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Xash3DArchive/platform/ziplib.c

1308 lines
38 KiB
C

//=======================================================================
// Copyright (C) XashXT Group 2006
// All Rights Reserved
//=======================================================================
#include "platform.h"
#include "baseutils.h"
#include "zip32.h"
#define BASE 65521UL // largest prime smaller than 65536
#define NMAX 5552
//crc 32
#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
//adler 32
#define BASE 65521UL /* largest prime smaller than 65536 */
#define ADO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
#define ADO2(buf,i) ADO1(buf,i); ADO1(buf,i+1);
#define ADO4(buf,i) ADO2(buf,i); ADO2(buf,i+2);
#define ADO8(buf,i) ADO4(buf,i); ADO4(buf,i+4);
#define ADO16(buf) ADO8(buf,0); ADO8(buf,8);
#define MOD(a) a %= BASE
#define MOD4(a) a %= BASE
//memory opertions
byte* zcalloc (byte* opaque, uint items, uint size)
{
return (byte *)Malloc( items * size );
}
void zcfree (byte* opaque, byte* ptr)
{
Free( ptr );
}
static const code lenfix[512] = {
{96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
{0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
{0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
{0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
{0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
{21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
{0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
{0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
{18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
{0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
{0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
{0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
{20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
{0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
{0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
{0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
{16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
{0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
{0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
{0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
{0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
{0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
{0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
{0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
{17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
{0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
{0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
{0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
{19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
{0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
{0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
{0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
{16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
{0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
{0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
{0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
{0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
{20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
{0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
{0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
{17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
{0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
{0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
{0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
{20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
{0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
{0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
{0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
{16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
{0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
{0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
{0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
{0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
{0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
{0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
{0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
{16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
{0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
{0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
{0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
{19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
{0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
{0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
{0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
{16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
{0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
{0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
{0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
{0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
{64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
{0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
{0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
{18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
{0,9,255}
};
