diff --git a/dlls/weapons.cpp b/dlls/weapons.cpp index 3f26ecf5..67f3fad5 100644 --- a/dlls/weapons.cpp +++ b/dlls/weapons.cpp @@ -1464,7 +1464,7 @@ int CWeaponBox::GiveAmmo( int iCount, char *szName, int iMax, int *pIndex/* = NU // CWeaponBox::HasWeapon - is a weapon of this type already // packed in this box? //========================================================= -BOOL CWeaponBox::HasWeapon( CBasePlayerItem *pCheckItem ) +bool CWeaponBox::HasWeapon( CBasePlayerItem *pCheckItem ) { CBasePlayerItem *pItem = m_rgpPlayerItems[pCheckItem->iItemSlot()];