2
0
mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-12 05:10:52 +01:00

Merge branch 'master' into noffice

This commit is contained in:
Andrey Akhmichin 2024-06-11 00:24:58 +05:00
commit 45a9a42fcd
8 changed files with 38 additions and 5 deletions

View File

@ -70,7 +70,8 @@ set SOURCES=../dlls/crossbow.cpp ^
util.cpp ^
view.cpp ^
scoreboard.cpp ^
MOTD.cpp
MOTD.cpp ^
../game_shared/vcs_info.cpp
set DEFINES=/DCLIENT_DLL /DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR /DGOLDSOURCE_SUPPORT /DNDEBUG
set LIBS=user32.lib Winmm.lib
set OUTNAME=client.dll

View File

@ -175,9 +175,11 @@ int CHudDeathNotice::MsgFunc_DeathMsg( const char *pszName, int iSize, void *pbu
strncat( killedwith, READ_STRING(), sizeof(killedwith) - strlen(killedwith) - 1 );
killedwith[sizeof(killedwith) - 1] = '\0';
#if USE_VGUI
#if USE_VGUI && !USE_NOVGUI_SCOREBOARD
if (gViewPort)
gViewPort->DeathMsg( killer, victim );
#else
gHUD.m_Scoreboard.DeathMsg( killer, victim );
#endif
gHUD.m_Spectator.DeathMessage( victim );

View File

@ -811,6 +811,11 @@ void GoldSourceInput::IN_GetMouseDelta( int *pOutX, int *pOutY)
mx = my = 0;
}
if (ignoreNextDelta)
{
ignoreNextDelta = false;
mx = my = 0;
}
if(pOutX) *pOutX = mx;
if(pOutY) *pOutY = my;
}
@ -873,7 +878,12 @@ void GoldSourceInput::IN_MouseMove ( float frametime, usercmd_t *cmd)
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
viewangles[PITCH] += m_pitch->value * mouse_y;
#if !USE_VGUI || USE_NOVGUI_MOTD
if( gHUD.m_MOTD.m_bShow )
gHUD.m_MOTD.scroll += m_pitch->value * mouse_y;
else
#endif
viewangles[PITCH] += m_pitch->value * mouse_y;
if (viewangles[PITCH] > cl_pitchdown->value)
viewangles[PITCH] = cl_pitchdown->value;
if (viewangles[PITCH] < -cl_pitchup->value)
@ -1580,6 +1590,7 @@ IN_Init
*/
void GoldSourceInput::IN_Init (void)
{
ignoreNextDelta = false;
m_filter = gEngfuncs.pfnRegisterVariable ( "m_filter","0", FCVAR_ARCHIVE );
sensitivity = gEngfuncs.pfnRegisterVariable ( "sensitivity","3", FCVAR_ARCHIVE ); // user mouse sensitivity setting.
@ -1680,4 +1691,9 @@ void GoldSourceInput::IN_Init (void)
IN_StartupJoystick ();
}
void GoldSourceInput::IgnoreNextMouseDelta()
{
ignoreNextDelta = true;
}
#endif

View File

@ -87,7 +87,12 @@ void IN_ResetMouse()
currentInput->IN_ResetMouse();
}
void IgnoreNextMouseDelta()
{
currentInput->IgnoreNextMouseDelta();
}
AbstractInput* CurrentMouseInput()
{
return currentInput;
return currentInput;
}

View File

@ -21,6 +21,7 @@ public:
virtual void IN_Init( void ) = 0;
virtual void IN_ResetMouse( void ) = 0;
virtual void Joy_AdvancedUpdate( void ) = 0;
virtual void IgnoreNextMouseDelta() = 0;
};
class FWGSInput : public AbstractInput
@ -39,6 +40,7 @@ public:
virtual void IN_Init( void );
virtual void IN_ResetMouse( void ) {}
virtual void Joy_AdvancedUpdate( void ) {}
virtual void IgnoreNextMouseDelta() {}
protected:
float ac_forwardmove;
@ -82,6 +84,7 @@ public:
virtual void IN_Init( void );
virtual void IN_ResetMouse( void );
virtual void Joy_AdvancedUpdate( void );
virtual void IgnoreNextMouseDelta();
protected:
void IN_GetMouseDelta( int *pOutX, int *pOutY);
@ -98,6 +101,7 @@ protected:
int old_mouse_x, old_mouse_y, mx_accum, my_accum;
int mouseinitialized;
void* sdl2Lib;
bool ignoreNextDelta;
};
#endif

View File

@ -58,6 +58,8 @@
#include "screenfade.h"
void IN_SetVisibleMouse(bool visible);
void IgnoreNextMouseDelta();
class CCommandMenu;
// Scoreboard positions
@ -1672,6 +1674,7 @@ void TeamFortressViewport::UpdateCursorState()
if( m_pSpectatorPanel->m_menuVisible || m_pCurrentMenu || m_pTeamMenu->isVisible() || GetClientVoiceMgr()->IsInSquelchMode() )
{
IN_SetVisibleMouse(true);
IgnoreNextMouseDelta();
App::getInstance()->setCursorOveride( App::getInstance()->getScheme()->getCursor(Scheme::scu_arrow) );
return;
}
@ -1681,6 +1684,7 @@ void TeamFortressViewport::UpdateCursorState()
if( gHUD.m_pCvarStealMouse->value != 0.0f )
{
IN_SetVisibleMouse(true);
IgnoreNextMouseDelta();
App::getInstance()->setCursorOveride( App::getInstance()->getScheme()->getCursor(Scheme::scu_arrow) );
return;
}

View File

@ -108,6 +108,7 @@ set SOURCES=agrunt.cpp ^
world.cpp ^
xen.cpp ^
zombie.cpp ^
../game_shared/vcs_info.cpp ^
../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c
set DEFINES=/DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR /DNDEBUG
set LIBS=user32.lib

View File

@ -9,5 +9,5 @@ const char *g_VCSInfo_Commit = "unknown-commit";
#ifdef XASH_BUILD_BRANCH
const char *g_VCSInfo_Branch = XASH_BUILD_BRANCH;
#else
const char *g_VCSInfo_Branch = "unknown-commit";
const char *g_VCSInfo_Branch = "unknown-branch";
#endif