mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 09:57:21 +01:00
Fix some warnings yet.
This commit is contained in:
parent
c9ac2c6dab
commit
d1fbb99574
@ -144,7 +144,7 @@ inline void CenterPrint( const char *string )
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#define GetPlayerInfo ( *gEngfuncs.pfnGetPlayerInfo )
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// sound functions
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inline void PlaySound( char *szSound, float vol ) { gEngfuncs.pfnPlaySoundByName( szSound, vol ); }
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inline void PlaySound( const char *szSound, float vol ) { gEngfuncs.pfnPlaySoundByName( szSound, vol ); }
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inline void PlaySound( int iSound, float vol ) { gEngfuncs.pfnPlaySoundByIndex( iSound, vol ); }
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#define max(a, b) (((a) > (b)) ? (a) : (b))
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@ -175,13 +175,13 @@ void UTIL_StringToVector( float * pVector, const char *pString )
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}
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}
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int UTIL_FindEntityInMap( char * name, float * origin, float * angle )
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int UTIL_FindEntityInMap( const char *name, float *origin, float *angle )
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{
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int n, found = 0;
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char keyname[256];
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char token[2048];
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cl_entity_t * pEnt = gEngfuncs.GetEntityByIndex( 0 ); // get world model
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cl_entity_t *pEnt = gEngfuncs.GetEntityByIndex( 0 ); // get world model
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if( !pEnt )
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return 0;
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@ -189,7 +189,7 @@ int UTIL_FindEntityInMap( char * name, float * origin, float * angle )
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if( !pEnt->model )
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return 0;
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char * data = pEnt->model->entities;
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char *data = pEnt->model->entities;
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while( data )
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{
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@ -1374,12 +1374,12 @@ void CHudSpectator::DeathMessage( int victim )
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AddOverviewEntityToList(m_hsprPlayerDead, pl, gEngfuncs.GetClientTime() + 2.0f );
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}
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bool CHudSpectator::AddOverviewEntityToList(HSPRITE sprite, cl_entity_t *ent, double killTime)
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bool CHudSpectator::AddOverviewEntityToList( HSPRITE sprite, cl_entity_t *ent, double killTime )
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{
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for( int i = 0; i < MAX_OVERVIEW_ENTITIES; i++ )
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{
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// find empty entity slot
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if( m_OverviewEntities[i].entity == NULL)
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if( m_OverviewEntities[i].entity == NULL )
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{
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m_OverviewEntities[i].entity = ent;
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m_OverviewEntities[i].hSprite = sprite;
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@ -64,11 +64,11 @@ public:
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void CheckOverviewEntities();
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void DrawOverview();
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void DrawOverviewEntities();
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void GetMapPosition( float * returnvec );
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void GetMapPosition( float *returnvec );
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void DrawOverviewLayer();
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void LoadMapSprites();
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bool ParseOverviewFile();
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bool IsActivePlayer( cl_entity_t * ent );
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bool IsActivePlayer( cl_entity_t *ent );
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void SetModes( int iMainMode, int iInsetMode );
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void HandleButtonsDown( int ButtonPressed );
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void HandleButtonsUp( int ButtonPressed );
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@ -566,7 +566,7 @@ void ClientCommand( edict_t *pEntity )
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// notify other clients of player switching to spectator mode
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UTIL_ClientPrintAll( HUD_PRINTNOTIFY, UTIL_VarArgs( "%s switched to spectator mode\n",
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( pev->netname && STRING(pev->netname)[0] != 0 ) ? STRING(pev->netname) : "unconnected" ) );
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( pev->netname && ( STRING( pev->netname ) )[0] != 0 ) ? STRING( pev->netname ) : "unconnected" ) );
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}
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else
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ClientPrint( pev, HUD_PRINTCONSOLE, "Spectator mode is disabled.\n" );
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@ -629,7 +629,7 @@ void ClientUserInfoChanged( edict_t *pEntity, char *infobuffer )
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return;
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// msg everyone if someone changes their name, and it isn't the first time (changing no name to current name)
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if( pEntity->v.netname && STRING( pEntity->v.netname )[0] != 0 && !FStrEq( STRING( pEntity->v.netname ), g_engfuncs.pfnInfoKeyValue( infobuffer, "name" ) ) )
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if( pEntity->v.netname && ( STRING( pEntity->v.netname ) )[0] != 0 && !FStrEq( STRING( pEntity->v.netname ), g_engfuncs.pfnInfoKeyValue( infobuffer, "name" ) ) )
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{
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char sName[256];
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char *pName = g_engfuncs.pfnInfoKeyValue( infobuffer, "name" );
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@ -397,7 +397,7 @@ void CBaseDoor::Precache( void )
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pszSound = "doors/doorstop5.wav";
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break;
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case 6:
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pszSound = "doors/doorstop6.wav"
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pszSound = "doors/doorstop6.wav";
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break;
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case 7:
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pszSound = "doors/doorstop7.wav";
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@ -423,7 +423,7 @@ void CHalfLifeMultiplay::InitHUD( CBasePlayer *pl )
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{
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// notify other clients of player joining the game
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UTIL_ClientPrintAll( HUD_PRINTNOTIFY, UTIL_VarArgs( "%s has joined the game\n",
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( pl->pev->netname && STRING( pl->pev->netname )[0] != 0 ) ? STRING( pl->pev->netname ) : "unconnected" ) );
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( pl->pev->netname && ( STRING( pl->pev->netname ) )[0] != 0 ) ? STRING( pl->pev->netname ) : "unconnected" ) );
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// team match?
