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Place crowbar delay fix under a macro

This commit is contained in:
Roman Chistokhodov 2019-10-16 01:51:48 +03:00
parent 1f584d7237
commit c96794aa2d

View File

@ -330,7 +330,11 @@ int CCrowbar::Swing( int fFirst )
SetThink( &CCrowbar::Smack );
pev->nextthink = UTIL_WeaponTimeBase() + 0.2;
#endif
#if CROWBAR_DELAY_FIX
m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.25;
#else
m_flNextPrimaryAttack = GetNextAttackDelay( 0.25 );
#endif
}
#ifdef CROWBAR_IDLE_ANIM
m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + UTIL_SharedRandomFloat( m_pPlayer->random_seed, 10, 15 );