2
0
mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-25 03:09:24 +01:00

Update README.md.

This commit is contained in:
Andrey Akhmichin 2023-12-08 13:46:32 +05:00
parent 881f013742
commit 61a16bc8aa

View File

@ -318,20 +318,33 @@ cmake -B build -S .
cmake --build build
```
Force 64-bit build:
```
cmake -D64BIT=1 -B build -S .
cmake --build build
```
### Building with waf
To use waf, you need to install python (2.7 minimum)
```
(./waf configure -T release)
(./waf)
./waf configure -T release
./waf
```
Force 64-bit build:
```
./waf configure -T release -8
./waf
```
## Build options
Some useful build options that can be set during the cmake step.
* **GOLDSOURCE_SUPPORT** - allows to turn off/on the support for GoldSource input. Set to **ON** by default on Windows and Linux, **OFF** on other platforms.
* **GOLDSOURCE_SUPPORT** - allows to turn off/on the support for GoldSource input. Set to **ON** by default on Windows, Linux and MacOS, **OFF** on other platforms.
* **64BIT** - allows to turn off/on 64-bit build. Set to **OFF** by default on x86_64 Windows, x86_64 Linux and 32-bit platforms, **ON** on other 64-bit platforms.
* **USE_VGUI** - whether to use VGUI library. **OFF** by default. You need to init `vgui_support` submodule in order to build with VGUI.
This list is incomplete. Look at `CMakeLists.txt` to see all available options.