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if( g_teamplay )
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@ -642,14 +642,14 @@ void CNihilanth::MakeFriend( Vector vecStart )
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for( i = 0; i < 3; i++ )
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{
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if( m_hFriend[i] != NULL && !m_hFriend[i]->IsAlive() )
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if( m_hFriend[i] != 0 && !m_hFriend[i]->IsAlive() )
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{
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if( pev->rendermode == kRenderNormal ) // don't do it if they are already fading
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m_hFriend[i]->MyMonsterPointer()->FadeMonster();
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m_hFriend[i] = NULL;
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}
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if( m_hFriend[i] == NULL )
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if( m_hFriend[i] == 0 )
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{
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if( RANDOM_LONG( 0, 1 ) == 0 )
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{
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@ -675,7 +675,7 @@ void CNihilanth::MakeFriend( Vector vecStart )
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m_hFriend[i] = Create( "monster_alien_slave", node.m_vecOrigin, pev->angles );
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}
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}
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if( m_hFriend[i] != NULL )
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if( m_hFriend[i] != 0 )
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{
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EMIT_SOUND( m_hFriend[i]->edict(), CHAN_WEAPON, "debris/beamstart7.wav", 1.0, ATTN_NORM );
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}
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@ -722,7 +722,7 @@ void CNihilanth::NextActivity()
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}
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}
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if( ( pev->health < gSkillData.nihilanthHealth / 2 || m_iActiveSpheres < N_SPHERES / 2 ) && m_hRecharger == NULL && m_iLevel <= 9 )
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if( ( pev->health < gSkillData.nihilanthHealth / 2 || m_iActiveSpheres < N_SPHERES / 2 ) && m_hRecharger == 0 && m_iLevel <= 9 )
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{
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char szName[64];
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@ -881,7 +881,7 @@ void CNihilanth::HuntThink( void )
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}
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// look for current enemy
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if( m_hEnemy != 0 && m_hRecharger == NULL )
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if( m_hEnemy != 0 && m_hRecharger == 0 )
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{
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if( FVisible( m_hEnemy ) )
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{
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@ -1057,7 +1057,7 @@ void CNihilanth::HandleAnimEvent( MonsterEvent_t *pEvent )
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break;
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case 2:
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// zen
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if( m_hEnemy != NULL )
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if( m_hEnemy != 0 )
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{
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if( RANDOM_LONG( 0, 4 ) == 0 )
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EMIT_SOUND( edict(), CHAN_VOICE, RANDOM_SOUND_ARRAY( pAttackSounds ), 1.0, 0.2 );
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@ -1098,7 +1098,7 @@ void CNihilanth::HandleAnimEvent( MonsterEvent_t *pEvent )
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break;
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case 3:
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// prayer
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if (m_hEnemy != NULL)
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if( m_hEnemy != 0 )
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{
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char szText[32];
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@ -1178,7 +1178,7 @@ void CNihilanth::HandleAnimEvent( MonsterEvent_t *pEvent )
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}
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break;
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case 6:
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if( m_hEnemy != NULL )
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if( m_hEnemy != 0 )
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{
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Vector vecSrc, vecAngles;
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GetAttachment( 2, vecSrc, vecAngles );
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@ -1208,7 +1208,7 @@ void CNihilanth::CommandUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_
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CBaseEntity *pTouch = UTIL_FindEntityByTargetname( NULL, m_szDeadTouch );
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if( pTouch )
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{
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if( m_hEnemy != NULL )
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if( m_hEnemy != 0 )
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{
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pTouch->Touch( m_hEnemy );
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}
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@ -1597,7 +1597,7 @@ void CNihilanthHVR::TeleportThink( void )
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if( m_hTargetEnt != 0 )
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m_hTargetEnt->Use( m_hEnemy, m_hEnemy, USE_ON, 1.0 );
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if( m_hTouch != 0 && m_hEnemy != NULL )
