Fade shock roach if its owner fades upon death

This commit is contained in:
Roman Chistokhodov 2019-08-07 02:04:32 +03:00
parent 8d19eeec10
commit 5eeaaf5952
1 changed files with 3 additions and 1 deletions

View File

@ -604,7 +604,9 @@ void CStrooper::DropShockRoach()
vecPos.z += 32;
// now spawn a shockroach.
CBaseEntity::Create( "monster_shockroach", vecPos, vecDropAngles );
CBaseEntity* roach = CBaseEntity::Create( "monster_shockroach", vecPos, vecDropAngles );
if (ShouldFadeOnDeath())
roach->pev->spawnflags |= SF_MONSTER_FADECORPSE;
}