From c00881b4bee36b2962c5c8af092cd03ffee6e3bc Mon Sep 17 00:00:00 2001 From: Night Owl Date: Sat, 18 Aug 2018 05:57:15 +0500 Subject: [PATCH] Fix rat's attack sound. --- dlls/rat.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/rat.cpp b/dlls/rat.cpp index 985d4727..f8eef340 100644 --- a/dlls/rat.cpp +++ b/dlls/rat.cpp @@ -183,7 +183,8 @@ void CRat::HandleAnimEvent( MonsterEvent_t *pEvent ) vecJumpDir = Vector( gpGlobals->v_forward.x, gpGlobals->v_forward.y, gpGlobals->v_up.z ) * 350; } - EMIT_SOUND_DYN( edict(), CHAN_VOICE, pAttackSounds[0], GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch() ); + if( RANDOM_LONG( 0, 2 ) ) + EMIT_SOUND_DYN( edict(), CHAN_VOICE, pAttackSounds[0], GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch() ); pev->velocity = vecJumpDir; m_flNextAttack = gpGlobals->time + 2;