mirror of https://github.com/FWGS/hlsdk-xash3d
Fix warnings.
This commit is contained in:
parent
183aa9f6f2
commit
9471f12795
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@ -83,7 +83,7 @@ int CPoolstick::GetItemInfo(ItemInfo *p)
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return 1;
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return 1;
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}
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}
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int CBeretta::AddToPlayer( CBasePlayer *pPlayer )
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int CPoolstick::AddToPlayer( CBasePlayer *pPlayer )
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{
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{
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if( CBasePlayerWeapon::AddToPlayer( pPlayer ) )
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if( CBasePlayerWeapon::AddToPlayer( pPlayer ) )
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{
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{
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@ -216,7 +216,7 @@ int CSPForce :: TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, flo
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//=========================================================
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//=========================================================
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void CSPForce :: Shoot ( void )
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void CSPForce :: Shoot ( void )
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{
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{
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if (m_hEnemy == NULL)
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if (m_hEnemy == 0)
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{
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{
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return;
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return;
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}
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}
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@ -243,7 +243,7 @@ void CSPForce :: Shoot ( void )
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//=========================================================
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//=========================================================
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void CSPForce :: Beretta ( void )
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void CSPForce :: Beretta ( void )
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{
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{
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if (m_hEnemy == NULL)
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if (m_hEnemy == 0)
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{
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{
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return;
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return;
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}
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}
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@ -154,7 +154,7 @@ const char *CTerror::pTerrorSentences[] =
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"TR_TAUNT", // say rude things
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"TR_TAUNT", // say rude things
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};
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};
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enum
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typedef enum
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{
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{
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TERROR_SENT_NONE = -1,
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TERROR_SENT_NONE = -1,
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TERROR_SENT_GREN = 0,
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TERROR_SENT_GREN = 0,
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@ -631,10 +631,10 @@ Schedule_t *CTerror :: GetSchedule( void )
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// before he starts pluggin away.
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// before he starts pluggin away.
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if (FOkToSpeak())// && RANDOM_LONG(0,1))
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if (FOkToSpeak())// && RANDOM_LONG(0,1))
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{
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{
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if ((m_hEnemy != NULL) && m_hEnemy->IsPlayer())
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if ((m_hEnemy != 0) && m_hEnemy->IsPlayer())
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// player
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// player
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SENTENCEG_PlayRndSz( ENT(pev), "TR_ALERT", TERROR_SENTENCE_VOLUME, TERROR_ATTN, 0, m_voicePitch);
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SENTENCEG_PlayRndSz( ENT(pev), "TR_ALERT", TERROR_SENTENCE_VOLUME, TERROR_ATTN, 0, m_voicePitch);
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else if ((m_hEnemy != NULL) &&
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else if ((m_hEnemy != 0) &&
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(m_hEnemy->Classify() != CLASS_PLAYER_ALLY) &&
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(m_hEnemy->Classify() != CLASS_PLAYER_ALLY) &&
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(m_hEnemy->Classify() != CLASS_HUMAN_PASSIVE) &&
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(m_hEnemy->Classify() != CLASS_HUMAN_PASSIVE) &&
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(m_hEnemy->Classify() != CLASS_MACHINE))
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(m_hEnemy->Classify() != CLASS_MACHINE))
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@ -672,7 +672,7 @@ Schedule_t *CTerror :: GetSchedule( void )
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// 10% chance of flinch.
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// 10% chance of flinch.
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int iPercent = RANDOM_LONG(0,99);
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int iPercent = RANDOM_LONG(0,99);
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if ( iPercent <= 90 && m_hEnemy != NULL )
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if ( iPercent <= 90 && m_hEnemy != 0 )
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{
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{
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// only try to take cover if we actually have an enemy!
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// only try to take cover if we actually have an enemy!
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@ -908,7 +908,7 @@ Schedule_t* CTerror :: GetScheduleOfType ( int Type )
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}
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}
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case SCHED_FAIL:
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case SCHED_FAIL:
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{
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{
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if ( m_hEnemy != NULL )
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if ( m_hEnemy != 0 )
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{
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{
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// grunt has an enemy, so pick a different default fail schedule most likely to help recover.
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// grunt has an enemy, so pick a different default fail schedule most likely to help recover.
