/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object code is restricted to non-commercial enhancements to products from * Valve LLC. All other use, distribution, or modification is prohibited * without written permission from Valve LLC. * ****/ #include "stdafx.h" #include "skill.h" skilldata_t gSkillData; float GetSkillCvar(char *pName) { char szBuffer[64]; int iCount = sprintf(szBuffer, "%s%d",pName, gSkillData.iSkillLevel); float flValue = CVAR_GET_FLOAT(szBuffer); if (flValue <= 0) ALERT(at_console, "\n\n** GetSkillCVar Got a zero for %s **\n\n", szBuffer); return flValue; }