Fix possible bug with talkmonster facing during the script (#213)

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Roman Chistokhodov 2021-11-28 23:04:50 +03:00 committed by GitHub
parent 4e7111e434
commit 3e2808de62
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1 changed files with 2 additions and 1 deletions

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@ -847,7 +847,8 @@ void CTalkMonster::Touch( CBaseEntity *pOther )
if( speed > 50.0f )
{
SetConditions( bits_COND_CLIENT_PUSH );
MakeIdealYaw( pOther->pev->origin );
if ( m_MonsterState != MONSTERSTATE_SCRIPT )
MakeIdealYaw( pOther->pev->origin );
}
}
}