static const code distfix[32] = {
{16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
{21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
{18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
{19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
{16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
{22,5,193},{64,5,0}
};
dword adler32(dword adler, const byte *buf, dword len)
{
dword sum2;
uint n;
// split Adler-32 into component sums
sum2 = (adler >> 16) & 0xffff;
adler &= 0xffff;
/* in case user likes doing a byte at a time, keep it fast */
if (len == 1)
{
adler += buf[0];
if (adler >= BASE) adler -= BASE;
sum2 += adler;
if (sum2 >= BASE) sum2 -= BASE;
return adler | (sum2 << 16);
}
/* initial Adler-32 value (deferred check for len == 1 speed) */
if (buf == NULL) return 1L;
/* in case short lengths are provided, keep it somewhat fast */
if (len < 16)
{
while (len--)
{
adler += *buf++;
sum2 += adler;
}
if (adler >= BASE) adler -= BASE;
MOD4(sum2); // only added so many BASE's
return adler | (sum2 << 16);
}
// do length NMAX blocks -- requires just one modulo operation
while (len >= NMAX)
{
len -= NMAX;
n = NMAX / 16; // NMAX is divisible by 16
do
{
ADO16(buf); // 16 sums unrolled
buf += 16;
} while (--n);
MOD(adler);
MOD(sum2);
}
// do remaining bytes (less than NMAX, still just one modulo)
if (len) // avoid modulos if none remaining
{
while (len >= 16)
{
len -= 16;
ADO16(buf);
buf += 16;
}
while (len--)
{
adler += *buf++;
sum2 += adler;
}
MOD(adler);
MOD(sum2);
}
// return recombined sums
return adler | (sum2 << 16);
}
int inflateInit_(z_streamp strm, const char *version, int stream_size )
{
//internal checking
return inflateInit2_(strm, MAX_WBITS, version, stream_size);
}
int inflateInit2_(z_streamp strm, int windowBits, const char *version, int stream_size)
{
struct inflate_state *state;
if (version == NULL || version[0] != ZLIB_VERSION[0] || stream_size != (int)(sizeof(z_stream)))
return Z_VERSION_ERROR;
if (strm == NULL) return Z_STREAM_ERROR;
strm->msg = NULL; //in case we return an error
if (strm->zalloc == (alloc_func)0)
{
strm->zalloc = zcalloc;
strm->opaque = (byte*)0;
}
if (strm->zfree == (free_func)0) strm->zfree = zcfree;
state = (struct inflate_state *)
(*((strm)->zalloc))((strm)->opaque, (1), (sizeof(struct inflate_state)));
if (state == NULL) return Z_MEM_ERROR;
strm->state = (struct int_state *)state;
if (windowBits < 0)
{
state->wrap = 0;
windowBits = -windowBits;
}
else state->wrap = (windowBits >> 4) + 1;
if (windowBits < 8 || windowBits > 15)
{
(*((strm)->zfree))((strm)->opaque, (byte*)(state));
strm->state = NULL;
return Z_STREAM_ERROR;
}
state->wbits = (unsigned)windowBits;
state->window = NULL;
return inflateReset(strm);
}
int inflate_table(codetype type, unsigned short *lens, unsigned codes, code **table, unsigned *bits, unsigned short *work)
{
unsigned len; /* a code's length in bits */
unsigned sym; /* index of code symbols */
unsigned min, max; /* minimum and maximum code lengths */
unsigned root; /* number of index bits for root table */
unsigned curr; /* number of index bits for current table */
unsigned drop; /* code bits to drop for sub-table */
int left; /* number of prefix codes available */
unsigned used; /* code entries in table used */
unsigned huff; /* Huffman code */
unsigned incr; /* for incrementing code, index */
unsigned fill; /* index for replicating entries */
unsigned low; /* low bits for current root entry */
unsigned mask; /* mask for low root bits */
code this; /* table entry for duplication */
code *next; /* next available space in table */
const unsigned short *base; /* base value table to use */
const unsigned short *extra;/* extra bits table to use */
int end; /* use base and extra for symbol > end */
unsigned short count[MAX_WBITS+1]; /* number of codes of each length */
unsigned short offs[MAX_WBITS+1]; /* offsets in table for each length */
static const unsigned short lbase[31] = { /* Length codes 257..285 base */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
static const unsigned short lext[31] = { /* Length codes 257..285 extra */
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196};
static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577, 0, 0};
static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
28, 28, 29, 29, 64, 64};
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
for (len = 0; len <= MAX_WBITS; len++) count[len] = 0;
for (sym = 0; sym < codes; sym++) count[lens[sym]]++;
/* bound code lengths, force root to be within code lengths */
root = *bits;
for (max = MAX_WBITS; max >= 1; max--) if (count[max] != 0) break;
if (root > max) root = max;
if (max == 0) /* no symbols to code at all */
{
this.op = (unsigned char)64; /* invalid code marker */
this.bits = (unsigned char)1;
this.val = (unsigned short)0;
*(*table)++ = this; /* make a table to force an error */
*(*table)++ = this;
*bits = 1;
return 0; /* no symbols, but wait for decoding to report error */
}
for (min = 1; min <= MAX_WBITS; min++) if (count[min] != 0) break;
if (root < min) root = min;
/* check for an over-subscribed or incomplete set of lengths */
left = 1;
for (len = 1; len <= MAX_WBITS; len++)
{
left <<= 1;
left -= count[len];
if (left < 0) return -1; /* over-subscribed */
