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Xash3DArchive/engine/common/input.c

517 lines
12 KiB
C

//=======================================================================
// Copyright XashXT Group 2007 ©
// input.c - win32 input devices
//=======================================================================
#include "common.h"
#include "input.h"
#include "client.h"
#define WM_MOUSEWHEEL ( WM_MOUSELAST + 1 ) // message that will be supported by the OS
#define MK_XBUTTON1 0x0020
#define MK_XBUTTON2 0x0040
#define MK_XBUTTON3 0x0080
#define MK_XBUTTON4 0x0100
#define MK_XBUTTON5 0x0200
#define WM_XBUTTONUP 0x020C
#define WM_XBUTTONDOWN 0x020B
#define WND_HEADSIZE wnd_caption // some offset
#define WND_BORDER 3 // sentinel border in pixels
qboolean in_mouseactive; // false when not focus app
qboolean in_restore_spi;
qboolean in_mouseinitialized;
int in_originalmouseparms[3];
int in_mouse_oldbuttonstate;
int in_newmouseparms[3] = { 0, 0, 1 };
qboolean in_mouse_suspended;
qboolean in_mouseparmsvalid;
int in_mouse_buttons;
RECT window_rect, real_rect;
uint in_mouse_wheel;
int wnd_caption;
convar_t *scr_xpos; // X coordinate of window position
convar_t *scr_ypos; // Y coordinate of window position
convar_t *scr_fullscreen;
static byte scan_to_key[128] =
{
0,27,'1','2','3','4','5','6','7','8','9','0','-','=',K_BACKSPACE,9,
'q','w','e','r','t','y','u','i','o','p','[',']', 13 , K_CTRL,
'a','s','d','f','g','h','j','k','l',';','\'','`',
K_SHIFT,'\\','z','x','c','v','b','n','m',',','.','/',K_SHIFT,
'*',K_ALT,' ',K_CAPSLOCK,
K_F1,K_F2,K_F3,K_F4,K_F5,K_F6,K_F7,K_F8,K_F9,K_F10,
K_PAUSE,0,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,
K_RIGHTARROW,K_KP_PLUS,K_END,K_DOWNARROW,K_PGDN,K_INS,K_DEL,
0,0,0,K_F11,K_F12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
};
// extra mouse buttons
static int mouse_buttons[] =
{
MK_LBUTTON,
MK_RBUTTON,
MK_MBUTTON,
MK_XBUTTON1,
MK_XBUTTON2,
MK_XBUTTON3,
MK_XBUTTON4,
MK_XBUTTON5
};
/*
=======
Host_MapKey
Map from windows to engine keynums
=======
*/
static int Host_MapKey( int key )
{
int result, modified;
qboolean is_extended = false;
modified = ( key >> 16 ) & 255;
if( modified > 127 ) return 0;
if( key & ( 1 << 24 ))
is_extended = true;
result = scan_to_key[modified];
if( !is_extended )
{
switch( result )
{
case K_HOME: return K_KP_HOME;
case K_UPARROW: return K_KP_UPARROW;
case K_PGUP: return K_KP_PGUP;
case K_LEFTARROW: return K_KP_LEFTARROW;
case K_RIGHTARROW: return K_KP_RIGHTARROW;
case K_END: return K_KP_END;
case K_DOWNARROW: return K_KP_DOWNARROW;
case K_PGDN: return K_KP_PGDN;
case K_INS: return K_KP_INS;
case K_DEL: return K_KP_DEL;
default: return result;
}
}
else
{
switch( result )
{
case K_PAUSE: return K_KP_NUMLOCK;
case 0x0D: return K_KP_ENTER;
case 0x2F: return K_KP_SLASH;
case 0xAF: return K_KP_PLUS;
}
return result;
}
}
/*
===========
IN_StartupMouse
===========
*/
void IN_StartupMouse( void )
{
if( host.type == HOST_DEDICATED ) return;
if( FS_CheckParm( "-nomouse" )) return;
in_mouse_buttons = 8;
in_mouseparmsvalid = SystemParametersInfo( SPI_GETMOUSE, 0, in_originalmouseparms, 0 );
in_mouseinitialized = true;
in_mouse_wheel = RegisterWindowMessage( "MSWHEEL_ROLLMSG" );
}
static qboolean IN_CursorInRect( void )
{
POINT curpos;
if( !in_mouseinitialized || !in_mouseactive )
return false;
// find mouse movement
GetCursorPos( &curpos );
if( curpos.x < real_rect.left + WND_BORDER )
return false;
if( curpos.x > real_rect.right - WND_BORDER * 3 )
return false;
if( curpos.y < real_rect.top + WND_HEADSIZE + WND_BORDER )
return false;
if( curpos.y > real_rect.bottom - WND_BORDER * 3 )
return false;
return true;
}
/*
===========
IN_ActivateMouse
