diff --git a/dlls/zombie.cpp b/dlls/zombie.cpp index f25815cb..8104e5be 100644 --- a/dlls/zombie.cpp +++ b/dlls/zombie.cpp @@ -427,7 +427,7 @@ void CZombie::RunAI( void ) if( pev->spawnflags & SF_ZOMBIE_FASTMODE ) { - if( pev->gaitsequence == ACT_WALK ) + if( m_Activity == ACT_WALK ) { pev->framerate = 1.5; }