}
if (left > 0 && (type == CODES || max != 1)) return -1; /* incomplete set */
/* generate offsets into symbol table for each length for sorting */
offs[1] = 0;
for (len = 1; len < MAX_WBITS; len++) offs[len + 1] = offs[len] + count[len];
/* sort symbols by length, by symbol order within each length */
for (sym = 0; sym < codes; sym++) if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
/* set up for code type */
switch (type)
{
case CODES:
base = extra = work; /* dummy value--not used */
end = 19;
break;
case LENS:
base = lbase;
base -= 257;
extra = lext;
extra -= 257;
end = 256;
break;
default: /* DISTS */
base = dbase;
extra = dext;
end = -1;
}
/* initialize state for loop */
huff = 0; /* starting code */
sym = 0; /* starting code symbol */
len = min; /* starting code length */
next = *table; /* current table to fill in */
curr = root; /* current table index bits */
drop = 0; /* current bits to drop from code for index */
low = (unsigned)(-1); /* trigger new sub-table when len > root */
used = 1U << root; /* use root table entries */
mask = used - 1; /* mask for comparing low */
/* check available table space */
if (type == LENS && used >= 2048 - 592) return 1;
/* process all codes and make table entries */
for (;;)
{
/* create table entry */
this.bits = (unsigned char)(len - drop);
if ((int)(work[sym]) < end)
{
this.op = (unsigned char)0;
this.val = work[sym];
}
else if ((int)(work[sym]) > end)
{
this.op = (unsigned char)(extra[work[sym]]);
this.val = base[work[sym]];
}
else
{
this.op = (unsigned char)(32 + 64); /* end of block */
this.val = 0;
}
/* replicate for those indices with low len bits equal to huff */
incr = 1U << (len - drop);
fill = 1U << curr;
min = fill; /* save offset to next table */
do{
fill -= incr;
next[(huff >> drop) + fill] = this;
}while (fill != 0);
/* backwards increment the len-bit code huff */
incr = 1U << (len - 1);
while (huff & incr) incr >>= 1;
if (incr != 0)
{
huff &= incr - 1;
huff += incr;
}
else huff = 0;
/* go to next symbol, update count, len */
sym++;
if (--(count[len]) == 0)
{
if (len == max) break;
len = lens[work[sym]];
}
/* create new sub-table if needed */
if (len > root && (huff & mask) != low)
{
/* if first time, transition to sub-tables */
if (drop == 0) drop = root;
/* increment past last table */
next += min; /* here min is 1 << curr */
/* determine length of next table */
curr = len - drop;
left = (int)(1 << curr);
while (curr + drop < max)
{
left -= count[curr + drop];
if (left <= 0) break;
curr++;
left <<= 1;
}
/* check for enough space */
used += 1U << curr;
if (type == LENS && used >= 2048 - 592) return 1;
/* point entry in root table to sub-table */
low = huff & mask;
(*table)[low].op = (unsigned char)curr;
(*table)[low].bits = (unsigned char)root;
(*table)[low].val = (unsigned short)(next - *table);
}
}
this.op = (unsigned char)64; /* invalid code marker */
this.bits = (unsigned char)(len - drop);
this.val = (unsigned short)0;
while (huff != 0)
{
/* when done with sub-table, drop back to root table */
if (drop != 0 && (huff & mask) != low)
{
drop = 0;
len = root;
next = *table;
this.bits = (unsigned char)len;
}
/* put invalid code marker in table */
next[huff >> drop] = this;
/* backwards increment the len-bit code huff */
incr = 1U << (len - 1);
while (huff & incr) incr >>= 1;
if (incr != 0)
{
huff &= incr - 1;
huff += incr;
}
else huff = 0;
}
// set return parameters
*table += used;
*bits = root;
return 0;
}
void inflate_fast(z_streamp strm, unsigned start)
{
struct inflate_state *state;
byte *in; /* local strm->next_in */
byte *last; /* while in < last, enough input available */
unsigned char *out; /* local strm->next_out */
unsigned char *beg; /* inflate()'s initial strm->next_out */
unsigned char *end; /* while out < end, enough space available */
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned write; /* window write index */
unsigned char *window; /* allocated sliding window, if wsize != 0 */
unsigned long hold; /* local strm->hold */
unsigned bits; /* local strm->bits */
code const *lcode; /* local strm->lencode */
code const *dcode; /* local strm->distcode */
unsigned lmask; /* mask for first level of length codes */
unsigned dmask; /* mask for first level of distance codes */
code this; /* retrieved table entry */
unsigned op; /* code bits, operation, extra bits, or */
/* window position, window bytes to copy */
unsigned len; /* match length, unused bytes */
unsigned dist; /* match distance */
unsigned char *from; /* where to copy match from */
/* copy state to local variables */
state = (struct inflate_state *)strm->state;
in = strm->next_in;
last = in + (strm->avail_in - 5);
out = strm->next_out;
beg = out - (start - strm->avail_out);
end = out + (strm->avail_out - 257);
wsize = state->wsize;
whave = state->whave;
write = state->write;
window = state->window;
hold = state->hold;
bits = state->bits;
lcode = state->lencode;
dcode = state->distcode;
lmask = (1U << state->lenbits) - 1;
dmask = (1U << state->distbits) - 1;
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
do {
if (bits < 15)
{
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
this = lcode[hold & lmask];
dolen:
op = (unsigned)(this.bits);
hold >>= op;
bits -= op;
op = (unsigned)(this.op);
