From 1f458edb0be871e729a475228ba025583bd4ee52 Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin <15944199+nekonomicon@users.noreply.github.com> Date: Tue, 13 Feb 2024 23:03:14 +0500 Subject: [PATCH] Turn on weapon bobbing by default. --- cl_dll/hud.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cl_dll/hud.cpp b/cl_dll/hud.cpp index f16e30b9..e82679bf 100644 --- a/cl_dll/hud.cpp +++ b/cl_dll/hud.cpp @@ -380,7 +380,7 @@ void CHud::Init( void ) m_pCvarStealMouse = CVAR_CREATE( "hud_capturemouse", "1", FCVAR_ARCHIVE ); m_pCvarDraw = CVAR_CREATE( "hud_draw", "1", FCVAR_ARCHIVE ); cl_lw = gEngfuncs.pfnGetCvarPointer( "cl_lw" ); - cl_viewbob = CVAR_CREATE( "cl_viewbob", "0", FCVAR_ARCHIVE ); + cl_viewbob = CVAR_CREATE( "cl_viewbob", "1", FCVAR_ARCHIVE ); m_pSpriteList = NULL;