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https://github.com/FWGS/hlsdk-xash3d
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Merge 7002f8fb47
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@ -542,7 +542,7 @@ int CHudAmmo::MsgFunc_HideWeapon( const char *pszName, int iSize, void *pbuf )
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}
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else
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{
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if ( m_pWeapon )
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if( m_pWeapon )
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SetCrosshair( m_pWeapon->hCrosshair, m_pWeapon->rcCrosshair, 255, 255, 255 );
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}
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@ -574,6 +574,8 @@ int CHudAmmo::MsgFunc_CurWeapon( const char *pszName, int iSize, void *pbuf )
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if( iId < 1 )
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{
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SetCrosshair( 0, nullrc, 0, 0, 0 );
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// Clear out the weapon so we don't keep drawing the last active weapon's ammo. - Solokiller
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m_pWeapon = 0;
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return 0;
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}
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