mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-23 18:29:36 +01:00
server: fix some missing newlines in alerts
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a3b2931441
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27dff8ba3f
@ -480,7 +480,7 @@ int FindTransition( void *pmodel, int iEndingAnim, int iGoalAnim, int *piDir )
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}
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}
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ALERT( at_console, "error in transition graph" );
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ALERT( at_console, "error in transition graph\n" );
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return iGoalAnim;
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}
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@ -98,7 +98,7 @@ void CCycler::GenericCyclerSpawn( const char *szModel, Vector vecMin, Vector vec
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{
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if( !szModel || !*szModel )
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{
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ALERT( at_error, "cycler at %.0f %.0f %0.f missing modelname", (double)pev->origin.x, (double)pev->origin.y, (double)pev->origin.z );
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ALERT( at_error, "cycler at %.0f %.0f %0.f missing modelname\n", (double)pev->origin.x, (double)pev->origin.y, (double)pev->origin.z );
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REMOVE_ENTITY( ENT( pev ) );
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return;
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}
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@ -2087,7 +2087,7 @@ void CBaseMonster::StartMonster( void )
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if( !m_pGoalEnt )
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{
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ALERT( at_error, "ReadyMonster()--%s couldn't find target %s", STRING( pev->classname ), STRING( pev->target ) );
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ALERT( at_error, "ReadyMonster()--%s couldn't find target %s\n", STRING( pev->classname ), STRING( pev->target ) );
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}
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else
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{
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@ -2099,7 +2099,7 @@ void CBaseMonster::StartMonster( void )
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// At this point, we expect only a path_corner as initial goal
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if( !FClassnameIs( m_pGoalEnt->pev, "path_corner" ) )
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{
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ALERT( at_warning, "ReadyMonster--monster's initial goal '%s' is not a path_corner", STRING( pev->target ) );
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ALERT( at_warning, "ReadyMonster--monster's initial goal '%s' is not a path_corner\n", STRING( pev->target ) );
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}
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#endif
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// set the monster up to walk a path corner path.
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@ -367,7 +367,7 @@ void COsprey::UpdateGoal()
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}
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else
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{
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ALERT( at_console, "osprey missing target" );
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ALERT( at_console, "osprey missing target\n" );
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}
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}
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@ -93,13 +93,13 @@ void CPathCorner::Touch( CBaseEntity *pOther )
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// UNDONE: support non-zero flWait
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/*
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if( m_flWait != 0 )
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ALERT( at_warning, "Non-zero path-cornder waits NYI" );
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ALERT( at_warning, "Non-zero path-cornder waits NYI\n" );
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*/
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// Find the next "stop" on the path, make it the goal of the "toucher".
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if( FStringNull( pev->target ) )
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{
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ALERT( at_warning, "PathCornerTouch: no next stop specified" );
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ALERT( at_warning, "PathCornerTouch: no next stop specified\n" );
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}
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pOther->m_pGoalEnt = CBaseEntity::Instance( FIND_ENTITY_BY_TARGETNAME( NULL, STRING( pev->target ) ) );
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@ -107,7 +107,7 @@ void CPathCorner::Touch( CBaseEntity *pOther )
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// If "next spot" was not found (does not exist - level design error)
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if( !pOther->m_pGoalEnt )
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{
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ALERT( at_console, "PathCornerTouch--%s couldn't find next stop in path: %s", STRING( pev->classname ), STRING( pev->target ) );
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ALERT( at_console, "PathCornerTouch--%s couldn't find next stop in path: %s\n", STRING( pev->classname ), STRING( pev->target ) );
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return;
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}
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@ -375,7 +375,7 @@ CPathTrack *CPathTrack::Nearest( Vector origin )
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deadCount++;
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if( deadCount > 9999 )
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{
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ALERT( at_error, "Bad sequence of path_tracks from %s", STRING( pev->targetname ) );
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ALERT( at_error, "Bad sequence of path_tracks from %s\n", STRING( pev->targetname ) );
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return NULL;
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}
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delta = origin - ppath->pev->origin;
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@ -816,7 +816,7 @@ void CFuncTrain::Spawn( void )
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pev->speed = 100;
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if( FStringNull(pev->target) )
