mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 09:57:21 +01:00
Remove redundant files of original xash3d hlsdk
This commit is contained in:
parent
7981bad606
commit
6be68c49f3
31
backup.bat
31
backup.bat
@ -1,31 +0,0 @@
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@echo off
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color 4F
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echo XashXT Group 2006 (C)
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echo Prepare source for backup
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echo.
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if exist backup.log del /f /q backup.log
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if not exist D:\!backup/ mkdir D:\!backup\
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echo Prepare OK!
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echo Please wait: backup in progress
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C:\Progra~1\WinRar\rar a -agMMMYYYY-DD D:\!backup\.rar -dh -m5 @backup.lst >>backup.log
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if errorlevel 1 goto error
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if errorlevel 0 goto ok
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:ok
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cls
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echo Source was sucessfully backuped
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echo and stored in folder "backup"
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echo Press any key for exit. :-)
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if exist backup.log del /f /q backup.log
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exit
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:error
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echo ******************************
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echo ***********Error!*************
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echo ******************************
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echo **See backup.log for details**
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echo ******************************
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echo ******************************
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echo.
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echo press any key for exit :-(
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pause>nul
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exit
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36
backup.lst
36
backup.lst
@ -1,36 +0,0 @@
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//=======================================================================
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// Copyright XashXT Group 2007 ©
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// list with backup directories
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//=======================================================================
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// global stuff
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xash.dsw
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debug.bat
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backup.lst
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backup.bat
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release.bat
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change.log
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make_sdk.bat
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xash_sdk.lst
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cl_dll\
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cl_dll\hl\
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common\
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dlls\
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game_shared\
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game_launch\
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engine\
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engine\client\
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engine\client\vgui\
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engine\server\
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engine\common\
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engine\common\imagelib\
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engine\common\soundlib\
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pm_shared\
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mainui\
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mainui\legacy
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utils\
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utils\makefont\
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utils\vgui\
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utils\vgui\include\
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utils\vgui\lib\win32_vc6\
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42
debug.bat
42
debug.bat
@ -1,42 +0,0 @@
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@echo off
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set MSDEV=BuildConsole
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set CONFIG=/ShowTime /ShowAgent /nologo /cfg=
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set MSDEV=msdev
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set CONFIG=/make
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set build_type=debug
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set BUILD_ERROR=
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call vcvars32
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%MSDEV% engine/engine.dsp %CONFIG%"engine - Win32 Debug" %build_target%
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if errorlevel 1 set BUILD_ERROR=1
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%MSDEV% mainui/mainui.dsp %CONFIG%"mainui - Win32 Debug" %build_target%
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if errorlevel 1 set BUILD_ERROR=1
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if "%BUILD_ERROR%"=="" goto build_ok
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echo *********************
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echo *********************
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echo *** Build Errors! ***
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echo *********************
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echo *********************
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echo press any key to exit
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echo *********************
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pause>nul
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goto done
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@rem
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@rem Successful build
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@rem
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:build_ok
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rem //delete log files
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if exist engine\engine.plg del /f /q engine\engine.plg
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if exist mainui\mainui.plg del /f /q mainui\mainui.plg
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echo
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echo Build succeeded!
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echo
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:done
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62
make_sdk.bat
62
make_sdk.bat
@ -1,62 +0,0 @@
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@echo off
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color 5A
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echo XashXT Group 2010 (C)
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echo Create Xash3D SDK
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echo.
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if not exist D:\Xash3D\src_main\xash_sdk/ mkdir D:\Xash3D\src_main\xash_sdk\
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if not exist D:\Xash3D\src_main\xash_sdk\engine/ mkdir D:\Xash3D\src_main\xash_sdk\engine\
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if not exist D:\Xash3D\src_main\xash_sdk\common/ mkdir D:\Xash3D\src_main\xash_sdk\common\
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if not exist D:\Xash3D\src_main\xash_sdk\mainui/ mkdir D:\Xash3D\src_main\xash_sdk\mainui\
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if not exist D:\Xash3D\src_main\xash_sdk\mainui\legacy/ mkdir D:\Xash3D\src_main\xash_sdk\mainui\legacy
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if not exist D:\Xash3D\src_main\xash_sdk\utils/ mkdir D:\Xash3D\src_main\xash_sdk\utils\
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if not exist D:\Xash3D\src_main\xash_sdk\utils\makefont/ mkdir D:\Xash3D\src_main\xash_sdk\utils\makefont
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui\include/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui\include
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui\lib/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui\lib
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui\lib\win32_vc6/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui\lib\win32_vc6
