diff --git a/dlls/weapons.h b/dlls/weapons.h index 312f5531..b0492c87 100644 --- a/dlls/weapons.h +++ b/dlls/weapons.h @@ -110,10 +110,10 @@ public: #define BUCKSHOT_MAX_CARRY 125 #define BOLT_MAX_CARRY 50 #define ROCKET_MAX_CARRY 5 -#define HANDGRENADE_MAX_CARRY 10 +#define HANDGRENADE_MAX_CARRY 6 #define SATCHEL_MAX_CARRY 5 #define TRIPMINE_MAX_CARRY 5 -#define SNARK_MAX_CARRY 15 +#define SNARK_MAX_CARRY 12 #define HORNET_MAX_CARRY 8 #define M203_GRENADE_MAX_CARRY 10 @@ -121,7 +121,7 @@ public: #define WEAPON_NOCLIP -1 //#define CROWBAR_MAX_CLIP WEAPON_NOCLIP -#define GLOCK_MAX_CLIP 17 +#define GLOCK_MAX_CLIP 15 #define PYTHON_MAX_CLIP 6 #define MP5_MAX_CLIP 50 #define MP5_DEFAULT_AMMO 25 @@ -137,7 +137,7 @@ public: #define SNARK_MAX_CLIP WEAPON_NOCLIP // the default amount of ammo that comes with each gun when it spawns -#define GLOCK_DEFAULT_GIVE 17 +#define GLOCK_DEFAULT_GIVE 30 #define PYTHON_DEFAULT_GIVE 6 #define MP5_DEFAULT_GIVE 25 #define MP5_DEFAULT_AMMO 25 @@ -147,10 +147,10 @@ public: #define RPG_DEFAULT_GIVE 1 #define GAUSS_DEFAULT_GIVE 20 #define EGON_DEFAULT_GIVE 20 -#define HANDGRENADE_DEFAULT_GIVE 5 +#define HANDGRENADE_DEFAULT_GIVE 2 #define SATCHEL_DEFAULT_GIVE 1 #define TRIPMINE_DEFAULT_GIVE 1 -#define SNARK_DEFAULT_GIVE 5 +#define SNARK_DEFAULT_GIVE 3 #define HIVEHAND_DEFAULT_GIVE 8 // The amount of ammo given to a player by an ammo item.