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if( m_hTouch != 0 && m_hEnemy != 0 )
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m_hTouch->Touch( m_hEnemy );
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}
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else
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@ -128,7 +128,7 @@ typedef struct cl_enginefuncs_s
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void (*pfnSPR_DrawAdditive)( int frame, int x, int y, const wrect_t *prc );
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void (*pfnSPR_EnableScissor)( int x, int y, int width, int height );
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void (*pfnSPR_DisableScissor)( void );
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client_sprite_t *(*pfnSPR_GetList)( char *psz, int *piCount );
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client_sprite_t *(*pfnSPR_GetList)( const char *psz, int *piCount );
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// screen handlers
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void (*pfnFillRGBA)( int x, int y, int width, int height, int r, int g, int b, int a );
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@ -136,20 +136,20 @@ typedef struct cl_enginefuncs_s
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void (*pfnSetCrosshair)( HSPRITE hspr, wrect_t rc, int r, int g, int b );
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// cvar handlers
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struct cvar_s *(*pfnRegisterVariable)( char *szName, char *szValue, int flags );
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float (*pfnGetCvarFloat)( char *szName );
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char* (*pfnGetCvarString)( char *szName );
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struct cvar_s *(*pfnRegisterVariable)( const char *szName, const char *szValue, int flags );
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float (*pfnGetCvarFloat)( const char *szName );
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char* (*pfnGetCvarString)( const char *szName );
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// command handlers
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int (*pfnAddCommand)( char *cmd_name, void (*function)(void) );
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int (*pfnHookUserMsg)( char *szMsgName, pfnUserMsgHook pfn );
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int (*pfnServerCmd)( char *szCmdString );
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int (*pfnClientCmd)( char *szCmdString );
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int (*pfnAddCommand)( const char *cmd_name, void (*function)(void) );
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int (*pfnHookUserMsg)( const char *szMsgName, pfnUserMsgHook pfn );
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int (*pfnServerCmd)( const char *szCmdString );
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int (*pfnClientCmd)( const char *szCmdString );
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void (*pfnGetPlayerInfo)( int ent_num, hud_player_info_t *pinfo );
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// sound handlers
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void (*pfnPlaySoundByName)( char *szSound, float volume );
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void (*pfnPlaySoundByName)( const char *szSound, float volume );
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void (*pfnPlaySoundByIndex)( int iSound, float volume );
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// vector helpers
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@ -158,7 +158,7 @@ typedef struct cl_enginefuncs_s
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// text message system
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client_textmessage_t *(*pfnTextMessageGet)( const char *pName );
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int (*pfnDrawCharacter)( int x, int y, int number, int r, int g, int b );
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int (*pfnDrawConsoleString)( int x, int y, char *string );
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int (*pfnDrawConsoleString)( int x, int y, const char *string );
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void (*pfnDrawSetTextColor)( float r, float g, float b );
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void (*pfnDrawConsoleStringLen)( const char *string, int *length, int *height );
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@ -171,19 +171,19 @@ typedef struct cl_enginefuncs_s
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void (*GetViewAngles)( float * );
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void (*SetViewAngles)( float * );
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int (*GetMaxClients)( void );
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void (*Cvar_SetValue)( char *cvar, float value );
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void (*Cvar_SetValue)( const char *cvar, float value );
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int (*Cmd_Argc)( void );
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char *(*Cmd_Argv)( int arg );
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void (*Con_Printf)( char *fmt, ... );
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void (*Con_DPrintf)( char *fmt, ... );
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void (*Con_NPrintf)( int pos, char *fmt, ... );
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void (*Con_NXPrintf)( struct con_nprint_s *info, char *fmt, ... );
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void (*Con_Printf)( const char *fmt, ... );
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void (*Con_DPrintf)( const char *fmt, ... );
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void (*Con_NPrintf)( int pos, const char *fmt, ... );
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void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... );
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const char* (*PhysInfo_ValueForKey)( const char *key );
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const char* (*ServerInfo_ValueForKey)( const char *key );
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float (*GetClientMaxspeed)( void );
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int (*CheckParm)( char *parm, char **ppnext );
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int (*CheckParm)( const char *parm, const char **ppnext );
