From cdf0f9c12fa1a4d2382d7b6d84b88885cb3dc703 Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin <15944199+nekonomicon@users.noreply.github.com> Date: Wed, 16 Nov 2022 10:35:37 +0500 Subject: [PATCH] Fix minimp5 body passed to EV_WeaponAnimation. --- cl_dll/ev_hldm.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cl_dll/ev_hldm.cpp b/cl_dll/ev_hldm.cpp index c6abb79a..3ee716be 100644 --- a/cl_dll/ev_hldm.cpp +++ b/cl_dll/ev_hldm.cpp @@ -757,7 +757,7 @@ void EV_FireMiniMP5( event_args_t *args ) { // Add muzzle flash to current weapon model EV_MuzzleFlash(); - gEngfuncs.pEventAPI->EV_WeaponAnimation( MINIMP5_FIRE1, 2 ); + gEngfuncs.pEventAPI->EV_WeaponAnimation( MINIMP5_FIRE1, 0 ); V_PunchAxis( 0, gEngfuncs.pfnRandomFloat( -2, 2 ) ); }