
Msg("VM_GetFileHandle: no such file handle %i (or file has been closed) in %s\n", index, PRVM_NAME);
return NULL;
}
return prog->openfiles[index];
}
/*
=========
VM_fopen
float fopen(string filename, float mode)
=========
*/
// float(string filename, float mode) fopen = #110;
// opens a file inside quake/gamedir/data/ (mode is FILE_READ, FILE_APPEND, or FILE_WRITE),
// returns fhandle >= 0 if successful, or fhandle < 0 if unable to open file for any reason
void VM_fopen(void)
{
int filenum, mode;
const char *modestring, *filename;
VM_SAFEPARMCOUNT(2,VM_fopen);
for (filenum = 0;filenum < PRVM_MAX_OPENFILES;filenum++)
if (prog->openfiles[filenum] == NULL)
break;
if (filenum >= PRVM_MAX_OPENFILES)
{
PRVM_G_FLOAT(OFS_RETURN) = -2;
VM_Warning("VM_fopen: %s ran out of file handles (%i)\n", PRVM_NAME, PRVM_MAX_OPENFILES);
return;
}
mode = (int)PRVM_G_FLOAT(OFS_PARM1);
switch(mode)
{
case 0: // FILE_READ
modestring = "rb";
break;
case 1: // FILE_APPEND
modestring = "ab";
break;
case 2: // FILE_WRITE
modestring = "wb";
break;
default:
PRVM_G_FLOAT(OFS_RETURN) = -3;
VM_Warning("VM_fopen: %s: no such mode %i (valid: 0 = read, 1 = append, 2 = write)\n", PRVM_NAME, mode);
return;
}
filename = PRVM_G_STRING(OFS_PARM0);
prog->openfiles[filenum] = FS_Open(va("data/%s", filename), modestring );
if (prog->openfiles[filenum] == NULL && mode == 0)
prog->openfiles[filenum] = FS_Open(va("%s", filename), modestring );
if (prog->openfiles[filenum] == NULL)
{
PRVM_G_FLOAT(OFS_RETURN) = -1;
if (host.developer >= D_WARN)
VM_Warning("VM_fopen: %s: %s mode %s failed\n", PRVM_NAME, filename, modestring);
}
else
{
PRVM_G_FLOAT(OFS_RETURN) = filenum;
if (host.developer >= D_WARN)
Msg("VM_fopen: %s: %s mode %s opened as #%i\n", PRVM_NAME, filename, modestring, filenum);
}
}
/*
=========
VM_fclose
fclose(float fhandle)
=========
*/
//void(float fhandle) fclose = #111; // closes a file
void VM_fclose(void)
{
int filenum;
VM_SAFEPARMCOUNT(1,VM_fclose);
filenum = (int)PRVM_G_FLOAT(OFS_PARM0);
if (filenum < 0 || filenum >= PRVM_MAX_OPENFILES)
{
VM_Warning("VM_fclose: invalid file handle %i used in %s\n", filenum, PRVM_NAME);
return;
}
if (prog->openfiles[filenum] == NULL)
{
VM_Warning("VM_fclose: no such file handle %i (or file has been closed) in %s\n", filenum, PRVM_NAME);
return;
}
FS_Close(prog->openfiles[filenum]);
prog->openfiles[filenum] = NULL;
if (host.developer >= D_WARN)
Msg("VM_fclose: %s: #%i closed\n", PRVM_NAME, filenum);
}
/*
=========
VM_fgets
string fgets(float fhandle)
=========
*/
//string(float fhandle) fgets = #112; // reads a line of text from the file and returns as a tempstring
void VM_fgets(void)
{
int c;
static char string[VM_STRINGTEMP_LENGTH];
int filenum;
VM_SAFEPARMCOUNT(1, VM_fgets);
filenum = (int)PRVM_G_FLOAT(OFS_PARM0);
if (filenum < 0 || filenum >= PRVM_MAX_OPENFILES)
{
VM_Warning("VM_fgets: invalid file handle %i used in %s\n", filenum, PRVM_NAME);
return;
}
if (prog->openfiles[filenum] == NULL)
{
VM_Warning("VM_fgets: no such file handle %i (or file has been closed) in %s\n", filenum, PRVM_NAME);
return;
}
c = FS_Gets (prog->openfiles[filenum], string, VM_STRINGTEMP_LENGTH );
if (host.developer >= D_WARN) Msg("fgets: %s: %s\n", PRVM_NAME, string);
if (c >= 0) PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(string);
else PRVM_G_INT(OFS_RETURN) = 0;
}
/*
=========
VM_fputs
fputs(float fhandle, string s)
=========
*/
//void(float fhandle, string s) fputs = #113; // writes a line of text to the end of the file
void VM_fputs(void)
{
int stringlength;
char string[VM_STRINGTEMP_LENGTH];
int filenum;
VM_SAFEPARMCOUNT(2,VM_fputs);
filenum = (int)PRVM_G_FLOAT(OFS_PARM0);
if (filenum < 0 || filenum >= PRVM_MAX_OPENFILES)
{
VM_Warning("VM_fputs: invalid file handle %i used in %s\n", filenum, PRVM_NAME);
return;
}
if (prog->openfiles[filenum] == NULL)
{
VM_Warning("VM_fputs: no such file handle %i (or file has been closed) in %s\n", filenum, PRVM_NAME);
return;
}
VM_VarString(1, string, sizeof(string));
if ((stringlength = (int)strlen(string)))
FS_Write(prog->openfiles[filenum], string, stringlength);
if (host.developer >= D_WARN)
Msg("fputs: %s: %s\n", PRVM_NAME, string);
}
/*
=========
VM_strlen
float strlen(string s)
=========
*/
//float(string s) strlen = #114; // returns how many characters are in a string
void VM_strlen(void)
{
const char *s;
VM_SAFEPARMCOUNT(1,VM_strlen);
s = PRVM_G_STRING(OFS_PARM0);
if (s)
PRVM_G_FLOAT(OFS_RETURN) = strlen(s);
else
PRVM_G_FLOAT(OFS_RETURN) = 0;
}
/*
=========
VM_strcat
string strcat(string,string,...[string])
=========
*/
//string(string s1, string s2) strcat = #115;
