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https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-24 10:50:48 +01:00
More safe strncpy usage.
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368fdf1259
commit
58f78b4f1c
@ -207,7 +207,7 @@ int CHudDeathNotice::MsgFunc_DeathMsg( const char *pszName, int iSize, void *pbu
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else
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{
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rgDeathNoticeList[i].KillerColor = GetClientColor( killer );
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strncpy( rgDeathNoticeList[i].szKiller, killer_name, MAX_PLAYER_NAME_LENGTH );
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strncpy( rgDeathNoticeList[i].szKiller, killer_name, MAX_PLAYER_NAME_LENGTH - 1 );
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rgDeathNoticeList[i].szKiller[MAX_PLAYER_NAME_LENGTH - 1] = 0;
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}
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@ -224,7 +224,7 @@ int CHudDeathNotice::MsgFunc_DeathMsg( const char *pszName, int iSize, void *pbu
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else
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{
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rgDeathNoticeList[i].VictimColor = GetClientColor( victim );
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strncpy( rgDeathNoticeList[i].szVictim, victim_name, MAX_PLAYER_NAME_LENGTH );
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strncpy( rgDeathNoticeList[i].szVictim, victim_name, MAX_PLAYER_NAME_LENGTH - 1 );
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rgDeathNoticeList[i].szVictim[MAX_PLAYER_NAME_LENGTH - 1] = 0;
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}
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@ -519,8 +519,8 @@ void CHud::VidInit( void )
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sprintf( sz, "sprites/%s.spr", p->szSprite );
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m_rghSprites[index] = SPR_Load( sz );
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m_rgrcRects[index] = p->rc;
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strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH );
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strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH - 1 );
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m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH + ( MAX_SPRITE_NAME_LENGTH - 1 )] = '\0';
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index++;
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}
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@ -562,8 +562,8 @@ void CHud::VidInit( void )
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sprintf( sz, "sprites/%s.spr", p->szSprite );
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m_rghSprites[index] = SPR_Load( sz );
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m_rgrcRects[index] = p->rc;
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strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH );
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strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH - 1 );
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m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH + ( MAX_SPRITE_NAME_LENGTH - 1 )] = '\0';
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index++;
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}
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@ -537,7 +537,7 @@ void CHudSpectator::DirectorMessage( int iSize, void *pbuf )
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msg->holdtime = READ_FLOAT(); // holdtime
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msg->fxtime = READ_FLOAT(); // fxtime;
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strncpy( m_HUDMessageText[m_lastHudMessage], READ_STRING(), 128 );
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strncpy( m_HUDMessageText[m_lastHudMessage], READ_STRING(), 127 );
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m_HUDMessageText[m_lastHudMessage][127] = 0; // text
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msg->pMessage = m_HUDMessageText[m_lastHudMessage];
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@ -157,7 +157,7 @@ int CHudMenu::MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf )
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{
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if( !m_fWaitingForMore ) // this is the start of a new menu
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{
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strncpy( g_szPrelocalisedMenuString, READ_STRING(), MAX_MENU_STRING );
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strncpy( g_szPrelocalisedMenuString, READ_STRING(), MAX_MENU_STRING - 1 );
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}
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else
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{
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@ -169,13 +169,13 @@ int CHudMenu::MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf )
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if( !NeedMore )
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{
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// we have the whole string, so we can localise it now
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strncpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ), MAX_MENU_STRING );
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strncpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ), MAX_MENU_STRING - 1 );
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g_szMenuString[MAX_MENU_STRING - 1] = '\0';
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// Swap in characters
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if( KB_ConvertString( g_szMenuString, &temp ) )
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{
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strncpy( g_szMenuString, temp, MAX_MENU_STRING );
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strncpy( g_szMenuString, temp, MAX_MENU_STRING - 1 );
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g_szMenuString[MAX_MENU_STRING - 1] = '\0';
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free( temp );
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}
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@ -133,7 +133,7 @@ int CHudSayText::Draw( float flTime )
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static char buf[MAX_PLAYER_NAME_LENGTH + 32];
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// draw the first x characters in the player color
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strncpy( buf, g_szLineBuffer[i], Q_min(g_iNameLengths[i], MAX_PLAYER_NAME_LENGTH + 32 ) );
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strncpy( buf, g_szLineBuffer[i], Q_min(g_iNameLengths[i], MAX_PLAYER_NAME_LENGTH + 31 ) );
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buf[Q_min( g_iNameLengths[i], MAX_PLAYER_NAME_LENGTH + 31 )] = 0;
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DrawSetTextColor( g_pflNameColors[i][0], g_pflNameColors[i][1], g_pflNameColors[i][2] );
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int x = DrawConsoleString( LINE_START, y, buf );
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@ -522,7 +522,7 @@ int CHudScoreboard::MsgFunc_TeamInfo( const char *pszName, int iSize, void *pbuf
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if( cl > 0 && cl <= MAX_PLAYERS )
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{
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// set the players team
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strncpy( g_PlayerExtraInfo[cl].teamname, READ_STRING(), MAX_TEAM_NAME );
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strncpy( g_PlayerExtraInfo[cl].teamname, READ_STRING(), MAX_TEAM_NAME - 1 );
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}
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// rebuild the list of teams
