mirror of https://github.com/FWGS/hlsdk-xash3d
Fix viewmodel.
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@ -309,9 +309,9 @@ BOOL CPipebomb::Deploy()
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m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + UTIL_SharedRandomFloat( m_pPlayer->random_seed, 10, 15 );
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m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + UTIL_SharedRandomFloat( m_pPlayer->random_seed, 10, 15 );
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if( m_chargeReady )
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if( m_chargeReady )
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return DefaultDeploy( "models/w_pipebomb_watch.mdl", "models/p_pipebomb_watch.mdl", SATCHEL_RADIO_DRAW, "hive" );
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return DefaultDeploy( "models/v_pipebomb_watch.mdl", "models/p_pipebomb_watch.mdl", SATCHEL_RADIO_DRAW, "hive" );
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else
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else
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return DefaultDeploy( "models/v_pipebomb.mdl", "models/w_pipebomb.mdl", SATCHEL_DRAW, "trip" );
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return DefaultDeploy( "models/v_pipebomb.mdl", "models/p_pipebomb.mdl", SATCHEL_DRAW, "trip" );
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return TRUE;
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return TRUE;
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}
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}
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