// concatenates two strings (for example "abc", "def" would return "abcdef")
// and returns as a tempstring
void VM_strcat(void)
{
char *s;
if(prog->argc < 1)
PRVM_ERROR("VM_strcat wrong parameter count (min. 1 expected ) !");
s = VM_GetTempString();
VM_VarString(0, s, VM_STRINGTEMP_LENGTH);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(s);
}
/*
=========
VM_substring
string substring(string s, float start, float length)
=========
*/
// string(string s, float start, float length) substring = #116;
// returns a section of a string as a tempstring
void VM_substring(void)
{
int i, start, length;
const char *s;
char *string;
VM_SAFEPARMCOUNT(3,VM_substring);
string = VM_GetTempString();
s = PRVM_G_STRING(OFS_PARM0);
start = (int)PRVM_G_FLOAT(OFS_PARM1);
length = (int)PRVM_G_FLOAT(OFS_PARM2);
if (!s)
s = "";
for (i = 0;i < start && *s;i++, s++);
for (i = 0;i < VM_STRINGTEMP_LENGTH - 1 && *s && i < length;i++, s++)
string[i] = *s;
string[i] = 0;
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(string);
}
/*
=========
VM_stov
vector stov(string s)
=========
*/
//vector(string s) stov = #117; // returns vector value from a string
void VM_stov(void)
{
char string[VM_STRINGTEMP_LENGTH];
vec3_t out;
const char *s;
int i;
VM_SAFEPARMCOUNT(1,VM_stov);
VM_VarString(0, string, sizeof(string));
s = string;
VectorClear( out );
if (*s == '\'') s++;
for (i = 0;i < 3;i++)
{
while (*s == ' ' || *s == '\t') s++;
out[i] = atof(s);
if (out[i] == 0 && *s != '-' && *s != '+' && (*s < '0' || *s > '9'))
break; // not a number
while (*s && *s != ' ' && *s !='\t' && *s != '\'') s++;
if (*s == '\'') break;
}
VectorCopy(out, PRVM_G_VECTOR(OFS_RETURN));
}
/*
=========
VM_strzone
string strzone(string s)
=========
*/
//string(string s, ...) strzone = #118; // makes a copy of a string into the string zone and returns it, this is often used to keep around a tempstring for longer periods of time (tempstrings are replaced often)
void VM_strzone(void)
{
char *out;
char string[VM_STRINGTEMP_LENGTH];
size_t alloclen;
VM_SAFEPARMCOUNT(1,VM_strzone);
VM_VarString(0, string, sizeof(string));
alloclen = strlen(string) + 1;
PRVM_G_INT(OFS_RETURN) = PRVM_AllocString(alloclen, &out);
memcpy(out, string, alloclen);
}
/*
=========
VM_strunzone
strunzone(string s)
=========
*/
//void(string s) strunzone = #119; // removes a copy of a string from the string zone (you can not use that string again or it may crash!!!)
void VM_strunzone(void)
{
VM_SAFEPARMCOUNT(1,VM_strunzone);
PRVM_FreeString(PRVM_G_INT(OFS_PARM0));
}
/*
=========
VM_command (used by client and menu)
clientcommand(float client, string s) (for client and menu)
=========
*/
//void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
//this function originally written by KrimZon, made shorter by LordHavoc
void VM_clcommand (void)
{
client_t *temp_client;
int i;
VM_SAFEPARMCOUNT(2, VM_clcommand);
i = (int)PRVM_G_FLOAT(OFS_PARM0);
if (sv.state != ss_game || i < 0 || i >= host.maxclients || svs.clients[i].state != cs_spawned)
{
VM_Warning("VM_clientcommand: %s: invalid client/server is not active !\n", PRVM_NAME);
return;
}
temp_client = sv_client;
sv_client = svs.clients + i;
Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1));
sv_client = temp_client;
}
/*
=========
VM_tokenize
float tokenize(string s)
=========
*/
//float(string s) tokenize = #441; // takes apart a string into individal words (access them with argv), returns how many
//this function originally written by KrimZon, made shorter by LordHavoc
//20040203: rewritten by LordHavoc (no longer uses allocations)
int num_tokens = 0;
char *tokens[256], tokenbuf[MAX_INPUTLINE];
void VM_tokenize (void)
{
size_t pos;
const char *p;
VM_SAFEPARMCOUNT(1, VM_tokenize);
p = PRVM_G_STRING(OFS_PARM0);
num_tokens = 0;
pos = 0;
while(COM_Parse(&p))
{
size_t tokenlen;
if (num_tokens >= (int)(sizeof(tokens)/sizeof(tokens[0])))
break;
tokenlen = strlen(COM_Token()) + 1;
if (pos + tokenlen > sizeof(tokenbuf))
break;
tokens[num_tokens++] = tokenbuf + pos;
Mem_Copy(tokenbuf + pos, COM_Token(), tokenlen);
pos += tokenlen;
}
PRVM_G_FLOAT(OFS_RETURN) = num_tokens;
}
//string(float n) argv = #442; // returns a word from the tokenized string (returns nothing for an invalid index)
//this function originally written by KrimZon, made shorter by LordHavoc
void VM_argv (void)
{
int token_num;
VM_SAFEPARMCOUNT(1,VM_argv);
token_num = (int)PRVM_G_FLOAT(OFS_PARM0);
if (token_num >= 0 && token_num < num_tokens)
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(tokens[token_num]);
else
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(NULL);
}
/*
//void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