Called when the window gains focus or changes in some way
===========
*/
void IN_ActivateMouse( void )
{
int width, height;
static int oldstate;
POINT global_pos;
int x, y;
if( !in_mouseinitialized )
return;
if( cls.key_dest == key_menu && !scr_fullscreen->integer )
{
// check for mouse leave-entering
if( !in_mouse_suspended && !UI_MouseInRect( ))
in_mouse_suspended = true;
if( oldstate != in_mouse_suspended )
{
if( in_mouse_suspended )
{
UI_GetCursorPos( &global_pos.x, &global_pos.y );
ClipCursor( NULL );
ReleaseCapture();
while( ShowCursor( true ) < 0 );
UI_ShowCursor( false );
x = real_rect.left + global_pos.x;
y = real_rect.top + global_pos.y + WND_HEADSIZE;
// set system cursor position
SetCursorPos( x, y );
}
}
oldstate = in_mouse_suspended;
if( in_mouse_suspended && IN_CursorInRect( ))
{
GetCursorPos( &global_pos );
in_mouse_suspended = false;
in_mouseactive = false; // re-initialize mouse
x = global_pos.x - real_rect.left;
y = global_pos.y - real_rect.top - WND_HEADSIZE;
// set menu cursor position
UI_SetCursorPos( x, y );
UI_ShowCursor( true );
}
}
if( in_mouseactive ) return;
in_mouseactive = true;
if( in_mouseparmsvalid )
in_restore_spi = SystemParametersInfo( SPI_SETMOUSE, 0, in_newmouseparms, 0 );
width = GetSystemMetrics( SM_CXSCREEN );
height = GetSystemMetrics( SM_CYSCREEN );
GetWindowRect( host.hWnd, &window_rect );
if( window_rect.left < 0 ) window_rect.left = 0;
if( window_rect.top < 0 ) window_rect.top = 0;
if( window_rect.right >= width ) window_rect.right = width - 1;
if( window_rect.bottom >= height - 1 ) window_rect.bottom = height - 1;
host.window_center_x = (window_rect.right + window_rect.left) / 2;
host.window_center_y = (window_rect.top + window_rect.bottom) / 2;
SetCursorPos( host.window_center_x, host.window_center_y );
SetCapture( host.hWnd );
ClipCursor( &window_rect );
while( ShowCursor(false) >= 0 );
}
/*
===========
IN_DeactivateMouse
Called when the window loses focus
===========
*/
void IN_DeactivateMouse( void )
{
if( !in_mouseinitialized || !in_mouseactive )
return;
if( in_restore_spi )
SystemParametersInfo( SPI_SETMOUSE, 0, in_originalmouseparms, 0 );
in_mouseactive = false;
ClipCursor( NULL );
ReleaseCapture();
while( ShowCursor( true ) < 0 );
}
/*
================
IN_Mouse
================
*/
void IN_MouseMove( void )
{
POINT current_pos;
int mx, my;
if( !in_mouseinitialized || !in_mouseactive || in_mouse_suspended )
return;
// find mouse movement
GetCursorPos( &current_pos );
// force the mouse to the center, so there's room to move
SetCursorPos( host.window_center_x, host.window_center_y );
mx = current_pos.x - host.window_center_x;
my = current_pos.y - host.window_center_y;
if( !mx && !my ) return;
Sys_QueEvent( SE_MOUSE, mx, my, 0, NULL );
}
/*
===========
IN_MouseEvent
===========
*/
void IN_MouseEvent( int mstate )
{
int i;
if( !in_mouseinitialized || !in_mouseactive )
return;
// perform button actions
for( i = 0; i < in_mouse_buttons; i++ )
{
if(( mstate & ( 1<<i )) && !( in_mouse_oldbuttonstate & ( 1<<i )))
{
Sys_QueEvent( SE_KEY, K_MOUSE1 + i, true, 0, NULL );
}
if(!( mstate & ( 1<<i )) && ( in_mouse_oldbuttonstate & ( 1<<i )))
{
Sys_QueEvent( SE_KEY, K_MOUSE1 + i, false, 0, NULL );
}
}
in_mouse_oldbuttonstate = mstate;
}
/*
===========
IN_Shutdown
===========
*/
void IN_Shutdown( void )
{
IN_DeactivateMouse( );
}
/*
===========
IN_Init
===========
*/
void IN_Init( void )
{
IN_StartupMouse( );
}
/*
==================
Host_InputFrame
Called every frame, even if not generating commands
==================
*/
void Host_InputFrame( void )
{
qboolean shutdownMouse = false;
rand (); // keep the random time dependent
if( host.state == HOST_RESTART )
host.state = HOST_FRAME; // restart is finished
