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https://github.com/FWGS/hlsdk-xash3d
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Fix client build
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1bf208cf27
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41f1b88fa6
@ -344,4 +344,7 @@ int CBasePlayerWeapon::ExtractAmmo( CBasePlayerWeapon *pWeapon ) { return 0; }
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int CBasePlayerWeapon::ExtractClipAmmo( CBasePlayerWeapon *pWeapon ) { return 0; }
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void CBasePlayerWeapon::RetireWeapon( void ) { }
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void CSoundEnt::InsertSound( int iType, const Vector &vecOrigin, int iVolume, float flDuration ) {}
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float CBasePlayer::TouchGravGun( CBaseEntity*e, int s ) { return 0; }
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void CBasePlayer::Touch( CBaseEntity * ) {}
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void RadiusDamage( Vector vecSrc, entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, float flRadius, int iClassIgnore, int bitsDamageType ){}
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@ -1,7 +1,7 @@
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#ifndef WHANDLE_H
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#define WHANDLE_H
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#ifndef CLIENT_DLL
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class CBasePlayerItem;
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@ -43,4 +43,8 @@ public:
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return Get() != other.Get();
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}
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};
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#else
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#define EHBasePlayerItem CBasePlayerItem*
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#endif
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#endif
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