void PF_setattachment (void)
{
prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
char *tagname = PRVM_G_STRING(OFS_PARM2);
prvm_eval_t *v;
int i, modelindex;
model_t *model;
if (tagentity == NULL)
tagentity = prog->edicts;
v = PRVM_GETEDICTFIELDVALUE(e, eval_tag_entity);
if (v)
fields.server->edict = PRVM_EDICT_TO_PROG(tagentity);
v = PRVM_GETEDICTFIELDVALUE(e, eval_tag_index);
if (v)
fields.server->_float = 0;
if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
{
modelindex = (int)tagentity->fields.server->modelindex;
if (modelindex >= 0 && modelindex < MAX_MODELS)
{
model = sv.models[modelindex];
if (model->data_overridetagnamesforskin && (unsigned int)tagentity->fields.server->skin < (unsigned int)model->numskins && model->data_overridetagnamesforskin[(unsigned int)tagentity->fields.server->skin].num_overridetagnames)
for (i = 0;i < model->data_overridetagnamesforskin[(unsigned int)tagentity->fields.server->skin].num_overridetagnames;i++)
if (!strcmp(tagname, model->data_overridetagnamesforskin[(unsigned int)tagentity->fields.server->skin].data_overridetagnames[i].name))
fields.server->_float = i + 1;
// FIXME: use a model function to get tag info (need to handle skeletal)
if (fields.server->_float == 0 && model->num_tags)
for (i = 0;i < model->num_tags;i++)
if (!strcmp(tagname, model->data_tags[i].name))
fields.server->_float = i + 1;
if (fields.server->_float == 0)
MsgDev("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
}
else
MsgDev("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
}
}*/
/*
=========
VM_isserver
float isserver()
=========
*/
void VM_isserver(void)
{
VM_SAFEPARMCOUNT(0,VM_serverstate);
PRVM_G_FLOAT(OFS_RETURN) = (sv.state == ss_game) ? true : false;
}
/*
=========
VM_clientcount
float clientcount()
=========
*/
void VM_clientcount(void)
{
VM_SAFEPARMCOUNT(0,VM_clientcount);
PRVM_G_FLOAT(OFS_RETURN) = host.maxclients;
}
/*
=========
VM_getmousepos
vector getmousepos()
=========
*/
void VM_getmousepos(void)
{
VM_SAFEPARMCOUNT(0,VM_getmousepos);
PRVM_G_VECTOR(OFS_RETURN)[0] = mouse_x;
PRVM_G_VECTOR(OFS_RETURN)[1] = mouse_y;
PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
}
/*
=========
VM_gettime
float gettime(void)
=========
*/
void VM_gettime(void)
{
VM_SAFEPARMCOUNT(0,VM_gettime);
PRVM_G_FLOAT(OFS_RETURN) = (float) *prog->time;
}
/*
=========
VM_loadfromdata
loadfromdata(string data)
=========
*/
void VM_loadfromdata(void)
{
VM_SAFEPARMCOUNT(1,VM_loadentsfromfile);
PRVM_ED_LoadFromFile(PRVM_G_STRING(OFS_PARM0));
}
/*
========================
VM_parseentitydata
parseentitydata(entity ent, string data)
========================
*/
void VM_parseentitydata(void)
{
prvm_edict_t *ent;
const char *data;
VM_SAFEPARMCOUNT(2, VM_parseentitydata);
// get edict and test it
ent = PRVM_G_EDICT(OFS_PARM0);
if (ent->priv.ed->free)
PRVM_ERROR ("VM_parseentitydata: %s: Can only set already spawned entities (entity %i is free)!", PRVM_NAME, PRVM_NUM_FOR_EDICT(ent));
data = PRVM_G_STRING(OFS_PARM1);
// parse the opening brace
if (!COM_Parse(&data) || COM_Token()[0] != '{' )
PRVM_ERROR ("VM_parseentitydata: %s: Couldn't parse entity data:\n%s", PRVM_NAME, data );
PRVM_ED_ParseEdict (data, ent);
}
/*
=========
VM_loadfromfile
loadfromfile(string file)
=========
*/
void VM_loadfromfile(void)
{
const char *filename;
char *data;
VM_SAFEPARMCOUNT(1,VM_loadfromfile);
filename = PRVM_G_STRING(OFS_PARM0);
// .. is parent directory on many platforms
// / is parent directory on Amiga
// : is root of drive on Amiga (also used as a directory separator on Mac, but / works there too, so that's a bad idea)
// \ is a windows-ism (so it's naughty to use it, / works on all platforms)
if ((filename[0] == '.' && filename[1] == '.') || filename[0] == '/' || strrchr(filename, ':') || strrchr(filename, '\\'))
{
PRVM_G_FLOAT(OFS_RETURN) = -4;
VM_Warning("VM_loadfromfile: %s dangerous or non-portable filename \"%s\" not allowed. (contains : or \\ or begins with .. or /)\n", PRVM_NAME, filename);
return;
}
// not conform with VM_fopen
data = (char *)FS_LoadFile(filename, NULL);
if (data == NULL) PRVM_G_FLOAT(OFS_RETURN) = -1;
PRVM_ED_LoadFromFile(data);
}
/*
=========
VM_modulo
float mod(float val, float m)
=========
*/
void VM_modulo(void)
{
int val, m;
VM_SAFEPARMCOUNT(2,VM_module);
val = (int) PRVM_G_FLOAT(OFS_PARM0);
m = (int) PRVM_G_FLOAT(OFS_PARM1);
PRVM_G_FLOAT(OFS_RETURN) = (float) (val % m);
}
void VM_Search_Init(void)
{
int i;
for (i = 0;i < PRVM_MAX_OPENSEARCHES;i++)
prog->opensearches[i] = NULL;
}
void VM_Search_Reset(void)
{
int i;
// reset the fssearch list
for(i = 0; i < PRVM_MAX_OPENSEARCHES; i++)
