cs16-client-legacy/cl_dll/hud
2016-12-10 01:39:49 +03:00
..
ammo_secondary.cpp
ammo.cpp Optimize NVG, new cvar: cl_fancy_nvg, default: 0 2016-10-15 00:51:50 +03:00
ammohistory.cpp
battery.cpp
death.cpp Fix DeathMsg and SayText position when spectating 2016-10-18 18:25:20 +03:00
flashlight.cpp
geiger.cpp
health.cpp Fix appearing Hostage at 0,0,0 in radar, fix SayText message to allow dead players 2016-10-18 17:10:37 +03:00
hud_msg.cpp
hud_redraw.cpp Check sv_skipshield in cl_android_force_defaults. Fix messed up HUD with hud_scale. 2016-10-27 00:47:15 +03:00
hud_spectator.cpp
hud_update.cpp
hud.cpp Fix first run check 2016-12-10 01:39:49 +03:00
menu.cpp
message.cpp
money.cpp
MOTD.cpp Ignore HTML'ed MOTD 2016-12-10 00:56:02 +03:00
nvg.cpp Optimize NVG, new cvar: cl_fancy_nvg, default: 0 2016-10-15 00:51:50 +03:00
radar.cpp Fix radar 2016-10-22 19:31:43 +03:00
radio.cpp Radar improvements 2016-10-19 01:02:11 +03:00
saytext.cpp Try to fix muzzleflash related bug, remove tracerCount declaration in events, simple and undone implementation of gunsmoke 2016-10-26 21:13:23 +03:00
scoreboard.cpp Draw BOT in ping for bots. 2016-11-17 16:15:22 +03:00
sniperscope.cpp
spectator_gui.cpp Check sv_skipshield in cl_android_force_defaults. Fix messed up HUD with hud_scale. 2016-10-27 00:47:15 +03:00
status_icons.cpp
statusbar.cpp
text_message.cpp Check sv_skipshield in cl_android_force_defaults. Fix messed up HUD with hud_scale. 2016-10-27 00:47:15 +03:00
timer.cpp
train.cpp