if (op == 0) PUP(out) = (byte)(this.val);
else if (op & 16) /* length base */
{
len = (unsigned)(this.val);
op &= 15; /* number of extra bits */
if (op)
{
if (bits < op)
{
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
len += (unsigned)hold & ((1U << op) - 1);
hold >>= op;
bits -= op;
}
if (bits < 15)
{
hold += (dword)(PUP(in)) << bits;
bits += 8;
hold += (dword)(PUP(in)) << bits;
bits += 8;
}
this = dcode[hold & dmask];
dodist:
op = (unsigned)(this.bits);
hold >>= op;
bits -= op;
op = (unsigned)(this.op);
if (op & 16) /* distance base */
{
dist = (unsigned)(this.val);
op &= 15; /* number of extra bits */
if (bits < op)
{
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
if (bits < op)
{
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
}
dist += (unsigned)hold & ((1U << op) - 1);
hold >>= op;
bits -= op;
op = (unsigned)(out - beg); /* max distance in output */
if (dist > op) /* see if copy from window */
{
op = dist - op; /* distance back in window */
if (op > whave)
{
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
from = window;
if (write == 0) // very common case
{
from += wsize - op;
if (op < len) // some from window
{
len -= op;
do{
PUP(out) = PUP(from);
}while (--op);
from = out - dist; // rest from output
}
}
else if (write < op) // wrap around window
{
from += wsize + write - op;
op -= write;
if (op < len) /* some from end of window */
{
len -= op;
do{
PUP(out) = PUP(from);
}while (--op);
from = window;
if (write < len) /* some from start of window */
{
op = write;
len -= op;
do{
PUP(out) = PUP(from);
}while (--op);
from = out - dist; /* rest from output */
}
}
}
else /* contiguous in window */
{
from += write - op;
if (op < len) /* some from window */
{
len -= op;
do{
PUP(out) = PUP(from);
}while (--op);
from = out - dist; /* rest from output */
}
}
while (len > 2)
{
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
}
if (len)
{
PUP(out) = PUP(from);
if (len > 1) PUP(out) = PUP(from);
}
}
else
{
from = out - dist; // copy direct from output
do // minimum length is three
{
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
}while (len > 2);
if (len)
{
PUP(out) = PUP(from);
if (len > 1) PUP(out) = PUP(from);
}
}
}
else if ((op & 64) == 0) // 2nd level distance code
{
this = dcode[this.val + (hold & ((1U << op) - 1))];
goto dodist;
}
else
{
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
}
else if ((op & 64) == 0) //2nd level length code
{
this = lcode[this.val + (hold & ((1U << op) - 1))];
goto dolen;
}
else if (op & 32) /* end-of-block */
{
state->mode = TYPE;
break;
}
else
{
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
}while (in < last && out < end);
// return unused bytes (on entry, bits < 8, so in won't go too far back)
len = bits >> 3;
in -= len;
bits -= len << 3;
hold &= (1U << bits) - 1;
// update state and return
strm->next_in = in;
strm->next_out = out;
strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
strm->avail_out = (unsigned)(out < end ? 257 + (end - out) : 257 - (out - end));
state->hold = hold;
state->bits = bits;
return; //???
}
void fixedtables(struct inflate_state *state)
{
state->lencode = lenfix;
state->lenbits = 9;
state->distcode = distfix;
state->distbits = 5;
}
int updatewindow(z_streamp strm, unsigned out)
{
struct inflate_state *state;
unsigned copy, dist;
state = (struct inflate_state *)strm->state;
/* if it hasn't been done already, allocate space for the window */
if (state->window == NULL)
{
state->window = (unsigned char *)
(*((strm)->zalloc))((strm)->opaque, (1U << state->wbits), (sizeof(unsigned char)));
if (state->window == NULL) return 1;
}
/* if window not in use yet, initialize */
if (state->wsize == 0)
{
state->wsize = 1U << state->wbits;
state->write = 0;
state->whave = 0;
}
/* copy state->wsize or less output bytes into the circular window */
copy = out - strm->avail_out;
if (copy >= state->wsize)
{
memcpy(state->window, strm->next_out - state->wsize, state->wsize);
state->write = 0;
state->whave = state->wsize;
}
else
{
dist = state->wsize - state->write;
if (dist > copy) dist = copy;
memcpy(state->window + state->write, strm->next_out - copy, dist);
copy -= dist;
if (copy)
{
memcpy(state->window, strm->next_out - copy, copy);
state->write = copy;
state->whave = state->wsize;
}
else
{
state->write += dist;
if (state->write == state->wsize) state->write = 0;
if (state->whave < state->wsize) state->whave += dist;
}
}
return 0;
}
// Macros for inflate():
// check function to use adler32() for zlib or crc32() for gzip
#define UPDATE(check, buf, len) adler32(check, buf, len)
// Load registers with state in inflate() for speed
#define LOAD() \
do { \
put = strm->next_out; \
left = strm->avail_out; \
next = strm->next_in; \
have = strm->avail_in; \
hold = state->hold; \
bits = state->bits; \
} while (0)
// Restore state from registers in inflate()
#define RESTORE() \
do { \
strm->next_out = put; \
strm->avail_out = left; \
strm->next_in = next; \
strm->avail_in = have; \
state->hold = hold; \
state->bits = bits; \
} while (0)
// Clear the input bit accumulator
#define INITBITS() \
do { \
hold = 0; \
bits = 0; \
} while (0)
// Get a byte of input into the bit accumulator, or return from inflate()
// if there is no input available.
