diff --git a/dlls/bot.cpp b/dlls/bot.cpp index b0632890..401d35dd 100644 --- a/dlls/bot.cpp +++ b/dlls/bot.cpp @@ -590,7 +590,7 @@ float CBot::BotChangeYaw( float speed ) ideal = pev->ideal_yaw; // find the difference in the current and ideal angle - diff = abs(current - ideal); + diff = fabs(current - ideal); // check if the bot is already facing the ideal_yaw direction... if (diff <= 1) @@ -1336,10 +1336,10 @@ void CBot::BotTurnAtWall( TraceResult *tr ) // D1 and D2 are the difference (in degrees) between the bot's current // angle and Y1 or Y2 (respectively). - D1 = abs(Y - Y1); - if (D1 > 179) D1 = abs(D1 - 360); - D2 = abs(Y - Y2); - if (D2 > 179) D2 = abs(D2 - 360); + D1 = fabs(Y - Y1); + if (D1 > 179) D1 = fabs(D1 - 360); + D2 = fabs(Y - Y2); + if (D2 > 179) D2 = fabs(D2 - 360); // If difference 1 (D1) is more than difference 2 (D2) then the bot will // have to turn LESS if it heads in direction Y1 otherwise, head in