diff --git a/CMakeLists.txt b/CMakeLists.txt index dddaef86..33b58846 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -58,7 +58,7 @@ else() option(GOLDSOURCE_SUPPORT "Build goldsource compatible client library" OFF) endif() -option(BARNACLE_FIX_VISIBILITY "Enable barnacle tongue length fix" ON) +option(BARNACLE_FIX_VISIBILITY "Enable barnacle tongue length fix" OFF) option(CLIENT_WEAPONS "Enable client local weapons prediction" ON) option(CROWBAR_IDLE_ANIM "Enable crowbar idle animation" ON) option(CROWBAR_DELAY_FIX "Enable crowbar attack delay fix" ON) diff --git a/dlls/game.cpp b/dlls/game.cpp index 5f0c5176..018d370c 100644 --- a/dlls/game.cpp +++ b/dlls/game.cpp @@ -37,7 +37,7 @@ cvar_t chargerfix = { "chargerfix", "1", FCVAR_SERVER }; cvar_t satchelfix = { "satchelfix", "1", FCVAR_SERVER }; cvar_t explosionfix = { "explosionfix", "1", FCVAR_SERVER }; cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "1", FCVAR_SERVER }; -cvar_t corpsephysics = { "corpsephysics", "1", FCVAR_SERVER }; +cvar_t corpsephysics = { "corpsephysics", "0", FCVAR_SERVER }; cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER }; cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER }; cvar_t aimcrosshair = { "mp_autocrosshair","1", FCVAR_SERVER };