#define PULLBYTE() \
do { \
if (have == 0) goto inf_leave; \
have--; \
hold += (unsigned long)(*next++) << bits; \
bits += 8; \
} while (0)
// Assure that there are at least n bits in the bit accumulator. If there is
// not enough available input to do that, then return from inflate().
#define NEEDBITS(n) \
do { \
while (bits < (unsigned)(n)) \
PULLBYTE(); \
} while (0)
// Return the low n bits of the bit accumulator (n < 16)
#define BITS(n) \
((unsigned)hold & ((1U << (n)) - 1))
// Remove n bits from the bit accumulator
#define DROPBITS(n) \
do { \
hold >>= (n); \
bits -= (unsigned)(n); \
} while (0)
// Remove zero to seven bits as needed to go to a byte boundary
#define BYTEBITS() \
do { \
hold >>= bits & 7; \
bits -= bits & 7; \
} while (0)
// Reverse the bytes in a 32-bit value
#define REVERSE(q) \
((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
(((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
int inflate(z_streamp strm, int flush)
{
struct inflate_state *state;
unsigned char *next; /* next input */
unsigned char *put; /* next output */
unsigned have, left; /* available input and output */
unsigned long hold; /* bit buffer */
unsigned bits; /* bits in bit buffer */
unsigned in, out; /* save starting available input and output */
unsigned copy; /* number of stored or match bytes to copy */
unsigned char *from; /* where to copy match bytes from */
code this; /* current decoding table entry */
code last; /* parent table entry */
unsigned len; /* length to copy for repeats, bits to drop */
int ret; /* return code */
// permutation of code lengths
static const unsigned short order[19] ={16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
if (strm == NULL || strm->state == NULL || strm->next_out == NULL || (strm->next_in == NULL && strm->avail_in != 0))
return Z_STREAM_ERROR;
state = (struct inflate_state *)strm->state;
if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
LOAD();
in = have;
out = left;
ret = Z_OK;
for (;;)
switch (state->mode)
{
case HEAD:
if (state->wrap == 0)
{
state->mode = TYPEDO;
break;
}
NEEDBITS(16);
if (((BITS(8) << 8) + (hold >> 8)) % 31) // check if zlib header allowed
{
strm->msg = (char *)"incorrect header check";
state->mode = BAD;
break;
}
if (BITS(4) != Z_DEFLATED)
{
strm->msg = (char *)"unknown compression method";
state->mode = BAD;
break;
}
DROPBITS(4);
len = BITS(4) + 8;
if (len > state->wbits)
{
strm->msg = (char *)"invalid window size";
state->mode = BAD;
break;
}
state->dmax = 1U << len;
strm->adler = state->check = adler32(0L, NULL, 0);
state->mode = hold & 0x200 ? DICTID : TYPE;
INITBITS();
break;
case DICTID:
NEEDBITS(32);
strm->adler = state->check = REVERSE(hold);
INITBITS();
state->mode = DICT;
case DICT:
if (state->havedict == 0)
{
RESTORE();
return Z_NEED_DICT;
}
strm->adler = state->check = adler32(0L, NULL, 0);
state->mode = TYPE;
case TYPE:
if (flush == Z_BLOCK) goto inf_leave;
case TYPEDO:
if (state->last)
{
BYTEBITS();
state->mode = CHECK;
break;
}
NEEDBITS(3);
state->last = BITS(1);
DROPBITS(1);
switch (BITS(2))
{
case 0: /* stored block */
state->mode = STORED;
break;
case 1: /* fixed block */
fixedtables(state);
state->mode = LEN; /* decode codes */
break;
case 2: /* dynamic block */
state->mode = TABLE;
break;
case 3:
strm->msg = (char *)"invalid block type";
state->mode = BAD;
}
DROPBITS(2);
break;
case STORED:
BYTEBITS(); /* go to byte boundary */
NEEDBITS(32);
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff))
{
strm->msg = (char *)"invalid stored block lengths";
state->mode = BAD;
break;
}
state->length = (unsigned)hold & 0xffff;
INITBITS();
state->mode = COPY;