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void (*Key_Event)( int key, int down );
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void (*GetMousePosition)( int *mx, int *my );
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@ -212,7 +212,7 @@ typedef struct cl_enginefuncs_s
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void (*pfnWeaponAnim)( int iAnim, int body );
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float (*pfnRandomFloat)( float flLow, float flHigh );
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int (*pfnRandomLong)( int lLow, int lHigh );
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void (*pfnHookEvent)( char *name, void ( *pfnEvent )( struct event_args_s *args ));
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void (*pfnHookEvent)( const char *name, void ( *pfnEvent )( struct event_args_s *args ));
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int (*Con_IsVisible) ();
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const char *(*pfnGetGameDirectory)( void );
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struct cvar_s *(*pfnGetCvarPointer)( const char *szName );
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@ -223,8 +223,8 @@ typedef struct cl_enginefuncs_s
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void* (*VGui_GetPanel)( );
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void (*VGui_ViewportPaintBackground)( int extents[4] );
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byte* (*COM_LoadFile)( char *path, int usehunk, int *pLength );
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char* (*COM_ParseFile)( char *data, char *token );
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byte* (*COM_LoadFile)( const char *path, int usehunk, int *pLength );
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char* (*COM_ParseFile)( const char *data, const char *token );
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void (*COM_FreeFile)( void *buffer );
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struct triangleapi_s *pTriAPI;
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@ -252,7 +252,7 @@ typedef struct cl_enginefuncs_s
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// Gets a unique ID for the specified player. This is the same even if you see the player on a different server.
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// iPlayer is an entity index, so client 0 would use iPlayer=1.
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// Returns false if there is no player on the server in the specified slot.
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qboolean (*GetPlayerUniqueID)(int iPlayer, char playerID[16]);
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qboolean (*GetPlayerUniqueID)(int iPlayer, const char playerID[16]);
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// TrackerID access
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int (*GetTrackerIDForPlayer)(int playerSlot);
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@ -260,7 +260,7 @@ typedef struct cl_enginefuncs_s
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// Same as pfnServerCmd, but the message goes in the unreliable stream so it can't clog the net stream
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// (but it might not get there).
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int ( *pfnServerCmdUnreliable )( char *szCmdString );
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int ( *pfnServerCmdUnreliable )( const char *szCmdString );
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void (*pfnGetMousePos)( struct tagPOINT *ppt );
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void (*pfnSetMousePos)( int x, int y );
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@ -285,12 +285,12 @@ typedef struct cl_enginefuncs_s
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const char *(*LocalPlayerInfo_ValueForKey)( const char* key );
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int (*pfnVGUI2DrawCharacter)( int x, int y, int ch, unsigned int font );
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int (*pfnVGUI2DrawCharacterAdditive)( int x, int y, int ch, int r, int g, int b, unsigned int font );
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unsigned int (*pfnGetApproxWavePlayLen)( char *filename );
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unsigned int (*pfnGetApproxWavePlayLen)( const char *filename );
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void* (*GetCareerGameUI)( void ); // g-cont. !!!! potential crash-point!
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void (*Cvar_Set)( char *name, char *value );
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void (*Cvar_Set)( const char *name, const char *value );
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int (*pfnIsPlayingCareerMatch)( void );
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void (*pfnPlaySoundVoiceByName)( char *szSound, float volume, int pitch );
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void (*pfnPrimeMusicStream)( char *filename, int looping );
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void (*pfnPlaySoundVoiceByName)( const char *szSound, float volume, int pitch );
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void (*pfnPrimeMusicStream)( const char *filename, int looping );
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double (*pfnSys_FloatTime)( void );
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// decay funcs
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@ -298,7 +298,7 @@ typedef struct cl_enginefuncs_s
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void (*pfnConstructTutorMessageDecayBuffer)( int *buffer, int buflen );
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void (*pfnResetTutorMessageDecayData)( void );
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void (*pfnPlaySoundByNameAtPitch)( char *szSound, float volume, int pitch );
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void (*pfnPlaySoundByNameAtPitch)( const char *szSound, float volume, int pitch );
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void (*pfnFillRGBABlend)( int x, int y, int width, int height, int r, int g, int b, int a );
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int (*pfnGetAppID)( void );
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cmdalias_t *(*pfnGetAliases)( void );
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