From 396629081c3d89cb9e89c1a69cb34b43b4fa01c5 Mon Sep 17 00:00:00 2001 From: a1batross Date: Sat, 13 Aug 2016 13:16:23 +0600 Subject: [PATCH] Fix "too quality" @nekonomicon's PR --- dlls/aflock.cpp | 2 +- dlls/crowbar.cpp | 18 +++++++++--------- dlls/doors.cpp | 4 ++-- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/dlls/aflock.cpp b/dlls/aflock.cpp index b27b8d4d..1e317632 100644 --- a/dlls/aflock.cpp +++ b/dlls/aflock.cpp @@ -160,7 +160,7 @@ void CFlockingFlyerFlock::Spawn() void CFlockingFlyerFlock::Precache() { //PRECACHE_MODEL( "models/aflock.mdl" ); - PRECACHE_MODEL( "models/boid.mdl "); + PRECACHE_MODEL( "models/boid.mdl" ); PrecacheFlockSounds(); } diff --git a/dlls/crowbar.cpp b/dlls/crowbar.cpp index 0ec2be70..94f0066b 100644 --- a/dlls/crowbar.cpp +++ b/dlls/crowbar.cpp @@ -53,15 +53,15 @@ void CCrowbar::Spawn( ) void CCrowbar::Precache( void ) { - PRECACHE_MODEL( "models/v_crowbar.mdl "); - PRECACHE_MODEL( "models/w_crowbar.mdl "); - PRECACHE_MODEL( "models/p_crowbar.mdl "); - PRECACHE_SOUND( "weapons/cbar_hit1.wav "); - PRECACHE_SOUND( "weapons/cbar_hit2.wav "); - PRECACHE_SOUND( "weapons/cbar_hitbod1.wav "); - PRECACHE_SOUND( "weapons/cbar_hitbod2.wav "); - PRECACHE_SOUND( "weapons/cbar_hitbod3.wav "); - PRECACHE_SOUND( "weapons/cbar_miss1.wav "); + PRECACHE_MODEL( "models/v_crowbar.mdl" ); + PRECACHE_MODEL( "models/w_crowbar.mdl" ); + PRECACHE_MODEL( "models/p_crowbar.mdl" ); + PRECACHE_SOUND( "weapons/cbar_hit1.wav" ); + PRECACHE_SOUND( "weapons/cbar_hit2.wav" ); + PRECACHE_SOUND( "weapons/cbar_hitbod1.wav" ); + PRECACHE_SOUND( "weapons/cbar_hitbod2.wav" ); + PRECACHE_SOUND( "weapons/cbar_hitbod3.wav" ); + PRECACHE_SOUND( "weapons/cbar_miss1.wav" ); m_usCrowbar = PRECACHE_EVENT( 1, "events/crowbar.sc" ); } diff --git a/dlls/doors.cpp b/dlls/doors.cpp index 26fca575..bf7205ee 100644 --- a/dlls/doors.cpp +++ b/dlls/doors.cpp @@ -1025,10 +1025,10 @@ void CMomentaryDoor::Precache( void ) switch( m_bStopSnd ) { case 0: - pev->noiseArrived = ALLOC_STRING(" common/null.wav "); + pev->noiseArrived = ALLOC_STRING( "common/null.wav" ); break; case 1: - PRECACHE_SOUND(" doors/doorstop1.wav "); + PRECACHE_SOUND( "doors/doorstop1.wav" ); pev->noiseArrived = ALLOC_STRING( "doors/doorstop1.wav" ); break; case 2: