Merge branch 'master' into mobile_hacks

This commit is contained in:
Andrey Akhmichin 2021-06-05 20:57:33 +05:00
commit 60911067ca
5 changed files with 29 additions and 22 deletions

View File

@ -1373,7 +1373,7 @@ void EV_FireRpg( event_args_t *args )
//======================
//======================
// EGON END
// EGON START
//======================
enum egon_e
{
@ -1502,10 +1502,11 @@ void EV_EgonFire( event_args_t *args )
float g = 50.0f;
float b = 125.0f;
if( IEngineStudio.IsHardware() )
// if( IEngineStudio.IsHardware() )
{
r /= 100.0f;
g /= 100.0f;
r /= 255.0f;
g /= 255.0f;
b /= 255.0f;
}
pBeam = gEngfuncs.pEfxAPI->R_BeamEntPoint( idx | 0x1000, tr.endpos, iBeamModelIndex, 99999, 3.5, 0.2, 0.7, 55, 0, 0, r, g, b );

View File

@ -35,7 +35,7 @@ cvar_t weaponstay = { "mp_weaponstay","0", FCVAR_SERVER };
cvar_t selfgauss = { "selfgauss", "1", FCVAR_SERVER };
cvar_t chargerfix = { "chargerfix", "0", FCVAR_SERVER };
cvar_t satchelfix = { "satchelfix", "0", FCVAR_SERVER };
cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "0", FCVAR_SERVER };
cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "1", FCVAR_SERVER };
cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER };
cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER };
cvar_t aimcrosshair = { "mp_autocrosshair","1", FCVAR_SERVER };

View File

@ -1198,23 +1198,26 @@ void CBasePlayer::WaterMove()
}
// make bubbles
air = (int)( pev->air_finished - gpGlobals->time );
if( !RANDOM_LONG( 0, 0x1f ) && RANDOM_LONG( 0, AIRTIME - 1 ) >= air )
if( pev->waterlevel == 3 )
{
switch( RANDOM_LONG( 0, 3 ) )
air = (int)( pev->air_finished - gpGlobals->time );
if( !RANDOM_LONG( 0, 0x1f ) && RANDOM_LONG( 0, AIRTIME - 1 ) >= air )
{
case 0:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim1.wav", 0.8, ATTN_NORM );
break;
case 1:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim2.wav", 0.8, ATTN_NORM );
break;
case 2:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim3.wav", 0.8, ATTN_NORM );
break;
case 3:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim4.wav", 0.8, ATTN_NORM );
break;
switch( RANDOM_LONG( 0, 3 ) )
{
case 0:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim1.wav", 0.8, ATTN_NORM );
break;
case 1:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim2.wav", 0.8, ATTN_NORM );
break;
case 2:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim3.wav", 0.8, ATTN_NORM );
break;
case 3:
EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim4.wav", 0.8, ATTN_NORM );
break;
}
}
}

View File

@ -792,6 +792,9 @@ int CScientist::ISoundMask( void )
{
return bits_SOUND_WORLD |
bits_SOUND_COMBAT |
bits_SOUND_CARCASS |
bits_SOUND_MEAT |
bits_SOUND_GARBAGE |
bits_SOUND_DANGER |
bits_SOUND_PLAYER;
}

View File

@ -2345,8 +2345,8 @@ void CTriggerCamera::FollowTarget()
if( dy > 180 )
dy = dy - 360;
pev->avelocity.x = dx * 40 * gpGlobals->frametime;
pev->avelocity.y = dy * 40 * gpGlobals->frametime;
pev->avelocity.x = dx * 40 * 0.01f;
pev->avelocity.y = dy * 40 * 0.01f;
if( !( FBitSet( pev->spawnflags, SF_CAMERA_PLAYER_TAKECONTROL ) ) )
{