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ALERT( at_console, "FuncTrain with no target" );
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ALERT( at_console, "FuncTrain with no target\n" );
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if( pev->dmg == 0 )
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pev->dmg = 2;
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@ -1441,7 +1441,7 @@ void CFuncTrackTrain::Spawn( void )
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m_dir = 1;
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if( FStringNull( pev->target ) )
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ALERT( at_console, "FuncTrain with no target" );
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ALERT( at_console, "FuncTrain with no target\n" );
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if( pev->spawnflags & SF_TRACKTRAIN_PASSABLE )
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pev->solid = SOLID_NOT;
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@ -2869,7 +2869,7 @@ edict_t *EntSelectSpawnPoint( CBaseEntity *pPlayer )
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ReturnSpot:
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if( FNullEnt( pSpot ) )
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{
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ALERT( at_error, "PutClientInServer: no info_player_start on level" );
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ALERT( at_error, "PutClientInServer: no info_player_start on level\n" );
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return INDEXENT( 0 );
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}
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@ -429,7 +429,7 @@ void CCineAI::PossessEntity( void )
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pTarget->pev->flags &= ~FL_ONGROUND;
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break;
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default:
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ALERT( at_aiconsole, "aiscript: invalid Move To Position value!" );
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ALERT( at_aiconsole, "aiscript: invalid Move To Position value!\n" );
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break;
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}
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@ -1053,7 +1053,7 @@ void CTriggerMultiple::Spawn( void )
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if( pev->health > 0 )
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{
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if( FBitSet( pev->spawnflags, SPAWNFLAG_NOTOUCH ) )
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ALERT( at_error, "trigger_multiple spawn: health and notouch don't make sense" );
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ALERT( at_error, "trigger_multiple spawn: health and notouch don't make sense\n" );
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pev->max_health = pev->health;
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UNDONE: where to get pfnDie from?
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pev->pfnDie = multi_killed;
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@ -1206,16 +1206,16 @@ void CBaseTrigger::CounterUse( CBaseEntity *pActivator, CBaseEntity *pCaller, US
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switch( m_cTriggersLeft )
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{
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case 1:
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ALERT( at_console, "Only 1 more to go..." );
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ALERT( at_console, "Only 1 more to go...\n" );
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break;
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case 2:
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ALERT( at_console, "Only 2 more to go..." );
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ALERT( at_console, "Only 2 more to go...\n" );
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break;
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case 3:
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ALERT( at_console, "Only 3 more to go..." );
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ALERT( at_console, "Only 3 more to go...\n" );
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break;
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default:
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ALERT( at_console, "There are more to go..." );
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ALERT( at_console, "There are more to go...\n" );
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break;
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}
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}
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@ -1224,7 +1224,7 @@ void CBaseTrigger::CounterUse( CBaseEntity *pActivator, CBaseEntity *pCaller, US
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// !!!UNDONE: I don't think we want these Quakesque messages
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if( fTellActivator )
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ALERT( at_console, "Sequence completed!" );
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ALERT( at_console, "Sequence completed!\n" );
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ActivateMultiTrigger( m_hActivator );
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}
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@ -1384,7 +1384,7 @@ When the player touches this, he gets sent to the map listed in the "map" variab
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void CChangeLevel::Spawn( void )
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{
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if( FStrEq( m_szMapName, "" ) )
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ALERT( at_console, "a trigger_changelevel doesn't have a map" );
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ALERT( at_console, "a trigger_changelevel doesn't have a map\n" );
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if( FStrEq( m_szLandmarkName, "" ) )
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ALERT( at_console, "trigger_changelevel to %s doesn't have a landmark\n", m_szMapName );
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@ -1648,7 +1648,7 @@ int CChangeLevel::ChangeList( LEVELLIST *pLevelList, int maxList )
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entityFlags[entityCount] = flags;
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entityCount++;
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if( entityCount > MAX_ENTITY )
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ALERT( at_error, "Too many entities across a transition!" );
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ALERT( at_error, "Too many entities across a transition!\n" );
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}
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//else
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// ALERT( at_console, "Failed %s\n", STRING( pEntity->pev->classname ) );