{
if(prog->opensearches[i])
Mem_Free(prog->opensearches[i]);
prog->opensearches[i] = NULL;
}
}
/*
=========
VM_search_begin
float search_begin(string pattern, float caseinsensitive, float quiet)
=========
*/
void VM_search_begin(void)
{
int handle;
const char *pattern;
int caseinsens, quiet;
VM_SAFEPARMCOUNT(3, VM_search_begin);
pattern = PRVM_G_STRING(OFS_PARM0);
VM_CheckEmptyString(pattern);
caseinsens = (int)PRVM_G_FLOAT(OFS_PARM1);
quiet = (int)PRVM_G_FLOAT(OFS_PARM2);
for(handle = 0; handle < PRVM_MAX_OPENSEARCHES; handle++)
if(!prog->opensearches[handle])
break;
if(handle >= PRVM_MAX_OPENSEARCHES)
{
PRVM_G_FLOAT(OFS_RETURN) = -2;
VM_Warning("VM_search_begin: %s ran out of search handles (%i)\n", PRVM_NAME, PRVM_MAX_OPENSEARCHES);
return;
}
if(!(prog->opensearches[handle] = FS_Search(pattern)))
PRVM_G_FLOAT(OFS_RETURN) = -1;
else
PRVM_G_FLOAT(OFS_RETURN) = handle;
}
/*
=========
VM_search_end
void search_end(float handle)
=========
*/
void VM_search_end(void)
{
int handle;
VM_SAFEPARMCOUNT(1, VM_search_end);
handle = (int)PRVM_G_FLOAT(OFS_PARM0);
if(handle < 0 || handle >= PRVM_MAX_OPENSEARCHES)
{
VM_Warning("VM_search_end: invalid handle %i used in %s\n", handle, PRVM_NAME);
return;
}
if(prog->opensearches[handle] == NULL)
{
VM_Warning("VM_search_end: no such handle %i in %s\n", handle, PRVM_NAME);
return;
}
Mem_Free(prog->opensearches[handle]);
prog->opensearches[handle] = NULL;
}
/*
=========
VM_search_getsize
float search_getsize(float handle)
=========
*/
void VM_search_getsize(void)
{
int handle;
VM_SAFEPARMCOUNT(1, VM_M_search_getsize);
handle = (int)PRVM_G_FLOAT(OFS_PARM0);
if(handle < 0 || handle >= PRVM_MAX_OPENSEARCHES)
{
VM_Warning("VM_search_getsize: invalid handle %i used in %s\n", handle, PRVM_NAME);
return;
}
if(prog->opensearches[handle] == NULL)
{
VM_Warning("VM_search_getsize: no such handle %i in %s\n", handle, PRVM_NAME);
return;
}
PRVM_G_FLOAT(OFS_RETURN) = prog->opensearches[handle]->numfilenames;
}
/*
=========
VM_search_getfilename
string search_getfilename(float handle, float num)
=========
*/
void VM_search_getfilename(void)
{
int handle, filenum;
char *tmp;
VM_SAFEPARMCOUNT(2, VM_search_getfilename);
handle = (int)PRVM_G_FLOAT(OFS_PARM0);
filenum = (int)PRVM_G_FLOAT(OFS_PARM1);
if(handle < 0 || handle >= PRVM_MAX_OPENSEARCHES)
{
VM_Warning("VM_search_getfilename: invalid handle %i used in %s\n", handle, PRVM_NAME);
return;
}
if(prog->opensearches[handle] == NULL)
{
VM_Warning("VM_search_getfilename: no such handle %i in %s\n", handle, PRVM_NAME);
return;
}
if(filenum < 0 || filenum >= prog->opensearches[handle]->numfilenames)
{
VM_Warning("VM_search_getfilename: invalid filenum %i in %s\n", filenum, PRVM_NAME);
return;
}
tmp = VM_GetTempString();
strlcpy(tmp, prog->opensearches[handle]->filenames[filenum], VM_STRINGTEMP_LENGTH);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(tmp);
}
/*
=========
VM_chr
string chr(float ascii)
=========
*/
void VM_chr(void)
{
char *tmp;
VM_SAFEPARMCOUNT(1, VM_chr);
tmp = VM_GetTempString();
tmp[0] = (unsigned char) PRVM_G_FLOAT(OFS_PARM0);
tmp[1] = 0;
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(tmp);
}
//=============================================================================
// Draw builtins (client & menu)
/*
=========
VM_iscachedpic
float iscachedpic(string pic)
=========
*/
void VM_iscachedpic(void)
{
VM_SAFEPARMCOUNT(1,VM_iscachedpic);
// drawq hasnt such a function, thus always return true
PRVM_G_FLOAT(OFS_RETURN) = false;
}
/*
=========
VM_precache_pic
string precache_pic(string pic)
=========
*/
void VM_precache_pic(void)
{
const char *s;
VM_SAFEPARMCOUNT(1, VM_precache_pic);
s = PRVM_G_STRING(OFS_PARM0);
PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
if(!s) PRVM_ERROR ("VM_precache_pic: %s: NULL", PRVM_NAME);
VM_CheckEmptyString (s);
re->RegisterPic((char *)s); //may return empty frame
}
/*
=========
VM_freepic
freepic(string s)
=========
*/
void VM_freepic(void)
{
const char *s;
VM_SAFEPARMCOUNT(1,VM_freepic);
s = PRVM_G_STRING(OFS_PARM0);
if(!s)
PRVM_ERROR ("VM_freepic: %s: NULL");
VM_CheckEmptyString (s);
// this does nothing
}
/*
=========
VM_drawcharacter
float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
=========
*/
void VM_drawcharacter(void)
{
float *pos, *scale, *rgb;
char character;
int flag;
VM_SAFEPARMCOUNT(6,VM_drawcharacter);
character = (char) PRVM_G_FLOAT(OFS_PARM1);
if(character == 0)
{
PRVM_G_FLOAT(OFS_RETURN) = -1;
VM_Warning("VM_drawcharacter: %s passed null character !\n",PRVM_NAME);
return;
}
pos = PRVM_G_VECTOR(OFS_PARM0);
scale = PRVM_G_VECTOR(OFS_PARM2);
rgb = PRVM_G_VECTOR(OFS_PARM3);
