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https://github.com/FWGS/hlsdk-xash3d
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Fixed beam attachment invalidated on restore. (#208)
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@ -174,13 +174,13 @@ void CBeam::Precache( void )
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void CBeam::SetStartEntity( int entityIndex )
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void CBeam::SetStartEntity( int entityIndex )
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{
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{
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pev->sequence = ( entityIndex & 0x0FFF ) | ( ( pev->sequence & 0xF000 ) << 12 );
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pev->sequence = ( entityIndex & 0x0FFF ) | ( pev->sequence & 0xF000 );
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pev->owner = g_engfuncs.pfnPEntityOfEntIndex( entityIndex );
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pev->owner = g_engfuncs.pfnPEntityOfEntIndex( entityIndex );
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}
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}
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void CBeam::SetEndEntity( int entityIndex )
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void CBeam::SetEndEntity( int entityIndex )
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{
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{
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pev->skin = ( entityIndex & 0x0FFF ) | ( ( pev->skin & 0xF000 ) << 12 );
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pev->skin = ( entityIndex & 0x0FFF ) | ( pev->skin & 0xF000 );
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pev->aiment = g_engfuncs.pfnPEntityOfEntIndex( entityIndex );
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pev->aiment = g_engfuncs.pfnPEntityOfEntIndex( entityIndex );
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}
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}
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