Debug
Win32
Release
Win32
{DC1DD765-CFEB-47DA-A2EA-9F1E20A24272}
Win32Proj
hl_cdll
DynamicLibrary
true
NotSet
v140
DynamicLibrary
false
true
NotSet
v140
true
$(Configuration)\$(ProjectName)\
client
$(Configuration)\$(ProjectName)\int\
false
$(Configuration)\$(ProjectName)\
client
$(Configuration)\$(ProjectName)\int\
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;CLIENT_DLL;CLIENT_WEAPONS;HL_DLL;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)
MultiThreadedDebug
..\dlls;..\cl_dll\include\studio;..\cl_dll\include\hud;..\cl_dll\include;..\cl_dll;..\public;..\common;..\pm_shared;..\engine;..\utils\vgui\include;..\game_shared;..\external;%(AdditionalIncludeDirectories)
true
Windows
true
wsock32.lib;winmm.lib;%(AdditionalDependencies)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;CLIENT_DLL;CLIENT_WEAPONS;HL_DLL;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)
MultiThreaded
..\dlls;..\cl_dll\include\studio;..\cl_dll\include\hud;..\cl_dll\include;..\cl_dll;..\public;..\common;..\pm_shared;..\engine;..\utils\vgui\include;..\game_shared;..\external;%(AdditionalIncludeDirectories)
true
Windows
true
true
true
wsock32.lib;winmm.lib;%(AdditionalDependencies)