case COPY:
copy = state->length;
if (copy)
{
if (copy > have) copy = have;
if (copy > left) copy = left;
if (copy == 0) goto inf_leave;
memcpy(put, next, copy);
have -= copy;
next += copy;
left -= copy;
put += copy;
state->length -= copy;
break;
}
state->mode = TYPE;
break;
case TABLE:
NEEDBITS(14);
state->nlen = BITS(5) + 257;
DROPBITS(5);
state->ndist = BITS(5) + 1;
DROPBITS(5);
state->ncode = BITS(4) + 4;
DROPBITS(4);
if (state->nlen > 286 || state->ndist > 30)
{
strm->msg = (char *)"too many length or distance symbols";
state->mode = BAD;
break;
}
state->have = 0;
state->mode = LENLENS;
case LENLENS:
while (state->have < state->ncode)
{
NEEDBITS(3);
state->lens[order[state->have++]] = (unsigned short)BITS(3);
DROPBITS(3);
}
while (state->have < 19) state->lens[order[state->have++]] = 0;
state->next = state->codes;
state->lencode = (code const *)(state->next);
state->lenbits = 7;
ret = inflate_table(CODES, state->lens, 19, &(state->next), &(state->lenbits), state->work);
if (ret)
{
strm->msg = (char *)"invalid code lengths set";
state->mode = BAD;
break;
}
state->have = 0;
state->mode = CODELENS;
case CODELENS:
while (state->have < state->nlen + state->ndist)
{
for (;;)
{
this = state->lencode[BITS(state->lenbits)];
if ((unsigned)(this.bits) <= bits) break;
PULLBYTE();
}
if (this.val < 16)
{
NEEDBITS(this.bits);
DROPBITS(this.bits);
state->lens[state->have++] = this.val;
}
else
{
if (this.val == 16)
{
NEEDBITS(this.bits + 2);
DROPBITS(this.bits);
if (state->have == 0)
{
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
len = state->lens[state->have - 1];
copy = 3 + BITS(2);
DROPBITS(2);
}
else if (this.val == 17)
{
NEEDBITS(this.bits + 3);
DROPBITS(this.bits);
len = 0;
copy = 3 + BITS(3);
DROPBITS(3);
}
else
{
NEEDBITS(this.bits + 7);
DROPBITS(this.bits);
len = 0;
copy = 11 + BITS(7);
DROPBITS(7);
}
if (state->have + copy > state->nlen + state->ndist)
{
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
while (copy--) state->lens[state->have++] = (unsigned short)len;
}
}
/* handle error breaks in while */
if (state->mode == BAD) break;
/* build code tables */
state->next = state->codes;
state->lencode = (code const *)(state->next);
state->lenbits = 9;
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), &(state->lenbits), state->work);
if (ret)
{
strm->msg = (char *)"invalid literal/lengths set";
state->mode = BAD;
break;
}
state->distcode = (code const *)(state->next);
state->distbits = 6;
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, &(state->next), &(state->distbits), state->work);
if (ret)
{
strm->msg = (char *)"invalid distances set";
state->mode = BAD;
break;
}
state->mode = LEN;
case LEN:
if (have >= 6 && left >= 258)
{
RESTORE();
inflate_fast(strm, out);
LOAD();
break;
}
for (;;)
{
this = state->lencode[BITS(state->lenbits)];
if ((unsigned)(this.bits) <= bits) break;
PULLBYTE();
}
if (this.op && (this.op & 0xf0) == 0)
{
last = this;
for (;;)
{
this = state->lencode[last.val + (BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + this.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
}
DROPBITS(this.bits);
state->length = (unsigned)this.val;
if ((int)(this.op) == 0)
{
state->mode = LIT;
break;
}
if (this.op & 32)
{
state->mode = TYPE;
break;
}
if (this.op & 64)
{
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
state->extra = (unsigned)(this.op) & 15;
state->mode = LENEXT;
case LENEXT:
if (state->extra)
{
NEEDBITS(state->extra);
state->length += BITS(state->extra);
DROPBITS(state->extra);
}
state->mode = DIST;
case DIST:
for (;;)
{
this = state->distcode[BITS(state->distbits)];
if ((unsigned)(this.bits) <= bits) break;