flag = (int)PRVM_G_FLOAT(OFS_PARM5);
re->DrawChar( pos[0], pos[1], character );
PRVM_G_FLOAT(OFS_RETURN) = 1;
}
/*
=========
VM_drawstring
float drawstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
=========
*/
void VM_drawstring(void)
{
float *pos,*scale,*rgb;
const char *string;
int flag;
VM_SAFEPARMCOUNT(6,VM_drawstring);
string = PRVM_G_STRING(OFS_PARM1);
if(!string)
{
PRVM_G_FLOAT(OFS_RETURN) = -1;
VM_Warning("VM_drawstring: %s passed null string !\n",PRVM_NAME);
return;
}
pos = PRVM_G_VECTOR(OFS_PARM0);
scale = PRVM_G_VECTOR(OFS_PARM2);
rgb = PRVM_G_VECTOR(OFS_PARM3);
flag = (int)PRVM_G_FLOAT(OFS_PARM5);
re->DrawString( pos[0], pos[1], (char *)string );
PRVM_G_FLOAT(OFS_RETURN) = 1;
}
/*
=========
VM_drawpic
float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
=========
*/
void VM_drawpic(void)
{
const char *picname;
float *size, *pos, *rgb;
int flag;
VM_SAFEPARMCOUNT(6,VM_drawpic);
picname = PRVM_G_STRING(OFS_PARM1);
if(!picname)
{
PRVM_G_FLOAT(OFS_RETURN) = -1;
VM_Warning("VM_drawpic: %s passed null picture name !\n", PRVM_NAME);
return;
}
VM_CheckEmptyString (picname);
pos = PRVM_G_VECTOR(OFS_PARM0);
size = PRVM_G_VECTOR(OFS_PARM2);
rgb = PRVM_G_VECTOR(OFS_PARM3);
flag = (int) PRVM_G_FLOAT(OFS_PARM5);
re->DrawPic( pos[0], pos[1], (char *)picname );
PRVM_G_FLOAT(OFS_RETURN) = 1;
}
/*
=========
VM_drawfill
float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
=========
*/
void VM_drawfill(void)
{
float *size, *pos, *rgb;
int flag, color;
VM_SAFEPARMCOUNT(5,VM_drawfill);
pos = PRVM_G_VECTOR(OFS_PARM0);
size = PRVM_G_VECTOR(OFS_PARM1);
rgb = PRVM_G_VECTOR(OFS_PARM2);
flag = (int) PRVM_G_FLOAT(OFS_PARM4);
color = VectorLength( rgb ); //stupid hack
re->DrawFill( pos[0], pos[1], size[0], size[1], color );
PRVM_G_FLOAT(OFS_RETURN) = 1;
}
/*
=========
VM_keynumtostring
string keynumtostring(float keynum)
=========
*/
void VM_keynumtostring (void)
{
int keynum;
char *tmp;
VM_SAFEPARMCOUNT(1, VM_keynumtostring);
keynum = (int)PRVM_G_FLOAT(OFS_PARM0);
tmp = VM_GetTempString();
strlcpy(tmp, Key_KeynumToString(keynum), VM_STRINGTEMP_LENGTH);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(tmp);
}
/*
=========
VM_stringtokeynum
float stringtokeynum(string key)
=========
*/
void VM_stringtokeynum (void)
{
const char *str;
VM_SAFEPARMCOUNT( 1, VM_keynumtostring );
str = PRVM_G_STRING( OFS_PARM0 );
PRVM_G_INT(OFS_RETURN) = Key_StringToKeynum( (char *)str );
}
/*
==============
VM_vectorvectors
Writes new values for v_forward, v_up, and v_right based on the given forward vector
vectorvectors(vector, vector)
==============
*/
void VM_vectorvectors (void)
{
DotProduct(PRVM_G_VECTOR(OFS_PARM0), prog->globals.server->v_forward);
VectorVectors(prog->globals.server->v_forward, prog->globals.server->v_right, prog->globals.server->v_up);
}
// float(float number, float quantity) bitshift (EXT_BITSHIFT)
void VM_bitshift (void)
{
int n1, n2;
VM_SAFEPARMCOUNT(2, VM_bitshift);
n1 = (int)fabs((int)PRVM_G_FLOAT(OFS_PARM0));
n2 = (int)PRVM_G_FLOAT(OFS_PARM1);
if(!n1)
PRVM_G_FLOAT(OFS_RETURN) = n1;
else
if(n2 < 0)
PRVM_G_FLOAT(OFS_RETURN) = (n1 >> -n2);
else
PRVM_G_FLOAT(OFS_RETURN) = (n1 << n2);
}
////////////////////////////////////////
// AltString functions
////////////////////////////////////////
/*
========================
VM_altstr_count
float altstr_count(string)
========================
*/
void VM_altstr_count( void )
{
const char *altstr, *pos;
int count;
VM_SAFEPARMCOUNT( 1, VM_altstr_count );
altstr = PRVM_G_STRING( OFS_PARM0 );
//VM_CheckEmptyString( altstr );
for( count = 0, pos = altstr ; *pos ; pos++ ) {
if( *pos == '\\' ) {
if( !*++pos ) {
break;
}
} else if( *pos == '\'' ) {
count++;
}
}
PRVM_G_FLOAT( OFS_RETURN ) = (float) (count / 2);
}
/*
========================
VM_altstr_prepare
string altstr_prepare(string)
========================
*/
void VM_altstr_prepare( void )
{
char *outstr, *out;
const char *instr, *in;
int size;
VM_SAFEPARMCOUNT( 1, VM_altstr_prepare );
instr = PRVM_G_STRING( OFS_PARM0 );
//VM_CheckEmptyString( instr );
outstr = VM_GetTempString();
for( out = outstr, in = instr, size = VM_STRINGTEMP_LENGTH - 1 ; size && *in ; size--, in++, out++ )
if( *in == '\'' ) {
*out++ = '\\';
*out = '\'';
size--;
} else
*out = *in;
*out = 0;
PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( outstr );
}
/*
========================
VM_altstr_get
string altstr_get(string, float)
========================
*/
void VM_altstr_get( void )
{
const char *altstr, *pos;
char *outstr, *out;
int count, size;
VM_SAFEPARMCOUNT( 2, VM_altstr_get );
altstr = PRVM_G_STRING( OFS_PARM0 );
//VM_CheckEmptyString( altstr );
