mirror of https://github.com/FWGS/hlsdk-xash3d
Fix civilian scientist's voice pitch selection.
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@ -42,6 +42,12 @@ LINK_ENTITY_TO_CLASS(monster_civ, CCivScientist);
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//=========================================================
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void CCivScientist::Spawn(void)
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{
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// We need to set it before precache so the right voice will be chosen
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if( pev->body == -1 )
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{// -1 chooses a random head
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pev->body = RANDOM_LONG( 0, NUM_SCIENTIST_HEADS - 1 );// pick a head, any he
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}
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Precache();
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SET_MODEL(ENT(pev), "models/civ_sci.mdl");
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@ -62,11 +68,6 @@ void CCivScientist::Spawn(void)
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// White hands
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pev->skin = 0;
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if (pev->body == -1)
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{// -1 chooses a random head
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pev->body = RANDOM_LONG(0, NUM_SCIENTIST_HEADS - 1);// pick a head, any head
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}
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// Luther is black, make his hands black
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if (pev->body == HEAD_LUTHER)
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pev->skin = 1;
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