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@ -314,10 +314,10 @@ edict_t *DBG_EntOfVars( const entvars_t *pev )
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{
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if( pev->pContainingEntity != NULL )
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return pev->pContainingEntity;
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ALERT( at_console, "entvars_t pContainingEntity is NULL, calling into engine" );
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ALERT( at_console, "entvars_t pContainingEntity is NULL, calling into engine\n" );
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edict_t *pent = (*g_engfuncs.pfnFindEntityByVars)( (entvars_t*)pev );
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if( pent == NULL )
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ALERT( at_console, "DAMN! Even the engine couldn't FindEntityByVars!" );
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ALERT( at_console, "DAMN! Even the engine couldn't FindEntityByVars!\n" );
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( (entvars_t *)pev )->pContainingEntity = pent;
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return pent;
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}
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@ -1748,7 +1748,7 @@ unsigned short CSaveRestoreBuffer::TokenHash( const char *pszToken )
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static int tokensparsed = 0;
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tokensparsed++;
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if( !m_pdata->tokenCount || !m_pdata->pTokens )
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ALERT( at_error, "No token table array in TokenHash()!" );
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ALERT( at_error, "No token table array in TokenHash()!\n" );
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#endif
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for( int i = 0; i < m_pdata->tokenCount; i++ )
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{
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@ -1757,7 +1757,7 @@ unsigned short CSaveRestoreBuffer::TokenHash( const char *pszToken )
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if( i > 50 && !beentheredonethat )
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{
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beentheredonethat = TRUE;
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ALERT( at_error, "CSaveRestoreBuffer :: TokenHash() is getting too full!" );
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ALERT( at_error, "CSaveRestoreBuffer :: TokenHash() is getting too full!\n" );
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}
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#endif
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int index = hash + i;
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@ -1773,7 +1773,7 @@ unsigned short CSaveRestoreBuffer::TokenHash( const char *pszToken )
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// Token hash table full!!!
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// [Consider doing overflow table(s) after the main table & limiting linear hash table search]
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ALERT( at_error, "CSaveRestoreBuffer :: TokenHash() is COMPLETELY FULL!" );
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ALERT( at_error, "CSaveRestoreBuffer :: TokenHash() is COMPLETELY FULL!\n" );
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return 0;
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}
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@ -2086,7 +2086,7 @@ void CSave::BufferHeader( const char *pname, int size )
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{
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short hashvalue = TokenHash( pname );
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if( size > 1 << ( sizeof(short) * 8 ) )
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ALERT( at_error, "CSave :: BufferHeader() size parameter exceeds 'short'!" );
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ALERT( at_error, "CSave :: BufferHeader() size parameter exceeds 'short'!\n" );
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BufferData( (const char *)&size, sizeof(short) );
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BufferData( (const char *)&hashvalue, sizeof(short) );
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}
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@ -2098,7 +2098,7 @@ void CSave::BufferData( const char *pdata, int size )
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if( m_pdata->size + size > m_pdata->bufferSize )
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{
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ALERT( at_error, "Save/Restore overflow!" );
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ALERT( at_error, "Save/Restore overflow!\n" );
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m_pdata->size = m_pdata->bufferSize;
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return;
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}
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@ -2404,7 +2404,7 @@ void CRestore::BufferReadBytes( char *pOutput, int size )
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if( ( m_pdata->size + size ) > m_pdata->bufferSize )
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{
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ALERT( at_error, "Restore overflow!" );
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ALERT( at_error, "Restore overflow!\n" );
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m_pdata->size = m_pdata->bufferSize;
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return;
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}
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@ -886,7 +886,7 @@ void CFuncVehicle::Spawn()
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if( FStringNull( pev->target ))
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{
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ALERT( at_console, "Vehicle with no target" );
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ALERT( at_console, "Vehicle with no target\n" );
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}
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if( pev->spawnflags & SF_TRACKTRAIN_PASSABLE )
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@ -927,7 +927,7 @@ void CFuncVehicle::Restart()
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if( FStringNull( pev->target ))
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{
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ALERT( at_console, "Vehicle with no target" );
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ALERT( at_console, "Vehicle with no target\n" );
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}
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UTIL_SetOrigin( pev, pev->oldorigin );
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