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if not exist D:\Xash3D\src_main\xash_sdk\game_launch/ mkdir D:\Xash3D\src_main\xash_sdk\game_launch\
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if not exist D:\Xash3D\src_main\xash_sdk\cl_dll/ mkdir D:\Xash3D\src_main\xash_sdk\cl_dll\
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if not exist D:\Xash3D\src_main\xash_sdkcl_dll\hl/ mkdir D:\Xash3D\src_main\xash_sdk\cl_dll\hl\
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if not exist D:\Xash3D\src_main\xash_sdk\dlls/ mkdir D:\Xash3D\src_main\xash_sdk\dlls\
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if not exist D:\Xash3D\src_main\xash_sdk\dlls\wpn_shared/ mkdir D:\Xash3D\src_main\xash_sdk\dlls\wpn_shared\
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if not exist D:\Xash3D\src_main\xash_sdk\game_shared/ mkdir D:\Xash3D\src_main\xash_sdk\game_shared\
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if not exist D:\Xash3D\src_main\xash_sdk\pm_shared/ mkdir D:\Xash3D\src_main\xash_sdk\pm_shared\
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@copy /Y engine\*.h xash_sdk\engine\*.h
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@copy /Y game_launch\*.* xash_sdk\game_launch\*.*
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@copy /Y mainui\*.* xash_sdk\mainui\*.*
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@copy /Y mainui\legacy\*.* xash_sdk\mainui\legacy\*.*
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@copy /Y common\*.* xash_sdk\common\*.*
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@copy /Y cl_dll\*.* xash_sdk\cl_dll\*.*
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@copy /Y cl_dll\hl\*.* xash_sdk\cl_dll\hl\*.*
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@copy /Y dlls\*.* xash_sdk\dlls\*.*
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@copy /Y dlls\wpn_shared\*.* xash_sdk\dlls\wpn_shared\*.*
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@copy /Y utils\makefont\*.* xash_sdk\utils\makefont\*.*
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@copy /Y utils\vgui\include\*.* xash_sdk\utils\vgui\include\*.*
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@copy /Y utils\vgui\lib\win32_vc6\*.* xash_sdk\utils\vgui\lib\win32_vc6\*.*
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@copy /Y game_shared\*.* xash_sdk\game_shared\*.*
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@copy /Y pm_shared\*.* xash_sdk\pm_shared\*.*
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@copy /Y xash_sdk.dsw xash_sdk\xash_sdk.dsw
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echo Prepare OK!
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echo Please wait: creating SDK in progress
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C:\Progra~1\WinRar\rar a xash_sdk -dh -k -r -s -df -m5 @xash_sdk.lst >>makesdk.log
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if errorlevel 1 goto error
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if errorlevel 0 goto ok
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:ok
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cls
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echo SDK was sucessfully created
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echo and stored in RAR-chive "xash_sdk"
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echo Press any key for exit. :-)
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if exist makesdk.log del /f /q makesdk.log
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exit
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:error
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echo ******************************
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echo ***********Error!*************
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echo ******************************
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echo *See makesdk.log for details**
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echo ******************************
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echo ******************************
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echo.
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echo press any key for exit :-(
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pause>nul
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exit
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42
release.bat
42
release.bat
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@echo off
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set MSDEV=BuildConsole
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set CONFIG=/ShowTime /ShowAgent /nologo /cfg=
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set MSDEV=msdev
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set CONFIG=/make
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set build_type=release
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set BUILD_ERROR=
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call vcvars32
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%MSDEV% engine/engine.dsp %CONFIG%"engine - Win32 Release" %build_target%
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if errorlevel 1 set BUILD_ERROR=1
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%MSDEV% mainui/mainui.dsp %CONFIG%"mainui - Win32 Release" %build_target%
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if errorlevel 1 set BUILD_ERROR=1
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if "%BUILD_ERROR%"=="" goto build_ok
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echo *********************
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echo *********************
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echo *** Build Errors! ***
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echo *********************
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echo *********************
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echo press any key to exit
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echo *********************
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pause>nul
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goto done
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@rem
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@rem Successful build
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@rem
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:build_ok
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rem //delete log files
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if exist engine\engine.plg del /f /q engine\engine.plg
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if exist mainui\mainui.plg del /f /q mainui\mainui.plg
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echo
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echo Build succeeded!
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echo
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:done
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65
xash.dsw
65
xash.dsw
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "hl"=".\dlls\hl.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "client"=".\cl_dll\cl_dll.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "mainui"=".\mainui\mainui.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "engine"=".\engine\engine.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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65
xash_sdk.dsw
65
xash_sdk.dsw
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "hl"=".\dlls\hl.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "client"=".\cl_dll\cl_dll.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "mainui"=".\mainui\mainui.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "game"=".\game_launch\game.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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22
xash_sdk.lst
22
xash_sdk.lst
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//=======================================================================
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// Copyright XashXT Group 2011 Š
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// list with SDK directories
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//=======================================================================
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// global stuff
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xash_sdk\xash_sdk.dsw
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xash_sdk\cl_dll\
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xash_sdk\cl_dll\hl\
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xash_sdk\common\
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xash_sdk\dlls\
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xash_sdk\game_shared\
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xash_sdk\game_launch\
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xash_sdk\engine\
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xash_sdk\pm_shared\
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xash_sdk\mainui\
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xash_dsk\mainui\legacy
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xash_sdk\utils\
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xash_sdk\makefont\
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xash_sdk\utils\vgui\
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xash_sdk\utils\vgui\include\
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xash_sdk\utils\vgui\lib\win32_vc6\
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