Fix sound path.

This commit is contained in:
Andrey Akhmichin 2024-01-03 09:39:23 +05:00
parent c6c6e1a7bd
commit bd4d8a7daa
1 changed files with 1 additions and 1 deletions

View File

@ -166,7 +166,7 @@ void CSawnoff::Reload( void )
if( m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 || m_iClip == SAWNOFF_MAX_CLIP )
return;
DefaultReload( SAWNOFF_MAX_CLIP, SAWNOFF_RELOAD, 1.3 );
EMIT_SOUND( ENT( m_pPlayer->pev ), CHAN_ITEM, "sshotgun_reload.wav", 1, ATTN_NORM );
EMIT_SOUND( ENT( m_pPlayer->pev ), CHAN_ITEM, "weapons/sshotgun_reload.wav", 1, ATTN_NORM );
}