mirror of https://github.com/FWGS/hlsdk-xash3d
Fix player kick condition
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@ -917,7 +917,7 @@ void GGM_Save( const char *savename )
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fNeedKick = false;
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// hack to make save work when client 0 not connected
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if( !client0->v.netname )
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if( fNeedKick )
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{
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snprintf( cmd, 32, "kick #%d\n", GETPLAYERUSERID( client0 ) );
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SERVER_COMMAND(cmd);
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