if( host.type == HOST_DEDICATED )
{
// let the dedicated server some sleep
Sys_Sleep( 5 );
}
else
{
if( host.state == HOST_NOFOCUS )
{
if( Host_ServerState() && CL_IsInGame( ))
Sys_Sleep( 5 ); // listenserver
else Sys_Sleep( 20 ); // sleep 20 ms otherwise
}
else if( host.state == HOST_SLEEP )
{
// completely sleep in minimized state
Sys_Sleep( 20 );
}
}
if( !in_mouseinitialized )
return;
if( host.state != HOST_FRAME )
{
IN_DeactivateMouse();
return;
}
if( cl.refdef.paused && cls.key_dest == key_game )
shutdownMouse = true; // release mouse during pause
if( shutdownMouse && !Cvar_VariableInteger( "fullscreen" ))
{
IN_DeactivateMouse();
return;
}
IN_ActivateMouse();
IN_MouseMove();
}
/*
====================
IN_WndProc
main window procedure
====================
*/
long IN_WndProc( void *hWnd, uint uMsg, uint wParam, long lParam )
{
int i, temp = 0;
if( uMsg == in_mouse_wheel )
uMsg = WM_MOUSEWHEEL;
switch( uMsg )
{
case WM_KILLFOCUS:
if( scr_fullscreen && scr_fullscreen->integer )
ShowWindow( host.hWnd, SW_SHOWMINNOACTIVE );
break;
case WM_MOUSEWHEEL:
if( !in_mouseactive ) break;
if(( short )HIWORD( wParam ) > 0 )
{
Sys_QueEvent( SE_KEY, K_MWHEELUP, true, 0, NULL );
Sys_QueEvent( SE_KEY, K_MWHEELUP, false, 0, NULL );
}
else
{
Sys_QueEvent( SE_KEY, K_MWHEELDOWN, true, 0, NULL );
Sys_QueEvent( SE_KEY, K_MWHEELDOWN, false, 0, NULL );
}
break;
case WM_CREATE:
host.hWnd = hWnd;
scr_xpos = Cvar_Get( "r_xpos", "3", CVAR_ARCHIVE, "window position by horizontal" );
scr_ypos = Cvar_Get( "r_ypos", "22", CVAR_ARCHIVE, "window position by vertical" );
scr_fullscreen = Cvar_Get( "fullscreen", "0", CVAR_ARCHIVE|CVAR_LATCH_VIDEO, "toggle fullscreen" );
GetWindowRect( host.hWnd, &real_rect );
break;
case WM_CLOSE:
Cbuf_ExecuteText( EXEC_APPEND, "quit" );
break;
case WM_ACTIVATE:
if( HIWORD( wParam ))
host.state = HOST_SLEEP;
else if( LOWORD( wParam ) == WA_INACTIVE )
host.state = HOST_NOFOCUS;
else host.state = HOST_FRAME;
wnd_caption = GetSystemMetrics( SM_CYCAPTION ) + WND_BORDER;
S_Activate(( host.state == HOST_FRAME ) ? true : false, host.hWnd );
Key_ClearStates(); // FIXME!!!
if( host.state == HOST_FRAME )
{
SetForegroundWindow( hWnd );
ShowWindow( hWnd, SW_RESTORE );
}
else if( scr_fullscreen->integer )
{
ShowWindow( hWnd, SW_MINIMIZE );
}
break;
case WM_MOVE:
if( !scr_fullscreen->integer )
{
RECT rect;
int xPos, yPos, style;
xPos = (short)LOWORD( lParam ); // horizontal position
yPos = (short)HIWORD( lParam ); // vertical position
rect.left = rect.top = 0;
rect.right = rect.bottom = 1;
style = GetWindowLong( hWnd, GWL_STYLE );
AdjustWindowRect( &rect, style, FALSE );
Cvar_SetValue( "r_xpos", xPos + rect.left );
Cvar_SetValue( "r_ypos", yPos + rect.top );
scr_xpos->modified = false;
scr_ypos->modified = false;
GetWindowRect( host.hWnd, &real_rect );
}
break;
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_MOUSEMOVE:
for( i = 0; i < in_mouse_buttons; i++ )
{
if( wParam & mouse_buttons[i] )
temp |= (1<<i);
}
IN_MouseEvent( temp );
break;
case WM_SYSCOMMAND:
// never turn screensaver while Xash is active
if( wParam == SC_SCREENSAVE && host.state != HOST_SLEEP )
return 0;
break;
case WM_SYSKEYDOWN:
if( wParam == VK_RETURN )
{
// alt+enter fullscreen switch
Cvar_SetValue( "fullscreen", !Cvar_VariableValue( "fullscreen" ));
Cbuf_AddText( "vid_restart\n" );
return 0;
}
// intentional fallthrough
case WM_KEYDOWN:
Sys_QueEvent( SE_KEY, Host_MapKey( lParam ), true, 0, NULL );
break;
case WM_SYSKEYUP:
case WM_KEYUP:
Sys_QueEvent( SE_KEY, Host_MapKey( lParam ), false, 0, NULL );
break;
case WM_CHAR:
Sys_QueEvent( SE_CHAR, wParam, false, 0, NULL );
break;
}
return DefWindowProc( hWnd, uMsg, wParam, lParam );
}