count = (int)PRVM_G_FLOAT( OFS_PARM1 );
count = count * 2 + 1;
for( pos = altstr ; *pos && count ; pos++ )
if( *pos == '\\' ) {
if( !*++pos )
break;
} else if( *pos == '\'' )
count--;
if( !*pos ) {
PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( NULL );
return;
}
outstr = VM_GetTempString();
for( out = outstr, size = VM_STRINGTEMP_LENGTH - 1 ; size && *pos ; size--, pos++, out++ )
if( *pos == '\\' ) {
if( !*++pos )
break;
*out = *pos;
size--;
} else if( *pos == '\'' )
break;
else
*out = *pos;
*out = 0;
PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( outstr );
}
/*
========================
VM_altstr_set
string altstr_set(string altstr, float num, string set)
========================
*/
void VM_altstr_set( void )
{
int num;
const char *altstr, *str;
const char *in;
char *outstr, *out;
VM_SAFEPARMCOUNT( 3, VM_altstr_set );
altstr = PRVM_G_STRING( OFS_PARM0 );
//VM_CheckEmptyString( altstr );
num = (int)PRVM_G_FLOAT( OFS_PARM1 );
str = PRVM_G_STRING( OFS_PARM2 );
//VM_CheckEmptyString( str );
outstr = out = VM_GetTempString();
for( num = num * 2 + 1, in = altstr; *in && num; *out++ = *in++ )
if( *in == '\\' ) {
if( !*++in ) {
break;
}
} else if( *in == '\'' ) {
num--;
}
if( !in ) {
PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( altstr );
return;
}
// copy set in
for( ; *str; *out++ = *str++ );
// now jump over the old content
for( ; *in ; in++ )
if( *in == '\'' || (*in == '\\' && !*++in) )
break;
if( !in ) {
PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( NULL );
return;
}
strlcpy(out, in, VM_STRINGTEMP_LENGTH);
PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( outstr );
}
/*
========================
VM_altstr_ins
insert after num
string altstr_ins(string altstr, float num, string set)
========================
*/
void VM_altstr_ins(void)
{
int num;
const char *setstr;
const char *set;
const char *instr;
const char *in;
char *outstr;
char *out;
in = instr = PRVM_G_STRING( OFS_PARM0 );
num = (int)PRVM_G_FLOAT( OFS_PARM1 );
set = setstr = PRVM_G_STRING( OFS_PARM2 );
out = outstr = VM_GetTempString();
for( num = num * 2 + 2 ; *in && num > 0 ; *out++ = *in++ )
if( *in == '\\' ) {
if( !*++in ) {
break;
}
} else if( *in == '\'' ) {
num--;
}
*out++ = '\'';
for( ; *set ; *out++ = *set++ );
*out++ = '\'';
strlcpy(out, in, VM_STRINGTEMP_LENGTH);
PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( outstr );
}
////////////////////////////////////////
// BufString functions
////////////////////////////////////////
//[515]: string buffers support
#define MAX_QCSTR_BUFFERS 128
#define MAX_QCSTR_STRINGS 1024
typedef struct
{
int num_strings;
char *strings[MAX_QCSTR_STRINGS];
}qcstrbuffer_t;
static qcstrbuffer_t *qcstringbuffers[MAX_QCSTR_BUFFERS];
static int num_qcstringbuffers;
static int buf_sortpower;
#define BUFSTR_BUFFER(a) (a>=MAX_QCSTR_BUFFERS) ? NULL : (qcstringbuffers[a])
#define BUFSTR_ISFREE(a) (a<MAX_QCSTR_BUFFERS&&qcstringbuffers[a]&&qcstringbuffers[a]->num_strings<=0) ? 1 : 0
static int BufStr_FindFreeBuffer (void)
{
int i;
if(num_qcstringbuffers == MAX_QCSTR_BUFFERS)
return -1;
for(i=0;i<MAX_QCSTR_BUFFERS;i++)
if(!qcstringbuffers[i])
{
qcstringbuffers[i] = (qcstrbuffer_t *)Z_Malloc(sizeof(qcstrbuffer_t));
memset(qcstringbuffers[i], 0, sizeof(qcstrbuffer_t));
return i;
}
return -1;
}
static void BufStr_ClearBuffer (int index)
{
qcstrbuffer_t *b = qcstringbuffers[index];
int i;
if(b)
{
if(b->num_strings > 0)
{
for(i=0;i<b->num_strings;i++)
if(b->strings[i])
Z_Free(b->strings[i]);
num_qcstringbuffers--;
}
Z_Free(qcstringbuffers[index]);
qcstringbuffers[index] = NULL;
}
}
static int BufStr_FindFreeString (qcstrbuffer_t *b)
{
int i;
for(i=0;i<b->num_strings;i++)
if(!b->strings[i] || !b->strings[i][0])
return i;
if(i == MAX_QCSTR_STRINGS) return -1;
else return i;
}
static int BufStr_SortStringsUP (const void *in1, const void *in2)
{
const char *a, *b;
a = *((const char **) in1);
b = *((const char **) in2);
if(!a[0]) return 1;
if(!b[0]) return -1;
return strncmp(a, b, buf_sortpower);
}
static int BufStr_SortStringsDOWN (const void *in1, const void *in2)
{
const char *a, *b;
a = *((const char **) in1);
b = *((const char **) in2);
if(!a[0]) return 1;
if(!b[0]) return -1;
return strncmp(b, a, buf_sortpower);
}
#ifdef REMOVETHIS
static void VM_BufStr_Init (void)
{
memset(qcstringbuffers, 0, sizeof(qcstringbuffers));
num_qcstringbuffers = 0;
}
static void VM_BufStr_ShutDown (void)
{
int i;
for(i=0;i<MAX_QCSTR_BUFFERS && num_qcstringbuffers;i++)
BufStr_ClearBuffer(i);
}
#endif
/*
========================
VM_buf_create
creates new buffer, and returns it's index, returns -1 if failed
