mirror of https://github.com/FWGS/hlsdk-xash3d
revert DONT_SAVE on spawnpoints
This commit is contained in:
parent
60a307d059
commit
0c318c41b6
|
@ -67,7 +67,7 @@ class CBasePlayerStart : public CPointEntity
|
|||
{
|
||||
public:
|
||||
// prevent transition as FCAP_ACROSS_TRANSITION does not help
|
||||
virtual int ObjectCaps( void ) { return CPointEntity::ObjectCaps() | FCAP_DONT_SAVE; }
|
||||
//virtual int ObjectCaps( void ) { return CPointEntity::ObjectCaps() | FCAP_DONT_SAVE; }
|
||||
|
||||
private:
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue