Do not precache sounds for xash3d-only builds.

This commit is contained in:
Andrey Akhmichin 2021-04-12 09:57:56 +05:00
parent 93630eae23
commit 9a6ef538b6
1 changed files with 4 additions and 0 deletions

View File

@ -28,7 +28,11 @@ extern enginefuncs_t g_engfuncs;
// The actual engine callbacks
#define GETPLAYERUSERID (*g_engfuncs.pfnGetPlayerUserId)
#define PRECACHE_MODEL (*g_engfuncs.pfnPrecacheModel)
#ifdef GOLDSOURCE_SUPPORT
#define PRECACHE_SOUND (*g_engfuncs.pfnPrecacheSound)
#else
#define PRECACHE_SOUND(x)
#endif
#define PRECACHE_GENERIC (*g_engfuncs.pfnPrecacheGeneric)
#define SET_MODEL (*g_engfuncs.pfnSetModel)
#define MODEL_INDEX (*g_engfuncs.pfnModelIndex)