float buf_create(void) = #460;
========================
*/
void VM_buf_create (void)
{
int i;
VM_SAFEPARMCOUNT(0, VM_buf_create);
i = BufStr_FindFreeBuffer();
if(i >= 0)
num_qcstringbuffers++;
//else
//Msg("VM_buf_create: buffers overflow in %s\n", PRVM_NAME);
PRVM_G_FLOAT(OFS_RETURN) = i;
}
/*
========================
VM_buf_del
deletes buffer and all strings in it
void buf_del(float bufhandle) = #461;
========================
*/
void VM_buf_del (void)
{
VM_SAFEPARMCOUNT(1, VM_buf_del);
if(BUFSTR_BUFFER((int)PRVM_G_FLOAT(OFS_PARM0)))
BufStr_ClearBuffer((int)PRVM_G_FLOAT(OFS_PARM0));
else
{
VM_Warning("VM_buf_del: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
}
/*
========================
VM_buf_getsize
how many strings are stored in buffer
float buf_getsize(float bufhandle) = #462;
========================
*/
void VM_buf_getsize (void)
{
qcstrbuffer_t *b;
VM_SAFEPARMCOUNT(1, VM_buf_getsize);
b = BUFSTR_BUFFER((int)PRVM_G_FLOAT(OFS_PARM0));
if(!b)
{
PRVM_G_FLOAT(OFS_RETURN) = -1;
VM_Warning("VM_buf_getsize: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
else
PRVM_G_FLOAT(OFS_RETURN) = b->num_strings;
}
/*
========================
VM_buf_copy
copy all content from one buffer to another, make sure it exists
void buf_copy(float bufhandle_from, float bufhandle_to) = #463;
========================
*/
void VM_buf_copy (void)
{
qcstrbuffer_t *b1, *b2;
int i;
VM_SAFEPARMCOUNT(2, VM_buf_copy);
b1 = BUFSTR_BUFFER((int)PRVM_G_FLOAT(OFS_PARM0));
if(!b1)
{
VM_Warning("VM_buf_copy: invalid source buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
i = (int)PRVM_G_FLOAT(OFS_PARM1);
if(i == (int)PRVM_G_FLOAT(OFS_PARM0))
{
VM_Warning("VM_buf_copy: source == destination (%i) in %s\n", i, PRVM_NAME);
return;
}
b2 = BUFSTR_BUFFER(i);
if(!b2)
{
VM_Warning("VM_buf_copy: invalid destination buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM1), PRVM_NAME);
return;
}
BufStr_ClearBuffer(i);
qcstringbuffers[i] = (qcstrbuffer_t *)Z_Malloc(sizeof(qcstrbuffer_t));
memset(qcstringbuffers[i], 0, sizeof(qcstrbuffer_t));
b2->num_strings = b1->num_strings;
for(i=0;i<b1->num_strings;i++)
if(b1->strings[i] && b1->strings[i][0])
{
size_t stringlen;
stringlen = strlen(b1->strings[i]) + 1;
b2->strings[i] = (char *)Z_Malloc(stringlen);
if(!b2->strings[i])
{
VM_Warning("VM_buf_copy: not enough memory for buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM1), PRVM_NAME);
break;
}
memcpy(b2->strings[i], b1->strings[i], stringlen);
}
}
/*
========================
VM_buf_sort
sort buffer by beginnings of strings (sortpower defaults it's lenght)
"backward == TRUE" means that sorting goes upside-down
void buf_sort(float bufhandle, float sortpower, float backward) = #464;
========================
*/
void VM_buf_sort (void)
{
qcstrbuffer_t *b;
int i;
VM_SAFEPARMCOUNT(3, VM_buf_sort);
b = BUFSTR_BUFFER((int)PRVM_G_FLOAT(OFS_PARM0));
if(!b)
{
VM_Warning("VM_buf_sort: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
if(b->num_strings <= 0)
{
VM_Warning("VM_buf_sort: tried to sort empty buffer %i in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
buf_sortpower = (int)PRVM_G_FLOAT(OFS_PARM1);
if(buf_sortpower <= 0)
buf_sortpower = 99999999;
if(!PRVM_G_FLOAT(OFS_PARM2))
qsort(b->strings, b->num_strings, sizeof(char*), BufStr_SortStringsUP);
else
qsort(b->strings, b->num_strings, sizeof(char*), BufStr_SortStringsDOWN);
for(i=b->num_strings-1;i>=0;i--) //[515]: delete empty lines
if(b->strings)
{
if(b->strings[i][0])
break;
else
{
Z_Free(b->strings[i]);
--b->num_strings;
b->strings[i] = NULL;
}
}
else
--b->num_strings;
}
/*
========================
VM_buf_implode
concantenates all buffer string into one with "glue" separator and returns it as tempstring
string buf_implode(float bufhandle, string glue) = #465;
========================
*/
void VM_buf_implode (void)
{
qcstrbuffer_t *b;
char *k;
const char *sep;
int i;
size_t l;
VM_SAFEPARMCOUNT(2, VM_buf_implode);
b = BUFSTR_BUFFER((int)PRVM_G_FLOAT(OFS_PARM0));
PRVM_G_INT(OFS_RETURN) = 0;
if(!b)
{
VM_Warning("VM_buf_implode: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
if(!b->num_strings)
return;
sep = PRVM_G_STRING(OFS_PARM1);
k = VM_GetTempString();
k[0] = 0;
for(l=i=0;i<b->num_strings;i++)
if(b->strings[i])
{
l += strlen(b->strings[i]);
if(l>=4095)
break;
strlcat(k, b->strings[i], VM_STRINGTEMP_LENGTH);
if(sep && (i != b->num_strings-1))
{
l += strlen(sep);
if(l>=4095)
break;
strlcat(k, sep, VM_STRINGTEMP_LENGTH);
}
}
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(k);
}
/*
========================
VM_bufstr_get
get a string from buffer, returns direct pointer, dont str_unzone it!
