mirror of https://github.com/FWGS/hlsdk-xash3d
20 lines
968 B
C
20 lines
968 B
C
|
//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
|
|||
|
//
|
|||
|
// Purpose: New version of the slider bar
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
//=========================================================
|
|||
|
// squad.h
|
|||
|
//=========================================================
|
|||
|
|
|||
|
// these are special group roles that are assigned to members when the group is formed.
|
|||
|
// the reason these are explicitly assigned and tasks like throwing grenades to flush out
|
|||
|
// enemies is that it's bad to have two members trying to flank left at the same time, but
|
|||
|
// ok to have two throwing grenades at the same time. When a squad member cannot attack the
|
|||
|
// enemy, it will choose to execute its special role.
|
|||
|
#define bits_SQUAD_FLANK_LEFT ( 1 << 0 )
|
|||
|
#define bits_SQUAD_FLANK_RIGHT ( 1 << 1 )
|
|||
|
#define bits_SQUAD_ADVANCE ( 1 << 2 )
|
|||
|
#define bits_SQUAD_FLUSH_ATTACK ( 1 << 3 )
|