/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object code is restricted to non-commercial enhancements to products from * Valve LLC. All other use, distribution, or modification is prohibited * without written permission from Valve LLC. * ****/ #define BUYING_EVERYONE 0 #define BUYING_ONLY_CT 1 #define BUYING_ONLY_T 2 #define BUYING_NO_ONE 3 class CMapInfo : public CPointEntity { public: void Spawn(void); void KeyValue(KeyValueData *pkvd); public: int m_iBuyingStatus; int m_flBombRadius; };