diff --git a/cl_dll/CMakeLists.txt b/cl_dll/CMakeLists.txt index 7fffb29b..7966531f 100644 --- a/cl_dll/CMakeLists.txt +++ b/cl_dll/CMakeLists.txt @@ -29,20 +29,20 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricm set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") set (CLDLL_SOURCES - ../dlls/crossbow.cpp +# ../dlls/crossbow.cpp ../dlls/crowbar.cpp - ../dlls/egon.cpp - ../dlls/gauss.cpp - ../dlls/handgrenade.cpp - ../dlls/hornetgun.cpp - ../dlls/mp5.cpp - ../dlls/python.cpp - ../dlls/rpg.cpp - ../dlls/satchel.cpp - ../dlls/shotgun.cpp - ../dlls/squeakgrenade.cpp +# ../dlls/egon.cpp +# ../dlls/gauss.cpp +# ../dlls/handgrenade.cpp +# ../dlls/hornetgun.cpp +# ../dlls/mp5.cpp +# ../dlls/python.cpp +# ../dlls/rpg.cpp +# ../dlls/satchel.cpp +# ../dlls/shotgun.cpp +# ../dlls/squeakgrenade.cpp ../dlls/tripmine.cpp - ../dlls/glock.cpp +# ../dlls/glock.cpp ev_hldm.cpp hl/hl_baseentity.cpp hl/hl_events.cpp diff --git a/dlls/CMakeLists.txt b/dlls/CMakeLists.txt index cc0063b4..87a5e5f4 100644 --- a/dlls/CMakeLists.txt +++ b/dlls/CMakeLists.txt @@ -29,7 +29,7 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasec set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") set (SVDLL_SOURCES - agrunt.cpp +# agrunt.cpp airtank.cpp aflock.cpp animating.cpp @@ -46,12 +46,12 @@ set (SVDLL_SOURCES client.cpp combat.cpp controller.cpp - crossbow.cpp +# crossbow.cpp crowbar.cpp defaultai.cpp doors.cpp effects.cpp - egon.cpp +# egon.cpp explode.cpp flyingmonster.cpp func_break.cpp @@ -59,24 +59,24 @@ set (SVDLL_SOURCES game.cpp gamerules.cpp gargantua.cpp - gauss.cpp +# gauss.cpp genericmonster.cpp ggrenade.cpp globals.cpp - glock.cpp +# glock.cpp gman.cpp h_ai.cpp h_battery.cpp h_cine.cpp h_cycler.cpp h_export.cpp - handgrenade.cpp +# handgrenade.cpp hassassin.cpp headcrab.cpp healthkit.cpp hgrunt.cpp - hornet.cpp - hornetgun.cpp +# hornet.cpp +# hornetgun.cpp houndeye.cpp ichthyosaur.cpp islave.cpp @@ -88,7 +88,7 @@ set (SVDLL_SOURCES monsters.cpp monsterstate.cpp mortar.cpp - mp5.cpp +# mp5.cpp multiplay_gamerules.cpp nihilanth.cpp nodes.cpp @@ -97,15 +97,15 @@ set (SVDLL_SOURCES plane.cpp plats.cpp player.cpp - python.cpp +# python.cpp rat.cpp roach.cpp - rpg.cpp - satchel.cpp +# rpg.cpp +# satchel.cpp schedule.cpp scientist.cpp scripted.cpp - shotgun.cpp +# shotgun.cpp singleplay_gamerules.cpp skill.cpp sound.cpp @@ -126,12 +126,38 @@ set (SVDLL_SOURCES world.cpp xen.cpp zombie.cpp + coldice/chaingun.cpp + coldice/knife.cpp + coldice/pulse_rifle.cpp + coldice/runes.cpp + coldice/chumtoad.cpp + coldice/m16.cpp + coldice/railgun_arena.cpp + coldice/sshotgun.cpp + coldice/ashotgun.cpp + coldice/cluster_grenade.cpp + coldice/mac_10.cpp + coldice/railgun.cpp + coldice/sword.cpp + coldice/boltgun.cpp + coldice/double_uzi.cpp + coldice/mag60.cpp + coldice/rifle.cpp + coldice/tnt.cpp +# coldice/bot.cpp + coldice/fragsforweapons_arena.cpp + coldice/nukelauncher.cpp + coldice/rocket_arena.cpp + coldice/uzi.cpp + coldice/grenadel.cpp + coldice/ppk.cpp + coldice/rocketl.cpp ../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c ) -include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public) +include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public ) if(USE_VOICEMGR) set(SVDLL_SOURCES