Remove useless casts.

This commit is contained in:
Andrey Akhmichin 2020-01-02 22:10:01 +05:00
parent e4df452f64
commit bf860362a8
2 changed files with 2 additions and 2 deletions

View File

@ -173,7 +173,7 @@ void CAK47::PrimaryAttack()
flags = 0;
#endif
PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usAK47, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0);
PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usAK47, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0);
m_flNextPrimaryAttack = GetNextAttackDelay(0.1f);

View File

@ -158,7 +158,7 @@ void CMac10::PrimaryAttack()
flags = 0;
#endif
PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usMac10, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0);
PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usMac10, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0);
m_flNextPrimaryAttack = GetNextAttackDelay(0.075f);