diff --git a/cl_dll/view.cpp b/cl_dll/view.cpp index 5eb63fb..77d35dd 100644 --- a/cl_dll/view.cpp +++ b/cl_dll/view.cpp @@ -703,13 +703,14 @@ void V_CalcNormalRefdef ( struct ref_params_s *pparams ) view->model = NULL; // Add in the punchangle, if any - VectorAdd ( pparams->viewangles, pparams->punchangle, pparams->viewangles ); + pparams->viewangles = pparams->viewangles + pparams->punchangle; +#if 0 // Include client side punch, too VectorAdd ( pparams->viewangles, (float *)&ev_punchangle, pparams->viewangles); V_DropPunchAngle ( pparams->frametime, (float *)&ev_punchangle ); - +#endif // smooth out stair step ups #if 1 if ( !pparams->smoothing && pparams->onground && pparams->simorg[2] - oldz > 0)