#Xash3d mainui port for android #Copyright (c) nicknekit LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include $(XASH3D_CONFIG) ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard) LOCAL_MODULE_FILENAME = libmenu_hardfp endif LOCAL_MODULE := menu APP_PLATFORM := android-12 LOCAL_C_INCLUDES := $(SDL_PATH)/include \ $(LOCAL_PATH)/. \ $(LOCAL_PATH)/../common \ $(LOCAL_PATH)/../pm_shared \ $(LOCAL_PATH)/../engine \ $(LOCAL_PATH)/../engine/common \ $(LOCAL_PATH)/../utils/vgui/include \ $(HLSDK_PATH)/cl_dll/ LOCAL_SRC_FILES := basemenu.cpp \ menu_advcontrols.cpp \ menu_audio.cpp \ menu_btns.cpp \ menu_configuration.cpp \ menu_controls.cpp \ menu_creategame.cpp \ menu_credits.cpp \ menu_filedialog.cpp \ menu_gameoptions.cpp \ menu_internetgames.cpp \ menu_langame.cpp \ menu_main.cpp \ menu_multiplayer.cpp \ menu_playersetup.cpp \ menu_strings.cpp \ menu_video.cpp \ menu_vidmodes.cpp \ menu_vidoptions.cpp \ menu_touchoptions.cpp \ menu_touch.cpp \ menu_touchedit.cpp \ menu_touchbuttons.cpp \ udll_int.cpp \ ui_title_anim.cpp \ utils.cpp \ legacy/menu_playrec.cpp \ legacy/menu_playdemo.cpp \ legacy/menu_recdemo.cpp #ifeq ($(XASH_SDL),1) #LOCAL_SHARED_LIBRARIES += SDL2 #endif include $(BUILD_SHARED_LIBRARY)