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@ -564,7 +564,7 @@ int CHudScoreboard::MsgFunc_TeamInfo( const char *pszName, int iSize, void *pbuf
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}
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m_iNumTeams = Q_max( j, m_iNumTeams );
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strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME );
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strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME - 1 );
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g_TeamInfo[j].players = 0;
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}
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@ -141,7 +141,8 @@ void CHudStatusBar::ParseStatusString( int line_num )
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GetPlayerInfo( indexval, &g_PlayerInfoList[indexval] );
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if( g_PlayerInfoList[indexval].name != NULL )
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{
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strncpy( szRepString, g_PlayerInfoList[indexval].name, MAX_PLAYER_NAME_LENGTH );
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strncpy( szRepString, g_PlayerInfoList[indexval].name, MAX_PLAYER_NAME_LENGTH - 1 );
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szRepString[MAX_PLAYER_NAME_LENGTH - 1] = '\0';
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m_pflNameColors[line_num] = GetClientColor( indexval );
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}
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else
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@ -231,7 +232,7 @@ int CHudStatusBar::MsgFunc_StatusText( const char *pszName, int iSize, void *pbu
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if( line < 0 || line >= MAX_STATUSBAR_LINES )
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return 1;
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strncpy( m_szStatusText[line], READ_STRING(), MAX_STATUSTEXT_LENGTH );
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strncpy( m_szStatusText[line], READ_STRING(), MAX_STATUSTEXT_LENGTH - 1 );
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m_szStatusText[line][MAX_STATUSTEXT_LENGTH - 1] = 0; // ensure it's null terminated ( strncpy() won't null terminate if read string too long)
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if( m_szStatusText[0] == 0 )
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@ -154,7 +154,7 @@ void CommandButton::RecalculateText( void )
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void CommandButton::setText( const char *text )
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{
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strncpy( m_sMainText, text, MAX_BUTTON_SIZE );
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strncpy( m_sMainText, text, MAX_BUTTON_SIZE - 1 );
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m_sMainText[MAX_BUTTON_SIZE - 1] = 0;
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RecalculateText();
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@ -205,7 +205,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
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static const int tokenSize = 64;
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char paramName[tokenSize], paramValue[tokenSize];
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strncpy( paramName, token, tokenSize );
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strncpy( paramName, token, tokenSize - 1 );
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paramName[tokenSize-1] = 0; // ensure null termination
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// get the '=' character
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@ -225,7 +225,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
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// get paramValue
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pFile = gEngfuncs.COM_ParseFile( pFile, token );
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strncpy( paramValue, token, tokenSize );
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strncpy( paramValue, token, tokenSize - 1 );
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paramValue[tokenSize-1] = 0; // ensure null termination
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// is this a new scheme?
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@ -278,7 +278,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
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pScheme = &tmpSchemes[currentScheme];
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hasFgColor = hasBgColor = hasArmedFgColor = hasArmedBgColor = hasMouseDownFgColor = hasMouseDownBgColor = false;
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strncpy( pScheme->schemeName, paramValue, CScheme::SCHEME_NAME_LENGTH );
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strncpy( pScheme->schemeName, paramValue, CScheme::SCHEME_NAME_LENGTH - 1 );
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pScheme->schemeName[CScheme::SCHEME_NAME_LENGTH-1] = '\0'; // ensure null termination of string
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}
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@ -291,7 +291,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
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// pull the data out into the scheme
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if ( !stricmp(paramName, "FontName") )
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{
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strncpy( pScheme->fontName, paramValue, CScheme::FONT_NAME_LENGTH );
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strncpy( pScheme->fontName, paramValue, CScheme::FONT_NAME_LENGTH - 1 );
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pScheme->fontName[CScheme::FONT_NAME_LENGTH-1] = 0;
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}
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else if ( !stricmp(paramName, "FontSize") )
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@ -499,7 +499,7 @@ void ScorePanel::RebuildTeams()
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}
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m_iNumTeams = Q_max( j, m_iNumTeams );
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strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME );
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strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME - 1 );
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g_TeamInfo[j].players = 0;
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}
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@ -734,7 +734,7 @@ int TeamFortressViewport::CreateCommandMenu( const char *menuFile, int direction
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{
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// Get the mapname
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pfile = gEngfuncs.COM_ParseFile( pfile, token );
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strncpy( szMap, token, MAX_MAPNAME );
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strncpy( szMap, token, MAX_MAPNAME - 1 );
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szMap[MAX_MAPNAME - 1] = '\0';
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// Get the next token
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@ -1243,7 +1243,7 @@ void TeamFortressViewport::UpdateSpectatorPanel()
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// create player & health string
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if( player && name )
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{
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strncpy( bottomText, name, sizeof(bottomText) );
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strncpy( bottomText, name, sizeof(bottomText) - 1 );
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bottomText[ sizeof(bottomText) - 1 ] = 0;
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pBottomText = bottomText;
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}