string bufstr_get(float bufhandle, float string_index) = #465;
========================
*/
void VM_bufstr_get (void)
{
qcstrbuffer_t *b;
int strindex;
VM_SAFEPARMCOUNT(2, VM_bufstr_get);
b = BUFSTR_BUFFER((int)PRVM_G_FLOAT(OFS_PARM0));
if(!b)
{
VM_Warning("VM_bufstr_get: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
strindex = (int)PRVM_G_FLOAT(OFS_PARM1);
if(strindex < 0 || strindex > MAX_QCSTR_STRINGS)
{
VM_Warning("VM_bufstr_get: invalid string index %i used in %s\n", strindex, PRVM_NAME);
return;
}
PRVM_G_INT(OFS_RETURN) = 0;
if(b->num_strings <= strindex)
return;
if(b->strings[strindex])
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(b->strings[strindex]);
}
/*
========================
VM_bufstr_set
copies a string into selected slot of buffer
void bufstr_set(float bufhandle, float string_index, string str) = #466;
========================
*/
void VM_bufstr_set (void)
{
int bufindex, strindex;
qcstrbuffer_t *b;
const char *news;
size_t alloclen;
VM_SAFEPARMCOUNT(3, VM_bufstr_set);
bufindex = (int)PRVM_G_FLOAT(OFS_PARM0);
b = BUFSTR_BUFFER(bufindex);
if(!b)
{
VM_Warning("VM_bufstr_set: invalid buffer %i used in %s\n", bufindex, PRVM_NAME);
return;
}
strindex = (int)PRVM_G_FLOAT(OFS_PARM1);
if(strindex < 0 || strindex > MAX_QCSTR_STRINGS)
{
VM_Warning("VM_bufstr_set: invalid string index %i used in %s\n", strindex, PRVM_NAME);
return;
}
news = PRVM_G_STRING(OFS_PARM2);
if(!news)
{
VM_Warning("VM_bufstr_set: null string used in %s\n", PRVM_NAME);
return;
}
if(b->strings[strindex])
Z_Free(b->strings[strindex]);
alloclen = strlen(news) + 1;
b->strings[strindex] = (char *)Z_Malloc(alloclen);
memcpy(b->strings[strindex], news, alloclen);
}
/*
========================
VM_bufstr_add
adds string to buffer in nearest free slot and returns it
"order == TRUE" means that string will be added after last "full" slot
float bufstr_add(float bufhandle, string str, float order) = #467;
========================
*/
void VM_bufstr_add (void)
{
int bufindex, order, strindex;
qcstrbuffer_t *b;
const char *string;
size_t alloclen;
VM_SAFEPARMCOUNT(3, VM_bufstr_add);
bufindex = (int)PRVM_G_FLOAT(OFS_PARM0);
b = BUFSTR_BUFFER(bufindex);
PRVM_G_FLOAT(OFS_RETURN) = -1;
if(!b)
{
VM_Warning("VM_bufstr_add: invalid buffer %i used in %s\n", bufindex, PRVM_NAME);
return;
}
string = PRVM_G_STRING(OFS_PARM1);
if(!string)
{
VM_Warning("VM_bufstr_add: null string used in %s\n", PRVM_NAME);
return;
}
order = (int)PRVM_G_FLOAT(OFS_PARM2);
if(order)
strindex = b->num_strings;
else
{
strindex = BufStr_FindFreeString(b);
if(strindex < 0)
{
VM_Warning("VM_bufstr_add: buffer %i has no free string slots in %s\n", bufindex, PRVM_NAME);
return;
}
}
while(b->num_strings <= strindex)
{
if(b->num_strings == MAX_QCSTR_STRINGS)
{
VM_Warning("VM_bufstr_add: buffer %i has no free string slots in %s\n", bufindex, PRVM_NAME);
return;
}
b->strings[b->num_strings] = NULL;
b->num_strings++;
}
if(b->strings[strindex])
Z_Free(b->strings[strindex]);
alloclen = strlen(string) + 1;
b->strings[strindex] = (char *)Z_Malloc(alloclen);
memcpy(b->strings[strindex], string, alloclen);
PRVM_G_FLOAT(OFS_RETURN) = strindex;
}
/*
========================
VM_bufstr_free
delete string from buffer
void bufstr_free(float bufhandle, float string_index) = #468;
========================
*/
void VM_bufstr_free (void)
{
int i;
qcstrbuffer_t *b;
VM_SAFEPARMCOUNT(2, VM_bufstr_free);
b = BUFSTR_BUFFER((int)PRVM_G_FLOAT(OFS_PARM0));
if(!b)
{
VM_Warning("VM_bufstr_free: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
return;
}
i = (int)PRVM_G_FLOAT(OFS_PARM1);
if(i < 0 || i > MAX_QCSTR_STRINGS)
{
VM_Warning("VM_bufstr_free: invalid string index %i used in %s\n", i, PRVM_NAME);
return;
}
if(b->strings[i])
Z_Free(b->strings[i]);
b->strings[i] = NULL;
if(i+1 == b->num_strings)
--b->num_strings;
}
//=============
void VM_Cmd_Init(void)
{
// only init the stuff for the current prog
VM_Files_Init();
VM_Search_Init();
}
void VM_Cmd_Reset(void)
{
VM_Search_Reset();
VM_Files_CloseAll();
}