PULLBYTE();
}
if ((this.op & 0xf0) == 0)
{
last = this;
for (;;)
{
this = state->distcode[last.val + (BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + this.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
}
DROPBITS(this.bits);
if (this.op & 64)
{
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
state->offset = (unsigned)this.val;
state->extra = (unsigned)(this.op) & 15;
state->mode = DISTEXT;
case DISTEXT:
if (state->extra)
{
NEEDBITS(state->extra);
state->offset += BITS(state->extra);
DROPBITS(state->extra);
}
if (state->offset > state->whave + out - left)
{
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
state->mode = MATCH;
case MATCH:
if (left == 0) goto inf_leave;
copy = out - left;
if (state->offset > copy) /* copy from window */
{
copy = state->offset - copy;
if (copy > state->write)
{
copy -= state->write;
from = state->window + (state->wsize - copy);
}
else from = state->window + (state->write - copy);
if (copy > state->length) copy = state->length;
}
else /* copy from output */
{
from = put - state->offset;
copy = state->length;
}
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do{
*put++ = *from++;
}while (--copy);
if (state->length == 0) state->mode = LEN;
break;
case LIT:
if (left == 0) goto inf_leave;
*put++ = (unsigned char)(state->length);
left--;
state->mode = LEN;
break;
case CHECK:
if (state->wrap)
{
NEEDBITS(32);
out -= left;
strm->total_out += out;
state->total += out;
if (out) strm->adler = state->check =
UPDATE(state->check, put - out, out);
out = left;
if ((REVERSE(hold)) != state->check)
{
strm->msg = (char *)"incorrect data check";
state->mode = BAD;
break;
}
INITBITS();
}
state->mode = DONE;
case DONE:
ret = Z_STREAM_END;
goto inf_leave;
case BAD:
ret = Z_DATA_ERROR;
goto inf_leave;
case MEM:
return Z_MEM_ERROR;
case SYNC:
default: return Z_STREAM_ERROR;
}
//Return from inflate(), updating the total counts and the check value.
//If there was no progress during the inflate() call, return a buffer
//error. Call updatewindow() to create and/or update the window state.
//Note: a memory error from inflate() is non-recoverable.
inf_leave:
RESTORE();
if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
if (updatewindow(strm, out))
{
state->mode = MEM;
return Z_MEM_ERROR;
}
in -= strm->avail_in;
out -= strm->avail_out;
strm->total_in += in;
strm->total_out += out;
state->total += out;
if (state->wrap && out) strm->adler = state->check = UPDATE(state->check, strm->next_out - out, out);
strm->data_type = state->bits + (state->last ? 64 : 0) + (state->mode == TYPE ? 128 : 0);
if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) ret = Z_BUF_ERROR;
return ret;
}
int inflateEnd(z_streamp strm)
{
struct inflate_state *state;
if (strm == NULL || strm->state == NULL || strm->zfree == (free_func)0)
return Z_STREAM_ERROR;
state = (struct inflate_state *)strm->state;
if (state->window != NULL) (*((strm)->zfree))((strm)->opaque, (byte*)(state->window));
(*((strm)->zfree))((strm)->opaque, (byte*)(strm->state));
strm->state = NULL;
return Z_OK;
}
int inflateReset(z_streamp strm)
{
struct inflate_state *state;
if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;
state = (struct inflate_state *)strm->state;
strm->total_in = strm->total_out = state->total = 0;
strm->msg = NULL;
strm->adler = 1; // to support ill-conceived Java test suite
state->mode = HEAD;
state->last = 0;
state->havedict = 0;
state->dmax = 32768U;
state->head = NULL;
state->wsize = 0;
state->whave = 0;
state->write = 0;
state->hold = 0;
state->bits = 0;
state->lencode = state->distcode = state->next = state->codes;
return Z_OK;
}