From 0559268c434c11b1d7a0d2dd8b482436f285acfa Mon Sep 17 00:00:00 2001 From: mittorn Date: Mon, 2 May 2016 21:08:52 +0000 Subject: [PATCH] Remove annoying EF_BRIGHTFIELD on blocked monsters --- dlls/monsters.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/monsters.cpp b/dlls/monsters.cpp index 1e6191d1..bad738c9 100644 --- a/dlls/monsters.cpp +++ b/dlls/monsters.cpp @@ -2091,7 +2091,9 @@ void CBaseMonster :: StartMonster ( void ) if (!WALK_MOVE ( ENT(pev), 0, 0, WALKMOVE_NORMAL ) ) { ALERT(at_error, "Monster %s stuck in wall--level design error\n", STRING(pev->classname)); +#ifdef _DEBUG pev->effects = EF_BRIGHTFIELD; +#endif } } else