Fix build after merge

This commit is contained in:
mittorn 2016-08-17 12:20:18 +00:00
parent 899cc814fb
commit 6e6d539727
5 changed files with 243 additions and 240 deletions

View File

@ -27,5 +27,6 @@ public:
return FALSE;
};
virtual float TouchGravGun( CBaseEntity *attacker, int stage);
Vector m_SpawnPoint;
};
#endif // ITEMS_H

View File

@ -156,6 +156,7 @@ public:
return 700;
}
float m_flNextAttack;
int m_bloodColor;
int m_cBloodDecals;
int m_material;

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@ -48,7 +48,6 @@ float g_flIntermissionStartTime = 0;
#ifndef NO_VOICEGAMEMGR
CVoiceGameMgr g_VoiceGameMgr;
#endif
class CMultiplayGameMgrHelper : public IVoiceGameMgrHelper
{

File diff suppressed because it is too large Load Diff

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@ -350,7 +350,7 @@ void W_Precache( void )
// hornetgun
UTIL_PrecacheOtherWeapon( "weapon_hornetgun" );
#endif
UTIL_PrecacheOtherWeapon( "weapon_gravgun" );
UTIL_PrecacheOtherWeapon( "weapon_ar2" );