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return &slGruntCombatFail[ 0 ];
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return &slGruntCombatFail[ 0 ];
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@ -93,7 +93,7 @@ int CToadGrenade :: Classify ( void )
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if (m_iMyClass != 0)
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if (m_iMyClass != 0)
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return m_iMyClass; // protect against recursion
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return m_iMyClass; // protect against recursion
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if (m_hEnemy != NULL)
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if (m_hEnemy != 0)
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{
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{
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m_iMyClass = CLASS_INSECT; // no one cares about it
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m_iMyClass = CLASS_INSECT; // no one cares about it
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switch( m_hEnemy->Classify( ) )
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switch( m_hEnemy->Classify( ) )
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@ -180,13 +180,13 @@ void CToadGrenade :: Killed( entvars_t *pevAttacker, int iGib )
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UTIL_BloodDrips( pev->origin, g_vecZero, BloodColor(), 80 );
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UTIL_BloodDrips( pev->origin, g_vecZero, BloodColor(), 80 );
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if (m_hOwner != NULL)
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if (m_hOwner != 0)
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RadiusDamage ( pev, m_hOwner->pev, pev->dmg, CLASS_NONE, DMG_BLAST );
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RadiusDamage ( pev, m_hOwner->pev, pev->dmg, CLASS_NONE, DMG_BLAST );
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else
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else
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RadiusDamage ( pev, pev, pev->dmg, CLASS_NONE, DMG_BLAST );
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RadiusDamage ( pev, pev, pev->dmg, CLASS_NONE, DMG_BLAST );
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// reset owner so death message happens
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// reset owner so death message happens
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if (m_hOwner != NULL)
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if (m_hOwner != 0)
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pev->owner = m_hOwner->edict();
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pev->owner = m_hOwner->edict();
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CBaseMonster :: Killed( pevAttacker, GIB_ALWAYS );
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CBaseMonster :: Killed( pevAttacker, GIB_ALWAYS );
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@ -244,7 +244,7 @@ void CToadGrenade::HuntThink( void )
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m_flNextHunt = gpGlobals->time + 2.0;
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m_flNextHunt = gpGlobals->time + 2.0;
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CBaseEntity *pOther = NULL;
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CBaseEntity *pOther = 0;
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Vector vecDir;
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Vector vecDir;
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TraceResult tr;
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TraceResult tr;
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@ -254,7 +254,7 @@ void CToadGrenade::HuntThink( void )
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UTIL_MakeVectors( pev->angles );
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UTIL_MakeVectors( pev->angles );
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if (m_hEnemy == NULL || !m_hEnemy->IsAlive())
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if (m_hEnemy == 0 || !m_hEnemy->IsAlive())
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{
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{
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// find target, bounce a bit towards it.
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// find target, bounce a bit towards it.
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Look( 512 );
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Look( 512 );
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@ -273,7 +273,7 @@ void CToadGrenade::HuntThink( void )
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if (flpitch < 80)
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if (flpitch < 80)
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flpitch = 80;
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flpitch = 80;
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if (m_hEnemy != NULL)
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if (m_hEnemy != 0)
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{
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{
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if (FVisible( m_hEnemy ))
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if (FVisible( m_hEnemy ))
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{
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{
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@ -331,7 +331,7 @@ void CToadGrenade::SuperBounceTouch( CBaseEntity *pOther )
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return;
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return;
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// at least until we've bounced once
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// at least until we've bounced once
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pev->owner = NULL;
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pev->owner = 0;
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pev->angles.x = 0;
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pev->angles.x = 0;
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pev->angles.z = 0;
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pev->angles.z = 0;
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@ -356,7 +356,7 @@ void CToadGrenade::SuperBounceTouch( CBaseEntity *pOther )
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// ALERT( at_console, "hit enemy\n");
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// ALERT( at_console, "hit enemy\n");
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ClearMultiDamage( );
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ClearMultiDamage( );
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pOther->TraceAttack(pev, gSkillData.toadDmgBite, gpGlobals->v_forward, &tr, DMG_SLASH );
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pOther->TraceAttack(pev, gSkillData.toadDmgBite, gpGlobals->v_forward, &tr, DMG_SLASH );
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if (m_hOwner != NULL)
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if (m_hOwner != 0)
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ApplyMultiDamage( pev, m_hOwner->pev );
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ApplyMultiDamage( pev, m_hOwner->pev );
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else
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else
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ApplyMultiDamage( pev, pev );
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ApplyMultiDamage( pev, pev );
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@ -291,7 +291,7 @@ class CItemBattery : public CItem
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{
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{
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EMIT_SOUND( pPlayer->edict(), CHAN_ITEM, "barney/nope.wav", 1, ATTN_NORM );
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EMIT_SOUND( pPlayer->edict(), CHAN_ITEM, "barney/nope.wav", 1, ATTN_NORM );
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UTIL_ShowMessageAll( "NOHEVBATTERY" );
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UTIL_ShowMessageAll( "NOHEVBATTERY" );
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NextMessageTime < gpGlobals->time + 4.0;
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NextMessageTime = gpGlobals->time + 4.0;
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}
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}
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return FALSE;
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return FALSE;
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}
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}
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