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Xash3DArchive/engine/server/sv_spawn.c

14 lines
289 B
C

#include "common.h"
#include "server.h"
/*
==================
SV_StartParticle
Make sure the event gets sent to all clients
==================
*/
void SV_StartParticle( vec3_t org, vec3_t dir, int color, int count )
{
MsgDev( D_ERROR, "SV_StartParticle: implement me\n");
}