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hlsdk-xash3d/game_shared/voice_common.h

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//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ============
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//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#pragma once
#ifndef VOICE_COMMON_H
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#define VOICE_COMMON_H
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#include "bitvec.h"
#define VOICE_MAX_PLAYERS 32 // (todo: this should just be set to MAX_CLIENTS).
#define VOICE_MAX_PLAYERS_DW ((VOICE_MAX_PLAYERS / 32) + !!(VOICE_MAX_PLAYERS & 31))
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typedef CBitVec<VOICE_MAX_PLAYERS> CPlayerBitVec;
#endif // VOICE_COMMON_H