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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 09:57:21 +01:00

Gauss color depends on its charge

This commit is contained in:
Roman Chistokhodov 2021-02-10 20:25:30 +03:00
parent 9fc712da01
commit 0a29ec49c8

View File

@ -948,13 +948,13 @@ void EV_FireGauss( event_args_t *args )
0.1f,
m_fPrimaryFire ? 1.0f : 2.5f,
0.0f,
m_fPrimaryFire ? 128.0f : flDamage,
(m_fPrimaryFire ? 128.0f : flDamage) / 255.0f,
0,
0,
0,
m_fPrimaryFire ? 255 : 255,
m_fPrimaryFire ? 128 : 255,
m_fPrimaryFire ? 0 : 255
(m_fPrimaryFire ? 255 : 255) / 255.0f,
(m_fPrimaryFire ? 128 : 255) / 255.0f,
(m_fPrimaryFire ? 0 : 255) / 255.0f
);
}
else
@ -965,13 +965,13 @@ void EV_FireGauss( event_args_t *args )
0.1f,
m_fPrimaryFire ? 1.0f : 2.5f,
0.0f,
m_fPrimaryFire ? 128.0f : flDamage,
(m_fPrimaryFire ? 128.0f : flDamage) / 255.0f,
0,
0,
0,
m_fPrimaryFire ? 255 : 255,
m_fPrimaryFire ? 128 : 255,
m_fPrimaryFire ? 0 : 255
(m_fPrimaryFire ? 255 : 255) / 255.0f,
(m_fPrimaryFire ? 128 : 255) / 255.0f,
(m_fPrimaryFire ? 0 : 255) / 255.0f
);
}