Don't stuck on level transitions.

This commit is contained in:
Andrey Akhmichin 2024-02-04 05:26:45 +05:00
parent e552d2cc06
commit b91043602e
1 changed files with 1 additions and 1 deletions

View File

@ -1699,7 +1699,7 @@ int PM_CheckStuck( void )
//
// Deal with precision error in network.
//
if( !pmove->server )
if( !( pmove->server && pmove->multiplayer ))
{
// World or BSP model
if( ( hitent == 0 ) || ( pmove->physents[hitent].model != NULL ) )