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@ -1434,7 +1434,7 @@ CMenuPanel *TeamFortressViewport::CreateTextWindow( int iTextToShow )
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cText = pfile;
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strncpy( cTitle, m_sMapName, MAX_TITLE_LENGTH );
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strncpy( cTitle, m_sMapName, MAX_TITLE_LENGTH - 1 );
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cTitle[MAX_TITLE_LENGTH - 1] = 0;
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}
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else if( iTextToShow == SHOW_SPECHELP )
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@ -2038,7 +2038,7 @@ int TeamFortressViewport::MsgFunc_ServerName( const char *pszName, int iSize, vo
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{
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BEGIN_READ( pbuf, iSize );
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strncpy( m_szServerName, READ_STRING(), sizeof(m_szServerName) );
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strncpy( m_szServerName, READ_STRING(), sizeof(m_szServerName) - 1 );
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m_szServerName[sizeof(m_szServerName) - 1] = 0;
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return 1;
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@ -846,7 +846,7 @@ protected:
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public:
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CMenuHandler_SpectateFollow( char *player )
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{
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strncpy( m_szplayer, player, MAX_COMMAND_SIZE);
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strncpy( m_szplayer, player, MAX_COMMAND_SIZE - 1 );
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m_szplayer[MAX_COMMAND_SIZE-1] = '\0';
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}
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@ -625,8 +625,8 @@ void ClientCommand( edict_t *pEntity )
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// check the length of the command (prevents crash)
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// max total length is 192 ...and we're adding a string below ("Unknown command: %s\n")
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strncpy( command, pcmd, 127 );
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command[127] = '\0';
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strncpy( command, pcmd, sizeof(command) - 1);
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command[sizeof(command) - 1] = '\0';
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// tell the user they entered an unknown command
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ClientPrint( &pEntity->v, HUD_PRINTCONSOLE, UTIL_VarArgs( "Unknown command: %s\n", command ) );
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@ -44,7 +44,8 @@ CHalfLifeTeamplay::CHalfLifeTeamplay()
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m_szTeamList[0] = 0;
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// Cache this because the team code doesn't want to deal with changing this in the middle of a game
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strncpy( m_szTeamList, teamlist.string, TEAMPLAY_TEAMLISTLENGTH );
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strncpy( m_szTeamList, teamlist.string, TEAMPLAY_TEAMLISTLENGTH - 1 );
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m_szTeamList[TEAMPLAY_TEAMLISTLENGTH - 1] = '\0';
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edict_t *pWorld = INDEXENT( 0 );
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if( pWorld && pWorld->v.team )
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@ -54,7 +55,8 @@ CHalfLifeTeamplay::CHalfLifeTeamplay()
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const char *pTeamList = STRING( pWorld->v.team );
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if( pTeamList && pTeamList[0] != '\0' )
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{
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strncpy( m_szTeamList, pTeamList, TEAMPLAY_TEAMLISTLENGTH );
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strncpy( m_szTeamList, pTeamList, TEAMPLAY_TEAMLISTLENGTH - 1 );
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m_szTeamList[TEAMPLAY_TEAMLISTLENGTH - 1] = '\0';
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}
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}
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}
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@ -183,7 +185,8 @@ const char *CHalfLifeTeamplay::SetDefaultPlayerTeam( CBasePlayer *pPlayer )
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{
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// copy out the team name from the model
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char *mdls = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "model" );
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strncpy( pPlayer->m_szTeamName, mdls, TEAM_NAME_LENGTH );
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strncpy( pPlayer->m_szTeamName, mdls, TEAM_NAME_LENGTH - 1 );
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pPlayer->m_szTeamName[TEAM_NAME_LENGTH - 1] = '\0';
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RecountTeams();
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@ -200,7 +203,8 @@ const char *CHalfLifeTeamplay::SetDefaultPlayerTeam( CBasePlayer *pPlayer )
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{
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pTeamName = TeamWithFewestPlayers();
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}
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strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH );
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strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH - 1 );
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pPlayer->m_szTeamName[TEAM_NAME_LENGTH - 1] = '\0';
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}
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return pPlayer->m_szTeamName;
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@ -287,8 +291,10 @@ void CHalfLifeTeamplay::ChangePlayerTeam( CBasePlayer *pPlayer, const char *pTea
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// copy out the team name from the model
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if( pPlayer->m_szTeamName != pTeamName )
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strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH );
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{
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strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH - 1 );
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pPlayer->m_szTeamName[TEAM_NAME_LENGTH - 1] = '\0';
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}
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g_engfuncs.pfnSetClientKeyValue( clientIndex, g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "model", pPlayer->m_szTeamName );
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g_engfuncs.pfnSetClientKeyValue( clientIndex, g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "team", pPlayer->m_szTeamName );
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@ -603,7 +609,8 @@ void CHalfLifeTeamplay::RecountTeams( bool bResendInfo )
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tm = num_teams;
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num_teams++;
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team_scores[tm] = 0;
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strncpy( team_names[tm], pTeamName, MAX_TEAMNAME_LENGTH );
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strncpy( team_names[tm], pTeamName, MAX_TEAMNAME_LENGTH - 1 );
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team_names[tm][MAX_TEAMNAME_LENGTH - 1] = '\0';
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}
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}
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