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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 09:57:21 +01:00

Do not create linkents in client library to prevent possible name collision.

This commit is contained in:
Andrey Akhmichin 2019-07-21 18:47:42 +05:00
parent 456b52f31e
commit 81fe047f9a

View File

@ -108,7 +108,11 @@ typedef int BOOL;
// The _declspec forces them to be exported by name so we can do a lookup with GetProcAddress()
// The function is used to intialize / allocate the object for the entity
#if defined(CLIENT_DLL)
#define LINK_ENTITY_TO_CLASS(mapClassName,DLLClassName)
#else // CLIENT_DLL
#define LINK_ENTITY_TO_CLASS(mapClassName,DLLClassName) extern "C" EXPORT void mapClassName( entvars_t *pev ); void mapClassName( entvars_t *pev ) { GetClassPtr( (DLLClassName *)pev ); }
#endif // CLIENT_DLL
//
// Conversion among the three types of "entity", including identity-conversions.