From c2064d88ed8237bc9dc907e28d1f21e75750561f Mon Sep 17 00:00:00 2001 From: Roman Chistokhodov Date: Sun, 10 May 2020 21:57:11 +0300 Subject: [PATCH] Remove redundant casts to float when retrieving model frames --- dlls/bigmomma.cpp | 2 +- dlls/bullsquid.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/bigmomma.cpp b/dlls/bigmomma.cpp index 7e893e28..a73334ff 100644 --- a/dlls/bigmomma.cpp +++ b/dlls/bigmomma.cpp @@ -1106,7 +1106,7 @@ void CBMortar::Spawn( void ) UTIL_SetSize( pev, Vector( 0, 0, 0 ), Vector( 0, 0, 0 ) ); - m_maxFrame = (float) MODEL_FRAMES( pev->modelindex ) - 1; + m_maxFrame = MODEL_FRAMES( pev->modelindex ) - 1; pev->dmgtime = gpGlobals->time + 0.4f; } diff --git a/dlls/bullsquid.cpp b/dlls/bullsquid.cpp index e035b0c9..5be5135a 100644 --- a/dlls/bullsquid.cpp +++ b/dlls/bullsquid.cpp @@ -95,7 +95,7 @@ void CSquidSpit::Spawn( void ) UTIL_SetSize( pev, Vector( 0, 0, 0 ), Vector( 0, 0, 0 ) ); - m_maxFrame = (float)MODEL_FRAMES( pev->modelindex ) - 1; + m_maxFrame = MODEL_FRAMES( pev->modelindex ) - 1; } void CSquidSpit::Animate( void )